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DestructibleComponent [AlwaysPushInheritance] (#44644)
* initial * final * this is gonna take a while..... * more * progress * Shrink it * Revert "Merge branch 'structs/health-bases' into structs/destructible-alwaysinherit" This reverts commit 88fc74722b95942e1b12482e2346d846f47f2ffc, reversing changes made to dcade0e7832cb86898ace1e854716b8d894bf366. * windoors WOW * okay * Revert "windoors WOW" This reverts commit 96bffc71642ec641da37c4cfbe4efeb7efc396fa. * beds chairs carpets * Revert "chairs" This reverts commit 6aecd1e268d86caf509c21b31f6faf2109b977bf. * a whole lot more * windows * break before machines * random errors * walls * more walls * machines * Squish thresholds * misc test fails * mobs * test * self review * another once over * revert * a bunch of changes * remove squish * more remove squish * more self review --------- Co-authored-by: iaada <iaada@users.noreply.github.com> Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
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160 changed files with 1774 additions and 2300 deletions
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@ -6,7 +6,7 @@ namespace Content.Server.Destructible;
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/// When attached to an <see cref="Robust.Shared.GameObjects.EntityUid"/>, allows it to take damage
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/// and triggers thresholds when reached.
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/// </summary>
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[RegisterComponent]
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[RegisterComponent, Access(typeof(DestructibleSystem))]
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public sealed partial class DestructibleComponent : Component
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{
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/// <summary>
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@ -14,6 +14,7 @@ public sealed partial class DestructibleComponent : Component
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/// includes their triggers and resultant behaviors.
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/// </summary>
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[DataField(customTypeSerializer: typeof(DamageThresholdsSerializer))]
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[AlwaysPushInheritance]
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public List<DamageThreshold> Thresholds = new();
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/// <summary>
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@ -183,12 +183,6 @@
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amount: 5
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTypeTrigger
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damageType: Blunt
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damage: 400
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behaviors:
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- !type:GibBehavior { }
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- trigger:
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!type:DamageTypeTrigger
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damageType: Heat
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@ -200,26 +194,6 @@
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FoodMeatChickenFriedVox:
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min: 3
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max: 5
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- !type:BurnBodyBehavior
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popupMessage: bodyburn-vox-text-others
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- !type:PlaySoundBehavior
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sound:
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collection: MeatLaserImpact
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- trigger:
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!type:DamageTypeTrigger
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damageType: Radiation
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damage: 15
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behaviors:
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- !type:PopupBehavior
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popup: mouth-taste-metal
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popupType: LargeCaution
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targetOnly: true
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- trigger:
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!type:DamageTypeTrigger
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damageType: Radiation
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damage: 40
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behaviors:
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- !type:VomitBehavior
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- type: PassiveDamage
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# Augment normal health regen to be able to tank some Poison damage
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# This allows Vox to take their mask off temporarily to eat something without needing a trip to medbay afterwards.
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@ -162,6 +162,7 @@
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- MobAtmosStandard
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- MobFlammable
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- BaseSpeciesMob
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- BaseMobDestructible
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id: BaseSpeciesMobOrganic
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save: false
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components:
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@ -169,34 +169,6 @@
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- type: Damageable
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- type: Injurable
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damageContainer: Silicon
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- type: Destructible
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generateOverkillThreshold: false
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 75
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Machines/warning_buzzer.ogg
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params:
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volume: 5
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- trigger:
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!type:DamageTrigger
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damage: 300
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:GibBehavior
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- !type:SpawnEntitiesBehavior
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spawn:
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ScrapGlass:
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min: 1
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max: 1
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SheetSteel:
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min: 10
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max: 20
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- type: HandheldLight
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toggleOnInteract: false
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wattage: 0.2
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@ -263,6 +235,34 @@
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id: BaseBorgChassis
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components:
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- type: IonStormTarget
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- type: Destructible
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generateOverkillThreshold: false
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 75
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Machines/warning_buzzer.ogg
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params:
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volume: 5
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- trigger:
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!type:DamageTrigger
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damage: 300
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:GibBehavior
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- !type:SpawnEntitiesBehavior
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spawn:
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ScrapGlass:
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min: 1
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max: 1
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SheetSteel:
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min: 10
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max: 20
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- type: entity
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abstract: true
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@ -504,6 +504,32 @@
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- type: NpcFactionMember
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factions:
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- Xenoborg
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- type: PointLight
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color: "#3010ff"
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energy: 7
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- type: GuideHelp
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guides:
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- Cyborgs
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- Robotics
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- Xenoborgs
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- type: Access
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tags:
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- Xenoborg
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- type: AccessReader
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access: [["Xenoborg"]]
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- type: ShowJobIcons # not sure if it is needed
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- type: ShowCrewIcons
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- type: InteractionPopup
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interactSuccessSound:
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path: /Audio/Ambience/Objects/periodic_beep.ogg
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- type: Xenoborg
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- type: BypassLock
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bypassDelay: 15 # We don't want people to easily be able to remove xenoborg brains.
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- type: entity
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abstract: true
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id: BaseXenoborgDestructible
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components:
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- type: Destructible
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thresholds:
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- trigger:
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@ -534,24 +560,3 @@
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- cell_slot
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: PointLight
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color: "#3010ff"
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energy: 7
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- type: GuideHelp
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guides:
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- Cyborgs
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- Robotics
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- Xenoborgs
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- type: Access
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tags:
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- Xenoborg
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- type: AccessReader
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access: [["Xenoborg"]]
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- type: ShowJobIcons # not sure if it is needed
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- type: ShowCrewIcons
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- type: InteractionPopup
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interactSuccessSound:
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path: /Audio/Ambience/Objects/periodic_beep.ogg
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- type: Xenoborg
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- type: BypassLock
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bypassDelay: 15 # We don't want people to easily be able to remove xenoborg brains.
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@ -1,5 +1,5 @@
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- type: entity
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parent: [ BaseXenoborgChassis, BaseXenoborgTransponder ]
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parent: [ BaseXenoborgChassis, BaseXenoborgTransponder, BaseXenoborgDestructible ]
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id: XenoborgEngi
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name: engi xenoborg
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suffix: with brain
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@ -148,7 +148,7 @@
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startingItem: PowerCellHigh
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- type: entity
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parent: [ BaseXenoborgChassis, BaseXenoborgTransponder ]
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parent: [ BaseXenoborgChassis, BaseXenoborgTransponder, BaseXenoborgDestructible ]
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id: XenoborgScout
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name: scout xenoborg
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suffix: with brain
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@ -203,7 +203,7 @@
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startingItem: PowerCellHigh
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- type: entity
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parent: [ BaseXenoborgChassis, BaseXenoborgTransponder ]
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parent: [ BaseXenoborgChassis, BaseXenoborgTransponder, BaseXenoborgDestructible ]
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id: XenoborgStealth
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name: stealth xenoborg
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suffix: with brain
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@ -199,7 +199,7 @@
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- type: entity
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name: chicken
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobChicken
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description: Comes before an egg, and IS a dinosaur!
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components:
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@ -348,17 +348,12 @@
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lifetime: 21
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- type: entity
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name: cockroach
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abstract: true
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parent: [SolutionFood, SolutionTiny, SimpleMobBase, BaseSlicingRefinable, MobNightVision]
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id: MobCockroach
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description: This station is just crawling with bugs.
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id: BaseCockroach
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components:
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- type: Sprite
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drawdepth: SmallMobs
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sprite: Mobs/Animals/cockroach.rsi
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layers:
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: cockroach
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- type: Item
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size: Tiny
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- type: HTN
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@ -385,14 +380,6 @@
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- type: MovementSpeedModifier
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baseWalkSpeed : 2.5
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baseSprintSpeed : 5
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- type: DamageStateVisuals
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states:
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Alive:
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Base: cockroach
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Critical:
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Base: cockroach_dead
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Dead:
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Base: cockroach_dead
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- type: Bloodstream
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bloodReferenceSolution:
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reagents:
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@ -422,15 +409,6 @@
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tags:
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- Trash
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- VimPilot
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTypeTrigger
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damageType: Blunt
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damage: 10
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behaviors:
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- !type:GibBehavior
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recursive: false
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- type: NonSpreaderZombie
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- type: StepTrigger
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requiredTriggeredSpeed: 1
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@ -448,9 +426,38 @@
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types:
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Piercing: 0
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- type: entity
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parent: BaseCockroach
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id: MobCockroach
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name: cockroach
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description: This station is just crawling with bugs.
