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https://github.com/space-syndicate/space-station-14.git
synced 2026-10-09 18:31:17 +03:00
parent
0a394d4af5
commit
b9b854e179
4 changed files with 41 additions and 44 deletions
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@ -1,3 +1,4 @@
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using System.Linq;
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using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Robust.Client.AutoGenerated;
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@ -29,48 +30,47 @@ namespace Content.Client.PDA.Ringer
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{
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var input = RingerNoteInputs[i];
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var index = i;
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var foo = () => // Prevents unauthorized characters from being entered into the LineEdit
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{
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input.Text = input.Text.ToUpper();
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if (!IsNote(input.Text))
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{
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input.Text = PreviousNoteInputs[index];
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}
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else
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PreviousNoteInputs[index] = input.Text;
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input.RemoveStyleClass("Caution");
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};
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input.OnFocusExit += _ => foo();
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input.OnTextEntered += _ =>
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{
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foo();
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input.CursorPosition = input.Text.Length; // Resets caret position to the end of the typed input
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};
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input.OnTextChanged += args =>
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{
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// Convert to uppercase
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var upperText = args.Text.ToUpper();
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if (input.Text.Length <= 0)
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return;
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// Filter to only valid notes
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var newText = upperText;
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if (!IsNote(newText))
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input.Text = args.Text.ToUpper();
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var isValid = IsNote(input.Text);
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if (!isValid)
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{
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newText = PreviousNoteInputs[index];
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input.Text = PreviousNoteInputs[index];
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input.AddStyleClass("Caution");
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}
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else
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{
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PreviousNoteInputs[index] = newText;
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PreviousNoteInputs[index] = input.Text;
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input.RemoveStyleClass("Caution");
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}
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// Only update if there's a change
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if (newText != input.Text)
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input.Text = newText;
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input.CursorPosition = input.Text.Length;
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};
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input.OnFocusExit += _ =>
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{
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if (!IsNote(input.Text))
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{
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input.Text = PreviousNoteInputs[index];
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input.RemoveStyleClass("Caution");
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}
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};
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input.OnTextEntered += _ =>
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{
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if (!IsNote(input.Text))
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{
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input.Text = PreviousNoteInputs[index];
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input.RemoveStyleClass("Caution");
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}
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input.CursorPosition = input.Text.Length;
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};
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}
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}
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@ -86,6 +86,9 @@ namespace Content.Client.PDA.Ringer
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/// </summary>
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public static bool IsNote(string input)
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{
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if (input.Any(char.IsDigit))
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return false;
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input = input.Replace("#", "sharp");
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return Enum.TryParse(input, true, out Note _);
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@ -55,7 +55,6 @@ public sealed class RingerSystem : SharedRingerSystem
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/// </summary>
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private void OnGenerateUplinkCode(Entity<RingerUplinkComponent> ent, ref GenerateUplinkCodeEvent ev)
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{
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// Generate a new uplink code
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var code = GenerateRingtone();
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// Set the code on the component
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@ -74,6 +73,10 @@ public sealed class RingerSystem : SharedRingerSystem
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if (!HasComp<StoreComponent>(uid))
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return false;
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// Wasn't generated yet
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if (uplink.Code is null)
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return false;
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// On the server, we always check if the code matches
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if (!uplink.Code.SequenceEqual(ringtone))
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return false;
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@ -14,7 +14,7 @@ public sealed partial class RingerUplinkComponent : Component
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/// Set via GenerateUplinkCodeEvent.
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/// </summary>
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[DataField]
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public Note[] Code = new Note[SharedRingerSystem.RingtoneLength];
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public Note[]? Code;
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/// <summary>
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/// Whether to show the toggle uplink button in PDA settings.
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@ -45,8 +45,8 @@ public abstract class SharedRingerSystem : EntitySystem
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/// <inheritdoc/>
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public override void Update(float frameTime)
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{
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var ringerQuery = EntityQueryEnumerator<RingerComponent>();
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while (ringerQuery.MoveNext(out var uid, out var ringer))
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var ringerQuery = EntityQueryEnumerator<RingerComponent, TransformComponent>();
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while (ringerQuery.MoveNext(out var uid, out var ringer, out var xform))
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{
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if (!ringer.Active || !ringer.NextNoteTime.HasValue)
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continue;
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@ -63,10 +63,9 @@ public abstract class SharedRingerSystem : EntitySystem
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// and play it separately with PlayLocal, so that it's actually predicted
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if (_net.IsServer)
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{
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var ringerXform = Transform(uid);
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_audio.PlayEntity(
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GetSound(ringer.Ringtone[ringer.NoteCount]),
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Filter.Empty().AddInRange(_xform.GetMapCoordinates(uid, ringerXform), ringer.Range),
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Filter.Empty().AddInRange(_xform.GetMapCoordinates(uid, xform), ringer.Range),
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uid,
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true,
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AudioParams.Default.WithMaxDistance(ringer.Range).WithVolume(ringer.Volume)
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@ -257,14 +256,6 @@ public abstract class SharedRingerSystem : EntitySystem
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return true;
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}
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/// <summary>
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/// Helper method to determine if the mind is an antagonist.
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/// </summary>
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protected bool IsAntagonist(EntityUid? user)
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{
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return user != null && _mind.TryGetMind(user.Value, out var mindId, out _) && _role.MindIsAntagonist(mindId);
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}
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/// <summary>
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/// Gets the sound path for a specific note.
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/// </summary>
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