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Change back some medical loadout timers' names (#42538)
* Rename medical loadout role timers back * MedicalExptertTimer to SeniorPhysician * CMOJourneymanTimer to MasterCMO
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3 changed files with 8 additions and 8 deletions
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@ -42,7 +42,7 @@
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neck: ClothingNeckMantleCMO
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effects:
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- !type:GroupLoadoutEffect
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proto: CMOJourneymanTimer
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proto: MasterCMO
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# Outer clothing
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- type: loadout
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@ -3,7 +3,7 @@
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id: SeniorPhysicianBeret
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effects:
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- !type:GroupLoadoutEffect
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proto: MedicalExpertTimer
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proto: SeniorPhysician
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equipment:
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head: ClothingHeadHatBeretSeniorPhysician
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@ -55,7 +55,7 @@
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id: SeniorPhysicianJumpsuit
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effects:
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- !type:GroupLoadoutEffect
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proto: MedicalExpertTimer
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proto: SeniorPhysician
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equipment:
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jumpsuit: ClothingUniformJumpsuitSeniorPhysician
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@ -63,7 +63,7 @@
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id: SeniorPhysicianJumpskirt
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effects:
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- !type:GroupLoadoutEffect
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proto: MedicalExpertTimer
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proto: SeniorPhysician
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equipment:
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jumpsuit: ClothingUniformJumpskirtSeniorPhysician
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@ -108,7 +108,7 @@
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id: SeniorPhysicianLabCoat
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effects:
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- !type:GroupLoadoutEffect
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proto: MedicalExpertTimer
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proto: SeniorPhysician
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equipment:
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outerClothing: ClothingOuterCoatLabSeniorPhysician
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@ -128,7 +128,7 @@
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id: SeniorPhysicianPDA
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effects:
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- !type:GroupLoadoutEffect
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proto: MedicalExpertTimer
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proto: SeniorPhysician
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equipment:
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id: SeniorPhysicianPDA
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@ -1,6 +1,6 @@
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# Top level timer for master medical players
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- type: loadoutEffectGroup
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id: MedicalExpertTimer
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id: SeniorPhysician
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effects:
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- !type:JobRequirementLoadoutEffect
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requirement:
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@ -30,7 +30,7 @@
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# Mid-level timer for CMO
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- type: loadoutEffectGroup
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id: CMOJourneymanTimer
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id: MasterCMO
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effects:
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- !type:JobRequirementLoadoutEffect
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requirement:
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