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components:
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- type: Sprite
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sprite: Mobs/Animals/cockroach.rsi
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layers:
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: cockroach
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- type: DamageStateVisuals
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states:
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Alive:
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Base: cockroach
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Critical:
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Base: cockroach_dead
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Dead:
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Base: cockroach_dead
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTypeTrigger
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damageType: Blunt
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damage: 10
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behaviors:
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- !type:GibBehavior
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recursive: false
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- type: entity
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name: glockroach
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parent: [MobCockroach, BaseSlicingRefinable]
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parent: MobCockroach
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suffix: Admeme
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id: MobGlockroach
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description: This station is just crawling with bu- OH GOD THAT COCKROACH HAS A GUN!!!
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@ -476,13 +483,10 @@
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- type: NpcFactionMember
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factions:
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- SimpleHostile
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- type: ToolRefinable
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refineResult:
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- id: FoodMeatSlime
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- type: entity
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name: mothroach
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parent: [ BaseMobMothroach, MobCockroach, BaseSlicingRefinable ]
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parent: [ BaseMobMothroach, BaseCockroach, BaseSlicingRefinable ]
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id: MobMothroach
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description: This is the adorable by-product of multiple attempts at genetically mixing mothpeople with cockroaches.
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components:
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@ -656,7 +660,7 @@
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- type: entity
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name: mallard duck #Quack
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobDuckMallard
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description: An adorable mallard duck, it's fluffy and soft!
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components:
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@ -859,7 +863,7 @@
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- type: entity
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name: cow
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parent: [ BaseMobRuminant, SimpleMobBase, BaseSlicingRefinable ]
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parent: [ BaseMobRuminant, SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible ]
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id: MobCow
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description: Moo.
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components:
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@ -950,7 +954,7 @@
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- type: entity
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name: crab
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parent: [ SimpleMobBase, BaseMobHemocyanin, BaseSlicingRefinable ]
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parent: [ SimpleMobBase, BaseMobHemocyanin, BaseSlicingRefinable, BaseMobDestructible ]
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id: MobCrab
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description: A folk legend goes around that his claw snaps spacemen out of existence over distasteful remarks. Be polite and tolerant for your own safety.
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components:
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@ -1018,7 +1022,7 @@
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- type: entity
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name: goat
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parent: [ BaseMobRuminant, SimpleMobBase, BaseSlicingRefinable ]
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parent: [ BaseMobRuminant, SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible ]
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id: MobGoat
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description: Her spine consists of long sharp segments, no wonder she is so grumpy.
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components:
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@ -1286,7 +1290,7 @@
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Quantity: 25
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- type: entity
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parent: [ MobSheepBase, SimpleMobBase ]
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parent: [ MobSheepBase, SimpleMobBase, BaseMobDestructible ]
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id: MobSheep
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name: sheep
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description: An adorable genetically engineered chemical factory producing milk and cotton.
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@ -1323,7 +1327,7 @@
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# Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin. Needs to be a small item thief too and aggressive if attacked.
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- type: entity
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name: goose
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobGoose
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description: Its stomach and mind are an enigma beyond human comprehension.
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components:
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@ -1374,7 +1378,7 @@
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- type: entity
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name: gorilla
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parent: [ SimpleMobBase, MobCombat ]
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parent: [ SimpleMobBase, MobCombat, BaseMobDestructible ]
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id: MobGorilla
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description: Smashes, roars, looks cool. Don't stand near one.
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components:
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@ -1459,6 +1463,7 @@
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- MobCombat
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- StripableInventoryBase
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- BaseSlicingRefinable
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- BaseMobDestructible
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id: MobKangaroo
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description: A large marsupial herbivore. It has powerful hind legs, with nails that resemble long claws.
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components:
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@ -1550,7 +1555,7 @@
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- type: entity
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name: genetic ancestor
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id: MobBaseAncestor
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parent: [BaseMobAnimal, SimpleMobBase, StripableInventoryBase]
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parent: [BaseMobAnimal, SimpleMobBase, StripableInventoryBase, BaseMobDestructible]
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description: The genetic bipedal ancestor of... Uh... Something. Yeah, there's definitely something on the station that descended from whatever this is.
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abstract: true
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components:
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@ -2216,7 +2221,7 @@
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- type: entity
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name: lizard #Weh
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobLizard
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description: A harmless dragon.
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components:
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@ -2273,7 +2278,7 @@
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- type: entity
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name: slug
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobSlug
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description: And they called this a lizard?
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components:
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@ -2394,7 +2399,7 @@
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# Would be cool to have some functionality for the parrot to be able to sit on stuff
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- type: entity
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parent: [ SimpleMobBase, FlyingMobBase, BaseSlicingRefinable ]
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parent: [ SimpleMobBase, FlyingMobBase, BaseSlicingRefinable, BaseMobDestructible ]
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id: MobParrotBase
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name: parrot
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abstract: true
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@ -2481,7 +2486,7 @@
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- type: entity
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name: penguin
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobPenguin
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description: Their lives are constant pain due to their inner-body knees.
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components:
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@ -2620,7 +2625,7 @@
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# I have included a snake_hiss.ogg sound file so if you want to use that be my guest
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- type: entity
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name: snake
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parent: [SimpleMobBase, BaseSlicingRefinable]
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parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
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id: MobSnake
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description: Hissss! Bites aren't poisonous.
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components:
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|
|
@ -2670,7 +2675,7 @@
|
|||
# Code unique spider prototypes or combine them all into one spider and get a
|
||||
# random sprite state when you spawn it.
|
||||
- type: entity
|
||||
parent: [ SimpleMobBase, BaseMobHemocyanin, MobCombat, BaseSlicingRefinable, MobNightVision ]
|
||||
parent: [ SimpleMobBase, BaseMobHemocyanin, MobCombat, BaseSlicingRefinable, MobNightVision, BaseMobDestructible ]
|
||||
id: MobSpiderBase
|
||||
abstract: true
|
||||
components:
|
||||
|
|
@ -2878,6 +2883,7 @@
|
|||
reagents:
|
||||
- ReagentId: Laughter
|
||||
Quantity: 150
|
||||
|
||||
- type: entity
|
||||
name: wizard spider
|
||||
parent: MobGiantSpider
|
||||
|
|
@ -2892,7 +2898,7 @@
|
|||
|
||||
- type: entity
|
||||
name: possum
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobPossum
|
||||
description: '"O Possum! My Possum!" -- Walt Whitman, 1865'
|
||||
components:
|
||||
|
|
@ -2965,7 +2971,7 @@
|
|||
|
||||
- type: entity
|
||||
name: raccoon
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobRaccoon
|
||||
description: Trash panda!
|
||||
components:
|
||||
|
|
@ -3018,7 +3024,7 @@
|
|||
|
||||
- type: entity
|
||||
name: fox
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobFox
|
||||
description: They're a fox.
|
||||
components:
|
||||
|
|
@ -3100,7 +3106,7 @@
|
|||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [SimpleMobBase, StripableInventoryBase]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseMobDestructible]
|
||||
id: MobCorgiBase
|
||||
name: corgi
|
||||
description: Finally, a space corgi!
|
||||
|
|
@ -3264,7 +3270,7 @@
|
|||
|
||||
- type: entity
|
||||
name: cat
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobCat
|
||||
description: Feline pet, very funny.
|
||||
components:
|
||||
|
|
@ -3500,7 +3506,7 @@
|
|||
|
||||
- type: entity
|
||||
name: sloth
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobSloth
|
||||
description: Very slow animal. For people with low energy.
|
||||
components:
|
||||
|
|
@ -3557,7 +3563,7 @@
|
|||
|
||||
- type: entity
|
||||
name: ferret
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobFerret
|
||||
description: Just a silly little guy!
|
||||
components:
|
||||
|
|
@ -3766,7 +3772,7 @@
|
|||
|
||||
- type: entity
|
||||
name: pig
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobPig
|
||||
description: Oink.
|
||||
components:
|
||||
|
|
@ -3837,7 +3843,7 @@
|
|||
|
||||
- type: entity
|
||||
name: diona nymph
|
||||
parent: [BaseMobAnimal, SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [BaseMobAnimal, SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobDionaNymph
|
||||
description: It's like a cat, only.... branch-ier.
|
||||
components:
|
||||
|
|
@ -3925,7 +3931,7 @@
|
|||
|
||||
- type: entity
|
||||
name: reindeer buck
|
||||
parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable ]
|
||||
parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
id: MobReindeerBuck
|
||||
description: You think it can pull a sleigh?
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
save: false
|
||||
parent: [ BaseSimpleMob, BaseMobAnimal, MobCombat, MobBloodstream ]
|
||||
parent: [ BaseSimpleMob, BaseMobAnimal, MobCombat, MobBloodstream, BaseMobDestructible ]
|
||||
id: BaseMobArgocyte
|
||||
suffix: AI
|
||||
description: A dangerous alien found on the wrong side of planets, known for their propensity for munching on ruins.
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
- type: entity
|
||||
id: MobGoliath
|
||||
parent: [ BaseMobAsteroid, MobBloodstream, BaseSlicingRefinable ]
|
||||
parent: [ BaseMobAsteroid, MobBloodstream, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
name: goliath
|
||||
description: A massive beast that uses long tentacles to ensnare its prey, threatening them is not advised under any conditions.
|
||||
components:
|
||||
|
|
@ -189,7 +189,7 @@
|
|||
|
||||
- type: entity
|
||||
id: MobHivelord
|
||||
parent: [ BaseMobAsteroid, FlyingMobBase, BaseSlicingRefinable ]
|
||||
parent: [ BaseMobAsteroid, FlyingMobBase, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
name: hivelord
|
||||
description: A truly alien creature, it is a mass of unknown organic material, constantly fluctuating. When attacking, pieces of it split off and attack in tandem with the original.
|
||||
components:
|
||||
|
|
@ -354,7 +354,7 @@
|
|||
|
||||
- type: entity
|
||||
id: MobBasilisk
|
||||
parent: [ BaseMobAsteroid, MobBloodstream, BaseSlicingRefinable ]
|
||||
parent: [ BaseMobAsteroid, MobBloodstream, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
name: basilisk
|
||||
description: A territorial beast, covered in a thick shell that absorbs energy. Its stare causes victims to freeze from the inside.
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
name: behonker
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat, BaseSlicingRefinable ]
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
id: BaseMobBehonker
|
||||
abstract: true
|
||||
description: A floating demon aspect of the honkmother.
|
||||
|
|
@ -115,6 +115,7 @@
|
|||
reagents:
|
||||
- ReagentId: Laughter
|
||||
Quantity: 300
|
||||
|
||||
- type: entity
|
||||
name: behonker
|
||||
parent: BaseMobBehonker
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: space carp
|
||||
id: BaseMobCarp
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat, BaseSlicingRefinable, MobNightVision ]
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat, BaseSlicingRefinable, MobNightVision, BaseMobDestructible ]
|
||||
description: It's a space carp.
|
||||
abstract: true
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
- type: entity
|
||||
parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable ]
|
||||
parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
id: BaseMobFlesh
|
||||
name: aberrant flesh
|
||||
description: A shambling mass of flesh, animated through anomalous energy.
|
||||
|
|
@ -204,7 +204,7 @@
|
|||
Blunt: 10
|
||||
|
||||
- type: entity
|
||||
parent: [ SimpleSpaceMobBase, MobCombat, BaseSlicingRefinable ]
|
||||
parent: [ SimpleSpaceMobBase, MobCombat, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
id: BaseMobFleshSalvage #This one is immune to space!
|
||||
name: aberrant flesh
|
||||
suffix: "Salvage Ruleset"
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
- MobBloodstream
|
||||
- BaseMobAnimal
|
||||
- BaseSlicingRefinable
|
||||
- BaseMobDestructible
|
||||
id: MobHellspawn
|
||||
description: An unstoppable force of carnage.
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# Base hivebot
|
||||
- type: entity
|
||||
parent: [ BaseSimpleMob, MobCombat, MobRobotic ]
|
||||
parent: [ BaseSimpleMob, MobCombat, MobRobotic, BaseMobDestructible ]
|
||||
id: MobHivebot
|
||||
name: hivebot
|
||||
description: Agitating, mechanized pests.
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: watcher
|
||||
id: MobWatcherBase
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, BaseSlicingRefinable ]
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
abstract: true
|
||||
description: It's like it's staring right through you.
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: mimic
|
||||
id: MobMimic
|
||||
parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable ]
|
||||
parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable, BaseMobDestructible ]
|
||||
description: Surprise. # When this gets a proper write this should use the object's actual description >:)
|
||||
components:
|
||||
- type: Tag
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: laser raptor
|
||||
id: MobLaserRaptor
|
||||
parent: [SimpleMobBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
description: From the Viking age.
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
|
|
|
|||
|
|
@ -241,7 +241,7 @@
|
|||
|
||||
- type: entity
|
||||
name: Bingus
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobBingus
|
||||
description: Bingus my beloved...
|
||||
components:
|
||||
|
|
@ -298,7 +298,7 @@
|
|||
|
||||
- type: entity
|
||||
name: McGriff
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobMcGriff
|
||||
description: This dog can tell something smells around here, and that something is CRIME!
|
||||
components:
|
||||
|
|
@ -408,7 +408,7 @@
|
|||
|
||||
- type: entity
|
||||
name: Walter
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [SimpleMobBase, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobWalter
|
||||
description: He likes chems and treats. Walter.
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: rat king
|
||||
id: MobRatKing
|
||||
parent: [ BaseMobRat, SimpleMobBase, MobCombat, BaseSlicingRefinable, MobNightVision ]
|
||||
parent: [ BaseMobRat, SimpleMobBase, MobCombat, BaseSlicingRefinable, MobNightVision, BaseMobDestructible ]
|
||||
description: He's da rat. He make da roolz.
|
||||
components:
|
||||
- type: CombatMode
|
||||
|
|
|
|||
|
|
@ -182,10 +182,9 @@
|
|||
# feel free to hook them into random content.
|
||||
|
||||
- type: entity
|
||||
name: Emotional Support Scurret
|
||||
id: MobBaseEmotionalSupportScurret
|
||||
parent: MobBaseScurret
|
||||
abstract: true
|
||||
id: MobBaseEmotionalSupportScurret
|
||||
name: Emotional Support Scurret
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ EmotionalSupportScurretGear ]
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: basic slime
|
||||
id: BaseMobAdultSlimes
|
||||
parent: [ BaseMobSlimes, SimpleMobBase, MobCombat, BaseSlicingRefinable, MobNightVision ]
|
||||
parent: [ BaseMobSlimes, SimpleMobBase, MobCombat, BaseSlicingRefinable, MobNightVision, BaseMobDestructible ]
|
||||
abstract: true
|
||||
description: It looks so much like jelly. I wonder what it tastes like?
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@
|
|||
- type: entity
|
||||
name: space bear
|
||||
id: MobBearSpace
|
||||
parent: [MobSpaceBasic, BaseSlicingRefinable]
|
||||
parent: [MobSpaceBasic, BaseSlicingRefinable, BaseMobDestructible]
|
||||
description: It looks friendly. Why don't you give it a hug?
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -123,7 +123,7 @@
|
|||
- type: entity
|
||||
name: space kangaroo
|
||||
id: MobKangarooSpace
|
||||
parent: [MobSpaceBasic, StripableInventoryBase, BaseSlicingRefinable]
|
||||
parent: [MobSpaceBasic, StripableInventoryBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
description: It looks friendly. Why don't you give it a hug?
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -184,7 +184,7 @@
|
|||
- type: entity
|
||||
name: space spider
|
||||
id: MobSpiderSpace
|
||||
parent: [MobSpaceBasic, BaseSlicingRefinable]
|
||||
parent: [MobSpaceBasic, BaseSlicingRefinable, BaseMobDestructible]
|
||||
description: It's so glowing, it looks dangerous.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -289,7 +289,7 @@
|
|||
- type: entity
|
||||
name: space cobra
|
||||
id: MobCobraSpace
|
||||
parent: [MobSpaceBasic, BaseSlicingRefinable]
|
||||
parent: [MobSpaceBasic, BaseSlicingRefinable, BaseMobDestructible]
|
||||
description: Long fangs and a glowing hood, and the alluring look begs to come closer.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -394,7 +394,7 @@
|
|||
- type: SalvageMobRestrictions
|
||||
|
||||
- type: entity
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobSheepBase ]
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobSheepBase, BaseMobDestructible ]
|
||||
id: MobSheepSpace
|
||||
name: space sheep
|
||||
description: A sheep... in space!
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
- type: entity
|
||||
name: burrower
|
||||
id: MobXeno
|
||||
parent: [ SimpleSpaceMobBase, MobNightVision ]
|
||||
parent: [ SimpleSpaceMobBase, MobNightVision, BaseMobDestructible ]
|
||||
description: They mostly come at night. Mostly.
|
||||
components:
|
||||
- type: Insulated
|
||||
|
|
@ -360,7 +360,7 @@
|
|||
|
||||
- type: entity
|
||||
name: space adder
|
||||
parent: [SimpleSpaceMobBase, BaseSlicingRefinable]
|
||||
parent: [SimpleSpaceMobBase, BaseSlicingRefinable, BaseMobDestructible]
|
||||
id: MobPurpleSnake
|
||||
description: A menacing purple snake from Kepler-283c.
|
||||
components:
|
||||
|
|
@ -469,7 +469,7 @@
|
|||
- type: entity
|
||||
name: '"Dale"'
|
||||
description: A praetorian left over from the station's initial security sweep. Has a pair of bloodied dog tags engraved with the name "Pvt. Dale" stuck in its maw.
|
||||
parent: SimpleSpaceMobBase
|
||||
parent: [SimpleSpaceMobBase, BaseMobDestructible]
|
||||
id: MobXenoLonePraetorianNoGhost
|
||||
components:
|
||||
- type: Insulated
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
ChangelingDNA: 60
|
||||
|
||||
- type: entity
|
||||
parent: [ SimpleSpaceMobBase, MobNightVision ]
|
||||
parent: [ SimpleSpaceMobBase, MobNightVision, BaseMobDestructible ]
|
||||
id: MobHeadSlug
|
||||
name: headslug
|
||||
description: A small, slug-like creature with a large, gaping maw. It's covered in a thick, slimy mucus.
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
- type: entity
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, BaseSlicingRefinable, MobNightVision ]
|
||||
parent: [ SimpleSpaceMobBase, FlyingMobBase, BaseSlicingRefinable, MobNightVision, BaseMobDestructible ]
|
||||
id: BaseMobDragon
|
||||
suffix: ""
|
||||
name: space dragon
|
||||
|
|
|
|||
|
|
@ -71,44 +71,6 @@
|
|||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Biological
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 1500
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Radiation
|
||||
damage: 15
|
||||
behaviors:
|
||||
- !type:PopupBehavior
|
||||
popup: mouth-taste-metal
|
||||
popupType: LargeCaution
|
||||
targetOnly: true
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Radiation
|
||||
damage: 40
|
||||
behaviors:
|
||||
- !type:VomitBehavior
|
||||
- type: RadiationReceiver
|
||||
- type: Stamina
|
||||
- type: StunVisuals
|
||||
|
|
@ -150,6 +112,50 @@
|
|||
- type: GhostOnMove
|
||||
mustBeDead: true
|
||||
|
||||
# Used as a simple default for mob destruction
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseMobDestructible
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 1500
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Radiation
|
||||
damage: 15
|
||||
behaviors:
|
||||
- !type:PopupBehavior
|
||||
popup: mouth-taste-metal
|
||||
popupType: LargeCaution
|
||||
targetOnly: true
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Radiation
|
||||
damage: 40
|
||||
behaviors:
|
||||
- !type:VomitBehavior
|
||||
|
||||
# Used for mobs that can enter combat mode and can attack.
|
||||
- type: entity
|
||||
save: false
|
||||
|
|
|
|||
|
|
@ -21,12 +21,6 @@
|
|||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpillBehavior { }
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
transferForensics: true
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: DamageOnLand
|
||||
|
|
@ -48,9 +42,12 @@
|
|||
# Porcelain (like glass but no shard)
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: DrinkBaseMaterialGlass
|
||||
id: DrinkBaseMaterialPorcelain
|
||||
components:
|
||||
- type: Damageable
|
||||
damageModifierSet: FlimsyGlass
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -63,9 +60,15 @@
|
|||
- !type:SpillBehavior { }
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 10 # Trace amounts of glass I guess. Important for overriding inheritance
|
||||
- type: DamageOnLand
|
||||
ignoreResistances: true
|
||||
damage:
|
||||
types:
|
||||
Blunt: 5 # so fragile it smashes when thrown
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Blunt: 5
|
||||
|
||||
# Fragile plastic
|
||||
- type: entity
|
||||
|
|
|
|||
|
|
@ -23,24 +23,18 @@
|
|||
tags:
|
||||
- DrinkBottle
|
||||
- Trash
|
||||
- type: Destructible # Same as parent, but spawns BrokenBottle instead of ShardGlass
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpillBehavior { }
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
BrokenBottle:
|
||||
min: 1
|
||||
max: 1
|
||||
transferForensics: true
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
|
|
|
|||
|
|
@ -67,6 +67,18 @@
|
|||
sprite: Objects/Consumable/Drinks/glass_coupe_shape.rsi
|
||||
- type: SolutionContainerVisuals
|
||||
inHandsMaxFillLevels: 1
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
transferForensics: true
|
||||
|
||||
- type: entity
|
||||
parent: [DrinkBaseMaterialCardboard, DrinkBaseCup, DrinkBaseEmptyTrash, DrinkVisualsFill]
|
||||
|
|
|
|||
|
|
@ -78,6 +78,18 @@
|
|||
sprite: Objects/Consumable/Drinks/jar_what.rsi
|
||||
- type: FitsInDispenser
|
||||
solution: drink
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
transferForensics: true
|
||||
|
||||
# Mopwata
|
||||
- type: weightedRandomFillSolution
|
||||
|
|
|
|||
|
|
@ -21,6 +21,18 @@
|
|||
metamorphicDefaultSprite:
|
||||
sprite: Objects/Consumable/Drinks/glass_clear.rsi
|
||||
state: icon
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
transferForensics: true
|
||||
|
||||
- type: entity
|
||||
parent: DrinkGlass
|
||||
|
|
|
|||
|
|
@ -16,6 +16,18 @@
|
|||
inHandsMaxFillLevels: 1
|
||||
- type: FitsInDispenser
|
||||
solution: drink
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 0
|
||||
max: 1
|
||||
transferForensics: true
|
||||
|
||||
- type: entity
|
||||
parent: [DrinkBaseMaterialMetal, SolutionLarge, DrinkBase]
|
||||
|
|
@ -206,6 +218,18 @@
|
|||
solution: drink
|
||||
- type: FitsInDispenser
|
||||
solution: drink
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
transferForensics: true
|
||||
|
||||
- type: entity
|
||||
parent: DrinkShakeBase
|
||||
|
|
|
|||
|
|
@ -7,23 +7,13 @@
|
|||
# Large Plate
|
||||
|
||||
- type: entity
|
||||
name: large plate
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: FoodPlate
|
||||
description: A large plate, excellent for bread.
