diff --git a/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs b/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs
index 5626f11e0e..dc118e9bb7 100644
--- a/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs
+++ b/Content.Server/GameTicking/Rules/Components/NukeopsRuleComponent.cs
@@ -109,8 +109,7 @@ public enum WinType : byte
///
OpsMajor,
///
- /// Minor win. All nukies were alive at the end of the round.
- /// Alternatively, some nukies were alive, but the disk was left behind.
+ /// Operative minor win. At least one nukie survived, and the disk was left behind.
///
OpsMinor,
///
diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
index c104c9662c..2cfb7e126b 100644
--- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
+++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
@@ -321,14 +321,14 @@ public sealed partial class NukeopsRuleSystem : GameRuleSystem();
@@ -343,7 +343,6 @@ public sealed partial class NukeopsRuleSystem : GameRuleSystem