From b7e78ad6fc254ba90faa0fc06c4491c9cf05f43d Mon Sep 17 00:00:00 2001 From: Pok <113675512+Pok27@users.noreply.github.com> Date: Tue, 5 May 2026 22:33:58 +0300 Subject: [PATCH] Fix gibbing aghost (#43177) Update MindSystem.cs --- Content.Server/Mind/MindSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Mind/MindSystem.cs b/Content.Server/Mind/MindSystem.cs index 36a3e3aa95..8e9cfd50ab 100644 --- a/Content.Server/Mind/MindSystem.cs +++ b/Content.Server/Mind/MindSystem.cs @@ -184,7 +184,7 @@ public sealed class MindSystem : SharedMindSystem { component = EnsureComp(entity.Value); - if (TryGetMind(entity.Value, out var entityMindId, out _)) + if (TryGetMind(entity.Value, out var entityMindId, out _) && entityMindId != mindId) _ghosts.OnGhostAttempt(entityMindId, false); if (TryComp(entity.Value, out var actor))