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2 changed files with 10 additions and 0 deletions
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@ -1,4 +1,5 @@
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using System;
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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@ -10,12 +11,14 @@ using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.UserInterface;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@ -30,6 +33,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly AdminLogSystem _adminLogSystem = default!;
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public override void Initialize()
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{
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@ -138,6 +142,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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var pressure = Math.Clamp(args.Pressure, canister.MinReleasePressure, canister.MaxReleasePressure);
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{(args.Session as IPlayerSession):player} set the release pressure on {uid} to {args.Pressure:valveState}");
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canister.ReleasePressure = pressure;
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DirtyUI(uid, canister);
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}
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@ -147,6 +153,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!CheckInteract(args.Session))
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return;
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_adminLogSystem.Add(LogType.CanisterValve, LogImpact.High, $"{(args.Session as IPlayerSession):player} set the valve on {uid} to {args.Valve:valveState}");
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canister.ReleaseValve = args.Valve;
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DirtyUI(uid, canister);
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}
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@ -18,4 +18,6 @@ public enum LogType
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ExplosiveDepressurization = 10,
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ChemicalReaction = 17,
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ReagentEffect = 18,
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CanisterValve = 20,
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CanisterPressure = 21,
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}
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