diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml index ef5ee8ea82..cf3ba6fbe6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml @@ -18,6 +18,7 @@ - type: entity id: BasicHitscan + name: basic laser ray categories: [ HideSpawnMenu ] components: - type: HitscanAmmo @@ -38,6 +39,7 @@ - type: entity parent: BasicHitscan id: RedLightLaser + name: red light laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -48,6 +50,7 @@ - type: entity parent: BasicHitscan id: RedLaser + name: red laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -58,6 +61,7 @@ - type: entity parent: BasicHitscan id: RedMediumLaser + name: red amplified laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -68,6 +72,7 @@ - type: entity parent: BasicHitscan id: RedHeavyLaser + name: red high-energy laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -88,6 +93,7 @@ - type: entity parent: BasicHitscan id: RedLaserPractice + name: red practice laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -98,6 +104,7 @@ - type: entity parent: BasicHitscan id: XrayLaser + name: X-ray pulse beam categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -119,6 +126,7 @@ - type: entity parent: BasicHitscan id: Pulse + name: blue high-energy laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicDamage @@ -139,6 +147,7 @@ - type: entity parent: BasicHitscan id: RedShuttleLaser + name: shuttle class red laser ray categories: [ HideSpawnMenu ] components: - type: HitscanBasicRaycast @@ -162,6 +171,7 @@ - type: entity parent: BasicHitscan id: DebugLaser + name: debug laser ray suffix: DEBUG categories: [ HideSpawnMenu ] components: @@ -183,6 +193,7 @@ - type: entity parent: DebugLaser id: DebugLaserGib + name: debug gibbing ray suffix: DEBUG categories: [ HideSpawnMenu ] components: