diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index 8374b26d72..25c97c891e 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -48,8 +48,8 @@ components: - type: GameRule delay: - min: 10 - max: 20 + min: 20 # Corax-MRP # 10 + max: 30 # Corax-MRP # 20 - type: entity id: BaseStationEventShortDelay @@ -58,8 +58,8 @@ components: - type: GameRule delay: - min: 10 - max: 20 + min: 20 # Corax-MRP # 10 + max: 30 # Corax-MRP # 20 - type: entity id: BaseStationEventLongDelay @@ -68,8 +68,8 @@ components: - type: GameRule delay: - min: 40 - max: 60 + min: 50 # Corax-MRP # 40 + max: 70 # Corax-MRP # 60 - type: entity id: AnomalySpawn @@ -165,8 +165,8 @@ components: - type: StationEvent weight: 6.5 - earliestStart: 40 - reoccurrenceDelay: 20 + earliestStart: 50 # Corax-MRP # 40 + reoccurrenceDelay: 30 # Corax-MRP # 20 minimumPlayers: 20 duration: null - type: SpaceSpawnRule @@ -282,7 +282,7 @@ weight: 7.5 duration: 1 earliestStart: 45 - minimumPlayers: 20 + minimumPlayers: 30 # Corax-MRP # 20 - type: RandomSpawnRule prototype: MobRevenant @@ -293,7 +293,7 @@ - type: StationEvent weight: 1 # rare duration: 1 - earliestStart: 30 + earliestStart: 40 # Corax-MRP # 30 reoccurrenceDelay: 60 minimumPlayers: 10 - type: AntagSelection @@ -434,7 +434,7 @@ startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg - earliestStart: 20 + earliestStart: 30 # Corax-MRP # 20 minimumPlayers: 15 weight: 5 duration: 60 @@ -455,7 +455,7 @@ startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg - earliestStart: 20 + earliestStart: 30 # Corax-MRP # 20 minimumPlayers: 15 weight: 5 duration: 60 @@ -476,7 +476,7 @@ startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg - earliestStart: 20 + earliestStart: 30 # Corax-MRP # 20 minimumPlayers: 15 weight: 5 duration: 60 @@ -493,7 +493,7 @@ startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg - earliestStart: 20 + earliestStart: 30 # Corax-MRP # 20 minimumPlayers: 20 weight: 1.5 duration: 60 @@ -545,7 +545,7 @@ id: LoneOpsSpawn components: - type: StationEvent - earliestStart: 35 + earliestStart: 40 # Corax-MRP # 30 weight: 5.5 minimumPlayers: 20 duration: null # LoneOpsSpawn needs an infinite duration so that it inherits the NukeOpsRule things of an actually appropriate end scrreen (not always "Neutral outcome!") and... ending the game if the station is nuked. @@ -581,7 +581,7 @@ id: SleeperAgents components: - type: StationEvent - earliestStart: 30 + earliestStart: 40 # Corax-MRP # weight: 8 minimumPlayers: 15 maxOccurrences: 1 # can only happen once per round diff --git a/Resources/Prototypes/GameRules/pests.yml b/Resources/Prototypes/GameRules/pests.yml index c0a746a138..68a4abbc46 100644 --- a/Resources/Prototypes/GameRules/pests.yml +++ b/Resources/Prototypes/GameRules/pests.yml @@ -48,7 +48,7 @@ startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg - earliestStart: 15 + earliestStart: 20 # Corax-MRP # 15 weight: 6 duration: 50 minimumPlayers: 30 # Hopefully this is enough for the Rat King's potential Army (it was not, raised from 15 -> 30) @@ -123,4 +123,4 @@ - id: MobSnailMoth prob: 0.002 - id: MobSnailInstantDeath - prob: 0.00001 # ~ 1:2000 snails \ No newline at end of file + prob: 0.00001 # ~ 1:2000 snails