Update hud_lib.txt

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Niko 2025-03-07 13:14:36 +03:00 committed by GitHub
parent a492a80d22
commit ce07da85a0
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@ -33,20 +33,6 @@ local function isCursorOver(x, y, w, h)
return cursorpos[1] > x and cursorpos[1] < x + w and cursorpos[2] > y and cursorpos[2] < y + h
end
local function drawButton(x, y, w, h, text, onclick)
local hovered = isCursorOver(x, y, w, h)
local clicked = hovered and mousedown and not lastmousedown
if clicked then onclick() end
local color = hovered and Color(0, 180, 220) or Color(0, 150, 200)
render.setColor(color)
render.drawRect(x, y, w, h)
render.setColor(Color(255, 255, 255))
render.drawSimpleText(x + w / 2, y + h / 2, text, 1, 1)
end
function toggleWindow(window)
window.draw = not window.draw
input.enableCursor(window.draw)
@ -68,6 +54,18 @@ function createEntry(x, y, w, h, text)
return { type = "entry", x = x, y = y, w = w, h = h, text = text or "", active = false }
end
function createCheckbox(x, y, checked)
return { type = "checkbox", x = x, y = y, checked = checked or false }
end
function createSlider(x, y, w, min, max, value)
return { type = "slider", x = x, y = y, w = w, min = min, max = max, value = value or min }
end
function createDropdown(x, y, w, options, selected)
return { type = "dropdown", x = x, y = y, w = w, options = options, selected = selected or 1, expanded = false }
end
hook.add("inputPressed", "entryInput", function(key)
for _, window in pairs(windows or {}) do
for _, child in ipairs(window.child) do
@ -84,61 +82,55 @@ end)
function drawWindow(window)
if not window.draw then return end
if not input.getCursorVisible() then input.enableCursor(true) end
if mousedown and isCursorOver(window.x, window.y, window.w, 30) then
if not window.dragging then
window.dragging = true
window.dragOffset = { cursorpos[1] - window.x, cursorpos[2] - window.y }
end
elseif not mousedown then
window.dragging = false
end
if window.dragging then
window.x = cursorpos[1] - window.dragOffset[1]
window.y = cursorpos[2] - window.dragOffset[2]
end
render.setColor(Color(80, 80, 80))
render.drawRect(window.x, window.y, window.w, window.h)
render.setColor(Color(40, 40, 40))
render.drawRect(window.x, window.y, window.w, 30)
render.setColor(Color(255, 255, 255))
render.drawSimpleText(window.x + 15, window.y + 12, window.name, 0, 1)
local closeHovered = isCursorOver(window.x + window.w - 30, window.y, 30, 30)
render.setColor(closeHovered and Color(180, 0, 0) or Color(255, 0, 0))
render.drawRect(window.x + window.w - 30, window.y, 30, 30)
render.setColor(Color(255, 255, 255))
render.drawSimpleText(window.x + window.w - 15, window.y + 14, "X", 1, 1)
if closeHovered and mousedown and not lastmousedown then
window.draw = false
input.enableCursor(false)
end
for _, child in ipairs(window.child) do
if child.type == "label" then
render.drawSimpleText(window.x + child.x, window.y + child.y, child.text, 0, 1)
elseif child.type == "button" then
drawButton(window.x + child.x, window.y + child.y, child.w, child.h, child.text, child.onclick)
elseif child.type == "entry" then
local entryHovered = isCursorOver(window.x + child.x, window.y + child.y, child.w, child.h)
local entryColor = child.active and Color(255, 255, 255) or (entryHovered and Color(220, 220, 220) or Color(200, 200, 200))
render.setColor(entryColor)
local hovered = isCursorOver(window.x + child.x, window.y + child.y, child.w, child.h)
local color = hovered and Color(0, 180, 220) or Color(0, 150, 200)
render.setColor(color)
render.drawRect(window.x + child.x, window.y + child.y, child.w, child.h)
render.setColor(Color(255, 255, 255))
render.drawSimpleText(window.x + child.x + child.w / 2, window.y + child.y + child.h / 2, child.text, 1, 1)
if hovered and mousedown and not lastmousedown then child.onclick() end
elseif child.type == "checkbox" then
render.setColor(child.checked and Color(0, 255, 0) or Color(255, 0, 0))
render.drawRect(window.x + child.x, window.y + child.y, 15, 15)
if isCursorOver(window.x + child.x, window.y + child.y, 15, 15) and mousedown and not lastmousedown then
child.checked = not child.checked
end
elseif child.type == "slider" then
render.setColor(Color(150, 150, 150))
render.drawRect(window.x + child.x, window.y + child.y, child.w, 5)
local sliderPos = child.x + ((child.value - child.min) / (child.max - child.min)) * child.w
render.setColor(Color(255, 255, 255))
render.drawRect(window.x + sliderPos - 5, window.y + child.y - 5, 10, 15)
if isCursorOver(window.x + sliderPos - 5, window.y + child.y - 5, 10, 15) and mousedown then
child.value = math.clamp(((cursorpos[1] - window.x - child.x) / child.w) * (child.max - child.min) + child.min, child.min, child.max)
end
elseif child.type == "dropdown" then
render.setColor(Color(200, 200, 200))
render.drawRect(window.x + child.x, window.y + child.y, child.w, 20)
render.setColor(Color(0, 0, 0))
render.drawSimpleText(window.x + child.x + 5, window.y + child.y + 5, child.text, 0, 1)
if mousedown and entryHovered then
child.active = true
elseif mousedown then
child.active = false
render.drawSimpleText(window.x + child.x + 5, window.y + child.y + 5, child.options[child.selected], 0, 1)
if isCursorOver(window.x + child.x, window.y + child.y, child.w, 20) and mousedown and not lastmousedown then
child.expanded = not child.expanded
end
if child.expanded then
for i, option in ipairs(child.options) do
render.setColor(Color(180, 180, 180))
render.drawRect(window.x + child.x, window.y + child.y + 20 * i, child.w, 20)
render.setColor(Color(0, 0, 0))
render.drawSimpleText(window.x + child.x + 5, window.y + child.y + 5 + 20 * i, option, 0, 1)
if isCursorOver(window.x + child.x, window.y + child.y + 20 * i, child.w, 20) and mousedown then
child.selected = i
child.expanded = false
end
end
end
end
end