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Ignore item and inventory client side.
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1 changed files with 6 additions and 1 deletions
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@ -1,4 +1,6 @@
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using SS14.Shared.ContentPack;
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using SS14.Shared.Interfaces.GameObjects;
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using SS14.Shared.IoC;
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namespace Content.Client
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{
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@ -6,7 +8,10 @@ namespace Content.Client
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{
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public override void Init()
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{
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// TODO: Anything at all.
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var factory = IoCManager.Resolve<IComponentFactory>();
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factory.RegisterIgnore("Inventory");
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factory.RegisterIgnore("Item");
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}
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}
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}
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