diff --git a/awp.txt b/awp.txt deleted file mode 100644 index 3a90300..0000000 --- a/awp.txt +++ /dev/null @@ -1,48 +0,0 @@ ---@name awp ---@author Niko ---@server - - - - - chip():setPos(Vector(0)) - local weapon = { - --main - base = "simple_css_scout", - model = "models/weapons/w_combine_sniper.mdl", - --stats - damage = 40, - delay = 3, - spread = 0, - force = 1000, - --sys - active = false - } - local holo = hologram.create(owner():getPos(),Angle(0),weapon.model) - holo:setNoDraw(true) - local attach = 5 - hook.add("PlayerSwitchWeapon","",function(ply,old,new) - if ply == owner() then - weapon.active = weapon.base == new:getClass() - holo:setNoDraw(not weapon.active) - if weapon.active then - timer.simple(1,function() - try(function() - local pos,ang = owner():getAttachment(attach) - holo:setPos(pos+Vector(15,0,7):getRotated(ang)) - holo:setAngles(Angle(ang[1]+170,ang[2],ang[3]+180)) - holo:setParent(owner(),attach) - new:setMaterial("null") - end) - end) - end - end -end) -hook.add("EntityFireBullets","",function(ent,data) - if weapon.active and ent == owner() then - local pos = trace.line(data.Src,data.Src+Vector(data.Distance,0,0):getRotated(data.Dir:getAngle()),ent).HitPos - local pr = prop.create(pos,Angle(0),"models/props_phx/ww2bomb.mdl",true) - pr:setNoDraw(true) - pr:breakEnt() - end -end)