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Fix crawling slowdown remaining after standing back up (#44683)
add missing function calls for downing and standing
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@ -47,11 +47,13 @@ namespace Content.Shared.Movement.Systems
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private void OnDowned(Entity<MovementSpeedModifierComponent> entity, ref DownedEvent args)
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{
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RefreshFrictionModifiers((entity, entity.Comp));
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RefreshMovementModifiers((entity, entity.Comp));
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}
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private void OnStand(Entity<MovementSpeedModifierComponent> entity, ref StoodEvent args)
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{
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RefreshFrictionModifiers((entity, entity.Comp));
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RefreshMovementModifiers((entity, entity.Comp));
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}
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/// <summary>
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