--@name heal --@author cool-bro --@server --[[ automaticly heals player --]] local canHeal = 1 hook.add("PlayerHurt","",function(ply) if ply == owner() then timer.remove("on") canHeal = 0 timer.create("on",5.2,0,function() canHeal = 1 end) end end) hook.add("think","",function() if owner():isValid() and owner():isAlive() then if prop.canSpawn() then if canHeal == 1 and owner():getHealth() < 100 then prop.createSent(owner():getPos(),Angle(0),"item_healthkit") end end if prop.canSpawn() then if canHeal == 1 and owner():getArmor() < 100 then prop.createSent(owner():getPos(),Angle(0),"item_battery") end end end end)