|
||||
id: BaseFoodPlate
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Food/plates.rsi
|
||||
state: plate
|
||||
- type: Item
|
||||
shape:
|
||||
- 0,0,1,0
|
||||
storedOffset: 0,-6
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: plate-inhand-left
|
||||
right:
|
||||
- state: plate-inhand-right
|
||||
- type: DamageOnLand
|
||||
damage:
|
||||
types:
|
||||
|
|
@ -46,25 +36,48 @@
|
|||
collection: GlassBreak
|
||||
params:
|
||||
volume: -8
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FoodPlateTrash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 50
|
||||
- type: SpaceGarbage
|
||||
|
||||
- type: entity
|
||||
name: broken plate
|
||||
parent: BaseFoodPlate
|
||||
id: FoodPlate
|
||||
name: large plate
|
||||
description: A large plate, excellent for bread.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Food/plates.rsi
|
||||
state: plate
|
||||
- type: Item
|
||||
storedOffset: 0,-6
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: plate-inhand-left
|
||||
right:
|
||||
- state: plate-inhand-right
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FoodPlateTrash:
|
||||
min: 1
|
||||
max: 1
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 50
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: FoodPlateTrash
|
||||
name: broken plate
|
||||
description: A broken plate. Useless.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -82,9 +95,9 @@
|
|||
# Small Plate
|
||||
|
||||
- type: entity
|
||||
name: small plate
|
||||
parent: FoodPlate
|
||||
parent: BaseFoodPlate
|
||||
id: FoodPlateSmall
|
||||
name: small plate
|
||||
description: A small plate. Delicate.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -97,25 +110,17 @@
|
|||
- state: plate-inhand-left
|
||||
right:
|
||||
- state: plate-inhand-right
|
||||
# Needs the full thing because inherting is dumb sometimes.
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
params:
|
||||
volume: -8
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FoodPlateSmallTrash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 25
|
||||
|
|
@ -133,7 +138,7 @@
|
|||
# Plastic Plate
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseFoodPlate
|
||||
id: FoodPlatePlastic
|
||||
name: large plastic plate
|
||||
description: A large blue plastic plate, excellent for a birthday cake.
|
||||
|
|
@ -142,8 +147,6 @@
|
|||
sprite: Objects/Consumable/Food/plates.rsi
|
||||
state: plate-plastic
|
||||
- type: Item
|
||||
shape:
|
||||
- 0,0,1,0
|
||||
storedOffset: 0,-6
|
||||
inhandVisuals:
|
||||
left:
|
||||
|
|
@ -155,7 +158,7 @@
|
|||
- Trash
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseFoodPlate
|
||||
id: FoodPlateSmallPlastic
|
||||
name: small plastic plate
|
||||
description: A blue plastic plate, excellent for slices of birthday cake.
|
||||
|
|
@ -164,8 +167,6 @@
|
|||
sprite: Objects/Consumable/Food/plates.rsi
|
||||
state: plate-small-plastic
|
||||
- type: Item
|
||||
shape:
|
||||
- 0,0,1,0
|
||||
storedOffset: 0,-3
|
||||
inhandVisuals:
|
||||
left:
|
||||
|
|
@ -179,9 +180,9 @@
|
|||
# Pie Tin
|
||||
|
||||
- type: entity
|
||||
name: pie tin
|
||||
parent: BaseItem
|
||||
id: FoodPlateTin
|
||||
name: pie tin
|
||||
description: A cheap foil tin for pies.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
|
|||
|
|
@ -391,21 +391,8 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 25
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/tree_fell.ogg
|
||||
params:
|
||||
volume: 5
|
||||
variation: 0.05
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
Log:
|
||||
min: 0
|
||||
max: 1
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
MobLuminousObject:
|
||||
|
|
|
|||
|
|
@ -50,28 +50,36 @@
|
|||
state: sign_right
|
||||
|
||||
- type: entity
|
||||
id: WoodenSupport
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
name: wooden support
|
||||
description: Increases your confidence that a rock won't fall on your head.
|
||||
id: BaseWoodenSupport
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: PlacementReplacement
|
||||
key: walls
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wooden
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: Objects/Decoration/mines.rsi
|
||||
state: support
|
||||
- type: Damageable
|
||||
damageModifierSet: Wood
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
Brute:
|
||||
path: /Audio/Effects/chop.ogg
|
||||
params:
|
||||
variation: 0.05
|
||||
|
||||
- type: entity
|
||||
parent: BaseWoodenSupport
|
||||
id: WoodenSupport
|
||||
name: wooden support
|
||||
description: Increases your confidence that a rock won't fall on your head.
|
||||
components:
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
|
@ -83,12 +91,6 @@
|
|||
layer:
|
||||
- WallLayer
|
||||
density: 1000
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
Brute:
|
||||
path: /Audio/Effects/chop.ogg
|
||||
params:
|
||||
variation: 0.05
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -104,12 +106,11 @@
|
|||
max: 3
|
||||
|
||||
- type: entity
|
||||
parent: BaseWoodenSupport
|
||||
id: WoodenSupportBeam
|
||||
name: wooden support beam
|
||||
parent: WoodenSupport
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Decoration/mines.rsi
|
||||
state: support_beams
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
|
|
@ -125,29 +126,16 @@
|
|||
density: 1000
|
||||
|
||||
- type: entity
|
||||
parent: BaseWoodenSupport
|
||||
id: WoodenSupportWall
|
||||
parent: BaseStructure
|
||||
name: wooden support wall
|
||||
description: An old, rotten wall.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: PlacementReplacement
|
||||
key: walls
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wall
|
||||
- Wooden
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: Objects/Decoration/mines.rsi
|
||||
state: support_wall
|
||||
- type: Damageable
|
||||
damageModifierSet: Wood
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
|
@ -174,11 +162,13 @@
|
|||
max: 5
|
||||
|
||||
- type: entity
|
||||
parent: BaseWoodenSupport
|
||||
id: WoodenSupportWallBroken
|
||||
parent: WoodenSupportWall
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wall
|
||||
- type: Sprite
|
||||
sprite: Objects/Decoration/mines.rsi
|
||||
state: support_wall_broken
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: SingularityBeacon
|
||||
parent: [BaseMachinePowered, BaseSyndicateContraband]
|
||||
parent: [BaseMachinePowered, BaseSyndicateContraband, BaseMachineDestructible]
|
||||
name: singularity beacon
|
||||
description: A syndicate device that attracts the singularity. If it's loose and you're seeing this, run.
|
||||
components:
|
||||
|
|
@ -29,15 +29,15 @@
|
|||
baseRange: 80
|
||||
- type: SinguloFood
|
||||
energy: 120
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 5000
|
||||
- type: StaticPrice
|
||||
price: 7500
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
|
|
|||
|
|
@ -35,14 +35,6 @@
|
|||
intensitySlope: 3
|
||||
totalIntensity: 120 # about a ~4 tile radius
|
||||
- type: ExplodeOnTrigger
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
name: chemical payload
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: BaseHandheldStationMap
|
||||
name: station map
|
||||
description: Displays a readout of the current station.
|
||||
|
|
@ -19,14 +19,6 @@
|
|||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
enum.StationMapUiKey.Key:
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: Wristwatch
|
||||
parent: BaseItem
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
name: wristwatch
|
||||
description: A cheap watch for telling time. How much did you waste playing Space Station 14?
|
||||
components:
|
||||
|
|
@ -26,16 +26,10 @@
|
|||
price: 50
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageGroupTrigger
|
||||
damageGroup: Brute
|
||||
damage: 25
|
||||
damage: 5
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Breakage" ]
|
||||
|
|
|
|||
|
|
@ -11,24 +11,6 @@
|
|||
sprite: Objects/Materials/Sheets/glass.rsi
|
||||
- type: Damageable
|
||||
damageModifierSet: Glass
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
params:
|
||||
volume: -4
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: SheetGlassBase
|
||||
|
|
@ -63,6 +45,22 @@
|
|||
reagents:
|
||||
- ReagentId: Silicon
|
||||
Quantity: 10
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
params:
|
||||
volume: -4
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
|
||||
- type: entity
|
||||
parent: SheetGlass
|
||||
|
|
@ -132,8 +130,6 @@
|
|||
ShardGlassReinforced:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Solution
|
||||
solution:
|
||||
maxVol: 15
|
||||
|
|
@ -200,8 +196,6 @@
|
|||
ShardGlassPlasma:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Solution
|
||||
solution:
|
||||
maxVol: 20
|
||||
|
|
@ -318,8 +312,6 @@
|
|||
ShardGlassUranium:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Solution
|
||||
solution:
|
||||
maxVol: 20
|
||||
|
|
@ -435,8 +427,6 @@
|
|||
ShardGlassClockwork:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Solution
|
||||
solution:
|
||||
maxVol: 20
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
parent: [SolutionCryo, SolutionCompositeNormalStackable, BaseItem]
|
||||
parent: [SolutionCryo, SolutionCompositeNormalStackable, BaseItem, BaseItemDestructible]
|
||||
id: MaterialBase
|
||||
description: A raw material.
