--@name heal
--@author cool-bro
--@server
--[[
automaticly heals player
--]]
local canHeal = 1
hook.add("PlayerHurt","",function(ply)
    if ply == owner() then
        timer.remove("on")
        canHeal = 0
        timer.create("on",5.2,0,function()
            canHeal = 1
        end)
    end
end)
hook.add("think","",function()
    if owner():isValid() and owner():isAlive() then
    if prop.canSpawn() then
    if canHeal == 1 and owner():getHealth() < 100 then
        prop.createSent(owner():getPos(),Angle(0),"item_healthkit")
    end
    end
    if prop.canSpawn() then
    if canHeal == 1 and owner():getArmor() < 100 then
        prop.createSent(owner():getPos(),Angle(0),"item_battery")
    end   
end
end
    end)
