diff --git a/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs b/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs index 5626f11e0e..dc118e9bb7 100644 --- a/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs +++ b/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs @@ -109,8 +109,7 @@ public enum WinType : byte /// OpsMajor, /// - /// Minor win. All nukies were alive at the end of the round. - /// Alternatively, some nukies were alive, but the disk was left behind. + /// Operative minor win. At least one nukie survived, and the disk was left behind. /// OpsMinor, /// diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index c104c9662c..2cfb7e126b 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -321,14 +321,14 @@ public sealed partial class NukeopsRuleSystem : GameRuleSystem(); @@ -343,7 +343,6 @@ public sealed partial class NukeopsRuleSystem : GameRuleSystem