|
||||
components:
|
||||
|
|
@ -14,17 +14,6 @@
|
|||
- type: Tag
|
||||
tags:
|
||||
- RawMaterial
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Extractable
|
||||
grindableSolutionName: composite
|
||||
|
||||
|
|
|
|||
|
|
@ -14,16 +14,6 @@
|
|||
- ConstructionMaterial
|
||||
- type: Damageable
|
||||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 500
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: IngotBase
|
||||
|
|
|
|||
|
|
@ -56,16 +56,6 @@
|
|||
- type: SpaceGarbage
|
||||
- type: Damageable
|
||||
damageModifierSet: Glass
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: StepTrigger
|
||||
intersectRatio: 0.2
|
||||
- type: PreventableStepTrigger
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
name: candle
|
||||
parent: BaseItem
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: Candle
|
||||
description: A thin wick threaded through fat.
|
||||
components:
|
||||
|
|
@ -52,15 +52,6 @@
|
|||
shader: unshaded
|
||||
- type: Damageable
|
||||
damageModifierSet: Wood
|
||||
- type: Injurable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
name: red candle
|
||||
|
|
@ -168,15 +159,6 @@
|
|||
normalState: fire-small
|
||||
- type: Flammable
|
||||
firestacksOnIgnite: 2.0
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 60
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
name: small red candle
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
- type: entity
|
||||
parent: BaseItem
|
||||
id: EmptyDeskBell
|
||||
name: unfinished desk bell
|
||||
description: An empty bell missing its noise maker.
|
||||
abstract: true
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: BaseDeskBell
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/desk_bell.rsi
|
||||
|
|
@ -10,25 +9,15 @@
|
|||
- type: Construction
|
||||
graph: &BellGraph BellGraph
|
||||
node: start
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: &DamageTrigger20
|
||||
- trigger: &DamageTrigger50
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 0
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit: &BellSound
|
||||
|
|
@ -49,7 +38,23 @@
|
|||
sound: *BellSound
|
||||
|
||||
- type: entity
|
||||
parent: EmptyDeskBell
|
||||
parent: BaseDeskBell
|
||||
id: EmptyDeskBell
|
||||
name: unfinished desk bell
|
||||
description: An empty bell missing its noise maker.
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger50
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 0
|
||||
max: 1
|
||||
|
||||
- type: entity
|
||||
parent: BaseDeskBell
|
||||
id: DeskBell
|
||||
name: desk bell
|
||||
description: The cornerstone of any customer service job. You feel an unending urge to ring it.
|
||||
|
|
@ -64,11 +69,8 @@
|
|||
node: deskBellNode
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger20
|
||||
- trigger: *DamageTrigger50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
PartRodMetal1:
|
||||
|
|
@ -76,8 +78,6 @@
|
|||
max: 1
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: start
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: InteractionPopup
|
||||
successChance: 1
|
||||
onActivate: true
|
||||
|
|
@ -91,7 +91,7 @@
|
|||
sound: *BellSound
|
||||
|
||||
- type: entity
|
||||
parent: EmptyDeskBell
|
||||
parent: BaseDeskBell
|
||||
id: DeskBuzzer
|
||||
name: desk buzzer
|
||||
description: An advanced customer service tool. You feel an unending urge to buzz it.
|
||||
|
|
@ -105,11 +105,8 @@
|
|||
node: deskBuzzerNode
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger20
|
||||
- trigger: *DamageTrigger50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
CableApcStack1:
|
||||
|
|
@ -117,8 +114,6 @@
|
|||
max: 2
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: start
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: StationAiWhitelist
|
||||
- type: InteractionPopup
|
||||
successChance: 1
|
||||
|
|
@ -144,7 +139,7 @@
|
|||
sound: *BuzzerSound
|
||||
|
||||
- type: entity
|
||||
parent: EmptyDeskBell
|
||||
parent: BaseDeskBell
|
||||
id: DeskHorn
|
||||
name: desk horn
|
||||
description: The cornerstone of any clown business. You feel an unending urge to honk it.
|
||||
|
|
@ -158,11 +153,8 @@
|
|||
node: deskHornNode
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger20
|
||||
- trigger: *DamageTrigger50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
BikeHorn:
|
||||
|
|
@ -170,8 +162,6 @@
|
|||
max: 1
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: start
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: InteractionPopup
|
||||
successChance: 1
|
||||
onActivate: true
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseLightbulb
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BaseReplacementLight
|
||||
components:
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
|
|
@ -10,8 +10,8 @@
|
|||
- type: Sprite
|
||||
sprite: Objects/Power/light_bulb.rsi
|
||||
layers:
|
||||
- map: [ enum.LightBulbVisualLayers.Base ]
|
||||
state: normal
|
||||
- map: [ enum.LightBulbVisualLayers.Base ]
|
||||
state: normal
|
||||
- type: LightBulb
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
|
|
@ -34,10 +34,10 @@
|
|||
sound:
|
||||
collection: GlassBreak
|
||||
params:
|
||||
volume: -8
|
||||
volume: -4
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Breakage" ]
|
||||
- trigger:
|
||||
- trigger: &DamageTrigger10
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
behaviors:
|
||||
|
|
@ -45,12 +45,7 @@
|
|||
sound:
|
||||
collection: GlassBreak
|
||||
params:
|
||||
volume: -8
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
volume: -4
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Appearance
|
||||
|
|
@ -66,9 +61,24 @@
|
|||
- id: SheetGlass1
|
||||
|
||||
- type: entity
|
||||
parent: BaseLightbulb
|
||||
id: BaseLightTube
|
||||
abstract: true
|
||||
parent: BaseReplacementLight
|
||||
id: BaseLightbulb
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
LightBulbBroken:
|
||||
min: 1
|
||||
max: 1
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseReplacementLight
|
||||
id: BaseLightTube
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Power/light_tube.rsi
|
||||
|
|
@ -76,29 +86,13 @@
|
|||
bulb: Tube
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Breakage" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
LightTubeBroken:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
# Lighting color values gathered from
|
||||
# https://andi-siess.de/rgb-to-color-temperature/
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: PowerSink
|
||||
parent: [BaseMachine, BaseSyndicateContraband]
|
||||
parent: [BaseMachine, BaseSyndicateContraband, BaseMachineDestructible]
|
||||
name: power sink
|
||||
description: Drains immense amounts of electricity from the grid.
|
||||
components:
|
||||
|
|
@ -30,14 +30,6 @@
|
|||
- MachineMask
|
||||
layer:
|
||||
- MachineLayer
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 25
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: PowerSink
|
||||
- type: Battery
|
||||
# Very important:
|
||||
|
|
@ -58,3 +50,11 @@
|
|||
location: location-powersink
|
||||
- type: StaticPrice
|
||||
price: 3000
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
|
|
|||
|
|
@ -24,28 +24,33 @@
|
|||
damageContainer: Shield
|
||||
- type: ExaminableDamage
|
||||
messages: ShieldMessages
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 125 #This is probably enough damage before it breaks
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel:
|
||||
min: 2
|
||||
max: 2
|
||||
SheetGlass:
|
||||
min: 2
|
||||
max: 2
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseShieldDestructible
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 125 #This is probably enough damage before it breaks
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel:
|
||||
min: 2
|
||||
max: 2
|
||||
SheetGlass:
|
||||
min: 2
|
||||
max: 2
|
||||
|
||||
- type: entity
|
||||
name: base repairable shield
|
||||
parent: BaseShield
|
||||
|
|
@ -68,7 +73,7 @@
|
|||
|
||||
- type: entity
|
||||
name: riot shield
|
||||
parent: [ BaseRepairableShield, BaseSecurityContraband ]
|
||||
parent: [ BaseRepairableShield, BaseShieldDestructible, BaseSecurityContraband ]
|
||||
id: RiotShield
|
||||
description: A large tower shield. Good for controlling crowds.
|
||||
components:
|
||||
|
|
@ -84,7 +89,7 @@
|
|||
|
||||
- type: entity
|
||||
name: laser shield
|
||||
parent: [ BaseRepairableShield, BaseSecurityContraband ]
|
||||
parent: [ BaseRepairableShield, BaseShieldDestructible, BaseSecurityContraband ]
|
||||
id: RiotLaserShield
|
||||
description: A shield built for withstanding lasers, but not much else.
