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added a code summary
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@ -59,6 +59,7 @@ public sealed class IonStormSystem : EntitySystem
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[ValidatePrototypeId<DatasetPrototype>]
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private const string Foods = "IonStormFoods";
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//Randomly alters the laws of an individual silicon.
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public void IonStormTarget(EntityUid ent, SiliconLawBoundComponent lawBound, TransformComponent xform, IonStormTargetComponent target, EntityUid? chosenStation, bool adminlog = true)
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{
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if (!_robustRandom.Prob(target.Chance))
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