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https://github.com/space-syndicate/space-station-14.git
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parent
7f2907a93a
commit
39600f9516
4 changed files with 17 additions and 17 deletions
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@ -151,8 +151,7 @@ public sealed class HolopadSystem : SharedHolopadSystem
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if (IsHolopadControlLocked(entity, args.Actor))
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return;
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if (entityTelephone.CurrentState != TelephoneState.EndingCall && entityTelephone.CurrentState != TelephoneState.Idle)
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_telephoneSystem.EndTelephoneCalls((entity, entityTelephone));
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_telephoneSystem.EndTelephoneCalls((entity, entityTelephone));
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// If the user is an AI, end all calls originating from its
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// associated core to ensure that any broadcasts will end
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@ -160,8 +159,7 @@ public sealed class HolopadSystem : SharedHolopadSystem
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!_stationAiSystem.TryGetStationAiCore((args.Actor, stationAiHeld), out var stationAiCore))
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return;
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if (TryComp<TelephoneComponent>(stationAiCore, out var telephone) &&
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telephone.CurrentState != TelephoneState.EndingCall && telephone.CurrentState != TelephoneState.Idle)
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if (TryComp<TelephoneComponent>(stationAiCore, out var telephone))
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_telephoneSystem.EndTelephoneCalls((stationAiCore.Value, telephone));
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}
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@ -215,7 +213,8 @@ public sealed class HolopadSystem : SharedHolopadSystem
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{
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var receiver = new Entity<TelephoneComponent>(receiverUid, receiverTelephone);
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if (!_telephoneSystem.IsSourceAbleToReachReceiver(source, receiver))
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// Check if the core can reach the call source, rather than the other way around
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if (!_telephoneSystem.IsSourceAbleToReachReceiver(receiver, source))
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continue;
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if (_telephoneSystem.IsTelephoneEngaged(receiver))
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@ -230,10 +229,9 @@ public sealed class HolopadSystem : SharedHolopadSystem
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LinkHolopadToUser(entity, args.Actor);
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}
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if (!reachableAiCores.Any())
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return;
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_telephoneSystem.BroadcastCallToTelephones(source, reachableAiCores, args.Actor);
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// Ignore range so that holopads that ignore other devices on the same grid can request the AI
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var options = new TelephoneCallOptions { IgnoreRange = true };
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_telephoneSystem.BroadcastCallToTelephones(source, reachableAiCores, args.Actor, options);
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}
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#endregion
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@ -354,6 +352,9 @@ public sealed class HolopadSystem : SharedHolopadSystem
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private void OnHolopadShutdown(Entity<HolopadComponent> entity, ref ComponentShutdown args)
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{
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if (TryComp<TelephoneComponent>(entity, out var telphone) && _telephoneSystem.IsTelephoneEngaged((entity.Owner, telphone)))
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_telephoneSystem.EndTelephoneCalls((entity, telphone));
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ShutDownHolopad(entity);
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SetHolopadAmbientState(entity, false);
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}
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@ -610,14 +611,8 @@ public sealed class HolopadSystem : SharedHolopadSystem
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UnlinkHolopadFromUser(entity, entity.Comp.User.Value);
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if (TryComp<StationAiCoreComponent>(entity, out var stationAiCore))
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{
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_stationAiSystem.SwitchRemoteEntityMode((entity.Owner, stationAiCore), true);
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if (TryComp<TelephoneComponent>(entity, out var stationAiCoreTelphone) &&
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stationAiCoreTelphone.CurrentState != TelephoneState.EndingCall && stationAiCoreTelphone.CurrentState != TelephoneState.Idle)
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_telephoneSystem.EndTelephoneCalls((entity, stationAiCoreTelphone));
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}
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Dirty(entity);
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}
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@ -668,8 +663,12 @@ public sealed class HolopadSystem : SharedHolopadSystem
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var source = new Entity<TelephoneComponent>(stationAiCore.Value, stationAiTelephone);
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// Check if the AI is unable to activate the projector (unlikely this will ever pass; its just a safeguard)
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if (!_telephoneSystem.IsSourceInRangeOfReceiver(source, receiver))
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{
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_popupSystem.PopupEntity(Loc.GetString("holopad-ai-is-unable-to-activate-projector"), receiver, user);
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return;
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}
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// Terminate any calls that the core is hosting and immediately connect to the receiver
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_telephoneSystem.TerminateTelephoneCalls(source);
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@ -714,7 +713,6 @@ public sealed class HolopadSystem : SharedHolopadSystem
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var receiverTelephoneEntity = new Entity<TelephoneComponent>(receiver, receiverTelephone);
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if (sourceTelephoneEntity == receiverTelephoneEntity ||
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receiverTelephone.UnlistedNumber ||
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!_telephoneSystem.IsSourceAbleToReachReceiver(sourceTelephoneEntity, receiverTelephoneEntity))
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continue;
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@ -194,7 +194,7 @@ public sealed class TelephoneSystem : SharedTelephoneSystem
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private bool TryCallTelephone(Entity<TelephoneComponent> source, Entity<TelephoneComponent> receiver, EntityUid user, TelephoneCallOptions? options = null)
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{
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if (!IsSourceAbleToReachReceiver(source, receiver))
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if (!IsSourceAbleToReachReceiver(source, receiver) && options?.IgnoreRange != true)
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return false;
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if (IsTelephoneEngaged(receiver) &&
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@ -181,6 +181,7 @@ public readonly record struct TelephoneMessageReceivedEvent(string Message, MsgC
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[Serializable, NetSerializable]
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public struct TelephoneCallOptions
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{
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public bool IgnoreRange; // The source can always reach its target
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public bool ForceConnect; // The source immediately starts a call with the receiver, potentially interrupting a call that is already in progress
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public bool ForceJoin; // The source smoothly joins a call in progress, or starts a normal call with the receiver if there is none
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public bool MuteSource; // Chatter from the source is not transmitted - could be used for eavesdropping when combined with 'ForceJoin'
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@ -39,6 +39,7 @@ holopad-hologram-name = hologram of {THE($name)}
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# Holopad actions
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holopad-activate-projector-verb = Activate holopad projector
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holopad-ai-is-unable-to-reach-holopad = You are unable to interface with the source of the call, it is too far from your core.
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holopad-ai-is-unable-to-activate-projector = You are unable to activate the holopad's projector, it is too far from your core.
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# Mapping prototypes
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# General
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