|
||||
components:
|
||||
|
|
@ -102,7 +107,7 @@
|
|||
|
||||
- type: entity
|
||||
name: ballistic shield
|
||||
parent: [ BaseRepairableShield, BaseSecurityContraband ]
|
||||
parent: [ BaseRepairableShield, BaseShieldDestructible, BaseSecurityContraband ]
|
||||
id: RiotBulletShield
|
||||
description: A shield built for protecting against ballistics, but not much else.
|
||||
components:
|
||||
|
|
@ -268,7 +273,7 @@
|
|||
|
||||
- type: entity
|
||||
name: clockwork shield
|
||||
parent: BaseRepairableShield
|
||||
parent: [ BaseRepairableShield, BaseShieldDestructible ]
|
||||
id: ClockworkShield
|
||||
description: Ratvar oyrffrf lbh jvgu uvf cebgrpgvba.
|
||||
components:
|
||||
|
|
@ -425,7 +430,7 @@
|
|||
|
||||
- type: entity
|
||||
name: telescopic shield
|
||||
parent: BaseRepairableShield
|
||||
parent: [ BaseRepairableShield, BaseShieldDestructible ]
|
||||
id: TelescopicShield
|
||||
description: An advanced riot shield made of lightweight materials that collapses for easy storage.
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -19,6 +19,11 @@
|
|||
tags:
|
||||
- Trash
|
||||
- CentrifugeCompatible # unique feature of vials
|
||||
- type: DamageOnLand
|
||||
ignoreResistances: true
|
||||
damage:
|
||||
types:
|
||||
Blunt: 3 # can be thrown once without breaking
|
||||
|
||||
## Entities
|
||||
|
||||
|
|
@ -43,20 +48,14 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 15 # stronger than base
|
||||
damage: 5
|
||||
behaviors:
|
||||
- &SoundGlassBreak !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpillBehavior { }
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass: # less glass than base
|
||||
ShardGlass:
|
||||
min: 0
|
||||
max: 1
|
||||
transferForensics: true
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: [SolutionVeryTiny, BaseChemistryVial]
|
||||
|
|
@ -78,16 +77,6 @@
|
|||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 10
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 5 # smaller so weaker
|
||||
behaviors: # remove glass shard spawn
|
||||
- *SoundGlassBreak
|
||||
- !type:SpillBehavior { }
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
## Reagent filled
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
id: BaseTarget
|
||||
parent: BaseStructureDynamic
|
||||
abstract: true
|
||||
parent: BaseStructureDynamic
|
||||
id: BaseTargetIndestructible
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Security/target.rsi
|
||||
|
|
@ -27,6 +27,12 @@
|
|||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseTargetIndestructible
|
||||
id: BaseTarget
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -44,10 +50,11 @@
|
|||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
|
||||
- type: entity
|
||||
name: human target
|
||||
id: TargetHuman
|
||||
parent: BaseTarget
|
||||
id: TargetHuman
|
||||
name: human target
|
||||
description: A shooting target. This one is a human.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -55,9 +62,9 @@
|
|||
state: target_h
|
||||
|
||||
- type: entity
|
||||
name: syndicate target
|
||||
id: TargetSyndicate
|
||||
parent: BaseTarget
|
||||
id: TargetSyndicate
|
||||
name: syndicate target
|
||||
description: A shooting target. This one is a syndicate agent.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -65,9 +72,9 @@
|
|||
state: target_s
|
||||
|
||||
- type: entity
|
||||
name: clown target
|
||||
id: TargetClown
|
||||
parent: BaseTarget
|
||||
id: TargetClown
|
||||
name: clown target
|
||||
description: A shooting target. This one is a clown.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -76,27 +83,11 @@
|
|||
|
||||
# put it on a salvage or something
|
||||
- type: entity
|
||||
name: strange target
|
||||
parent: BaseTargetIndestructible
|
||||
id: TargetStrange
|
||||
parent: BaseTarget
|
||||
name: strange target
|
||||
description: A shooting target. You aren't quite sure what this one is, but it seems to be extra robust.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Security/target.rsi
|
||||
state: target_f
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 2000
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel:
|
||||
min: 10
|
||||
max: 10
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseVendingMachineRestock
|
||||
abstract: true
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: BaseVendingMachineRestock
|
||||
name: vending machine restock box
|
||||
description: A box for restocking vending machines with corporate goodies.
|
||||
components:
|
||||
|
|
@ -24,20 +24,16 @@
|
|||
size: Normal
|
||||
- type: Damageable
|
||||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:DumpRestockInventory
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseVendingMachineRestock
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [SolutionCompositeSmallStackable, BaseItem]
|
||||
parent: [SolutionCompositeSmallStackable, BaseItem, BaseItemDestructible]
|
||||
id: CableStack
|
||||
name: cable stack
|
||||
suffix: Full
|
||||
|
|
@ -36,18 +36,8 @@
|
|||
- Power
|
||||
- type: Damageable
|
||||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Extractable
|
||||
grindableSolutionName: composite
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
|
||||
- type: entity
|
||||
id: CableHVStack
|
||||
|
|
|
|||
|
|
@ -50,10 +50,10 @@
|
|||
map: ["foldedLayer"]
|
||||
|
||||
- type: entity
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: Fulton
|
||||
parent: BaseItem
|
||||
suffix: Full
|
||||
name: fulton
|
||||
suffix: Full
|
||||
description: Used to extract containers, items, or forcibly recruit people into your base of operations.
|
||||
components:
|
||||
- type: Fulton
|
||||
|
|
@ -71,17 +71,6 @@
|
|||
drawdepth: SmallObjects
|
||||
sprite: Objects/Tools/fulton.rsi
|
||||
state: extraction_pack
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
id: Fulton1
|
||||
|
|
|
|||
|
|
@ -92,6 +92,7 @@
|
|||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior # todo this is not a good way to be doing this. Should probably use a construction graph
|
||||
offset: 0
|
||||
spawn:
|
||||
WeaponTurretSyndicateDisposable:
|
||||
min: 1
|
||||
|
|
|
|||
|
|
@ -35,7 +35,6 @@
|
|||
Quantity: 3
|
||||
- ReagentId: Charcoal
|
||||
Quantity: 2
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible # should have the same general explosive behavior as in cables.yml & detonator.yml
|
||||
|
|
@ -48,12 +47,8 @@
|
|||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:ExplodeBehavior
|
||||
- trigger:
|
||||
!type:DamageTrigger # the idea here is to prevent you from just beating it until it explodes.
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
# the 50 damage destruction node is inherited from the parent
|
||||
# idea here is to prevent you from just beating it until it explodes.
|
||||
- type: Explosive
|
||||
explosionType: DemolitionCharge
|
||||
totalIntensity: 60
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
- type: entity
|
||||
parent: [ BaseItem, BaseSecurityContraband ]
|
||||
parent: [ BaseItem, BaseItemDestructible, BaseSecurityContraband ]
|
||||
id: EmptyDetonator
|
||||
name: detonator cap
|
||||
description: A detonator cap. Requires a trigger and wire.
|
||||
|
|
@ -15,7 +15,6 @@
|
|||
- type: Construction
|
||||
graph: DetonatorGraph
|
||||
node: emptyDetonator
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
|
|
@ -28,12 +27,8 @@
|
|||
- !type:TriggerBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger # the idea here is to prevent you from just beating it until it explodes.
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
# the 50 damage destruction node is inherited from the parent
|
||||
# idea here is to prevent you from just beating it until it explodes.
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
# ideally it would be dynamic and work by actually sparking the solution but that doesnt exist yet :(
|
||||
# with that you could make napalm ied instead of welding fuel with no additional complexity
|
||||
- type: entity
|
||||
parent: [ BaseItem, BaseMinorContraband ]
|
||||
parent: [ BaseItem, BaseItemDestructible, BaseMinorContraband ]
|
||||
id: FireBomb
|
||||
name: fire bomb
|
||||
description: A weak, improvised incendiary device.
|
||||
|
|
@ -41,17 +41,12 @@
|
|||
- type: AnimationPlayer
|
||||
- type: TimerTriggerVisuals
|
||||
unprimedSprite: base
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:ExplodeBehavior
|
||||
- type: Construction
|
||||
graph: FireBomb
|
||||
|
|
|
|||
|
|
@ -41,22 +41,17 @@
|
|||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ BaseItem, BasePlasticExplosiveTrigger ]
|
||||
parent: [ BaseItem, BaseItemDestructible, BasePlasticExplosiveTrigger ]
|
||||
id: BasePlasticExplosive
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:ExplodeBehavior
|
||||
- type: Explosive # Powerful explosion in a very small radius. Doesn't break underplating.
|
||||
explosionType: DemolitionCharge
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: BaseCartridge
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -16,18 +16,6 @@
|
|||
- ItemMask
|
||||
restitution: 0.3 # fite me
|
||||
friction: 0.2
|
||||
- type: Damageable
|
||||
damageModifierSet: StrongMetallic # We only want explosions breaking them (for the most part)
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 75
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cartridge
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
- Syndicate
|
||||
|
||||
- type: entity
|
||||
parent: BaseWeaponBallisticTurret
|
||||
parent: BaseWeaponBallisticTurretIndestructible
|
||||
id: WeaponTurretSyndicateDisposable
|
||||
name: disposable ballistic turret
|
||||
suffix: Syndicate, Disposable
|
||||
|
|
@ -16,6 +16,9 @@
|
|||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -78,7 +81,7 @@
|
|||
- AllHostile
|
||||
|
||||
- type: entity
|
||||
parent: BaseWeaponBallisticTurret
|
||||
parent: BaseWeaponBallisticTurretIndestructible
|
||||
id: WeaponTurretXeno
|
||||
name: xeno turret
|
||||
suffix: Xeno
|
||||
|
|
|
|||
|
|
@ -1,10 +1,9 @@
|
|||
- type: entity
|
||||
parent: BaseStructure
|
||||
id: BaseWeaponTurret
|
||||
name: turret
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
id: BaseWeaponTurretIndestructible
|
||||
name: turret
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Actions
|
||||
- type: Fixtures
|
||||
|
|
@ -32,26 +31,6 @@
|
|||
path: /Audio/Effects/double_beep.ogg
|
||||
- type: CombatMode
|
||||
toggleMouseRotator: false
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
# TODO: Construction graph
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 3
|
||||
max: 5
|
||||
- type: HTN
|
||||
rootTask:
|
||||
task: TurretCompound
|
||||
|
|
@ -70,11 +49,41 @@
|
|||
context: "human"
|
||||
|
||||
- type: entity
|
||||
parent: BaseWeaponTurret
|
||||
id: BaseWeaponBallisticTurret
|
||||
description: A ballistic machine gun auto-turret.
|
||||
name: ballistic turret
|
||||
abstract: true
|
||||
id: BaseTurretDestructible
|
||||
components:
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
# TODO: Construction graph
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 3
|
||||
max: 5
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ BaseWeaponTurretIndestructible, BaseTurretDestructible ]
|
||||
id: BaseWeaponTurret
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseWeaponTurretIndestructible
|
||||
id: BaseWeaponBallisticTurretIndestructible
|
||||
name: ballistic turret
|
||||
description: A ballistic machine gun auto-turret.
|
||||
components:
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
|
|
@ -91,11 +100,16 @@
|
|||
capacity: 500
|
||||
|
||||
- type: entity
|
||||
parent: BaseWeaponTurret
|
||||
id: BaseWeaponEnergyTurret
|
||||
abstract: true
|
||||
parent: [ BaseWeaponBallisticTurretIndestructible, BaseTurretDestructible ]
|
||||
id: BaseWeaponBallisticTurret
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseWeaponTurretIndestructible
|
||||
id: BaseWeaponEnergyTurretIndestructible
|
||||
name: laser turret
|
||||
description: An auto-turret armed with a heavy laser. Its weapon will recharge while connected to an active power grid.
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Turrets/sentry_turret.rsi
|
||||
|
|
@ -135,3 +149,8 @@
|
|||
task: EnergyTurretCompound
|
||||
- type: StaticPrice
|
||||
price: 200
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ BaseWeaponEnergyTurretIndestructible, BaseTurretDestructible ]
|
||||
id: BaseWeaponEnergyTurret
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
parent: [BaseWeaponEnergyTurret, ConstructibleMachine]
|
||||
parent: [BaseWeaponEnergyTurretIndestructible, ConstructibleMachine]
|
||||
id: WeaponEnergyTurretStationBase
|
||||
name: sentry turret
|
||||
description: A high-tech autonomous weapons system designed to keep unauthorized personnel out of sensitive areas.
|
||||
|
|
@ -87,6 +87,8 @@
|
|||
deployedDamageModifierSetId: FlimsyMetallic
|
||||
- type: Damageable
|
||||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Repairable
|
||||
doAfterDelay: 10
|
||||
allowSelfRepair: false
|
||||
|
|
|
|||
|
|
@ -189,18 +189,11 @@
|
|||
!type:DamageTrigger
|
||||
damage: 20
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
params:
|
||||
volume: -4
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
MaterialBones1:
|
||||
min: 1
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
name: sharkminnow tooth spear
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity # Starts fuse after taking 10 damage.
|
||||
parent: BaseItem
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: GrenadeBase
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -34,8 +34,8 @@
|
|||
friction: 0.2
|
||||
|
||||
- type: entity # Starts fuse after taking 10 damage.
|
||||
parent: GrenadeBase
|
||||
abstract: true
|
||||
parent: GrenadeBase
|
||||
id: TimerGrenadeBase
|
||||
components:
|
||||
- type: TriggerOnUse
|
||||
|
|
@ -55,25 +55,15 @@
|
|||
Primed: { state: primed }
|
||||
Unprimed: { state: icon }
|
||||
|
||||
- type: entity # Starts fuse after taking 10 damage.
|
||||
parent: GrenadeBase
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ GrenadeBase, VolatileGrenadeBase ]
|
||||
id: ImpactGrenadeBase
|
||||
components:
|
||||
- type: TriggerOnLand
|
||||
- type: LandAtCursor
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: # immediately explode
|
||||
!type:DamageTrigger
|
||||
damage: 45
|
||||
behaviors:
|
||||
- !type:TriggerBehavior
|
||||
keyOut: timer
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity # Starts fuse after taking 10 damage, instantly detonates/activates after taking 45 damage.
|
||||
- type: entity # Instantly detonates/activates after taking 45 damage.
|
||||
abstract: true
|
||||
id: VolatileGrenadeBase
|
||||
components:
|
||||
|
|
@ -87,13 +77,8 @@
|
|||
keyOut: timer
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
behaviors:
|
||||
- !type:TimerStartBehavior
|
||||
|
||||
- type: entity # Starts fuse after taking 10 damage, is destroyed without activating/detonating after taking 45 damage.
|
||||
- type: entity # Is destroyed without activating/detonating after taking 45 damage.
|
||||
abstract: true
|
||||
id: FragileGrenadeBase
|
||||
components:
|
||||
|
|
@ -105,8 +90,3 @@
|
|||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
behaviors:
|
||||
- !type:TimerStartBehavior
|
||||
|
|
|
|||
|
|
@ -284,9 +284,9 @@
|
|||
price: 1000
|
||||
|
||||
- type: entity
|
||||
parent: [ VolatileGrenadeBase, TimerGrenadeBase ]
|
||||
name: the nuclear option
|
||||
description: Please don't throw it, think of the children.
|
||||
parent: TimerGrenadeBase
|
||||
id: NuclearGrenade
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -301,26 +301,16 @@
|
|||
totalIntensity: 20000 # ~15 tile radius.
|
||||
intensitySlope: 5
|
||||
maxIntensity: 50
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:TriggerBehavior
|
||||
keyOut: timer # immediately explode
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Appearance
|
||||
- type: TimerTriggerVisuals
|
||||
primingSound:
|
||||
path: /Audio/Effects/countdown.ogg
|
||||
|
||||
- type: entity
|
||||
parent: [ BaseItem, BaseItemDestructible ]
|
||||
id: ModularGrenade
|
||||
name: modular grenade
|
||||
description: A grenade casing. Requires a trigger and a payload.
|
||||
parent: BaseItem
|
||||
id: ModularGrenade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Grenades/modular.rsi
|
||||
|
|
@ -336,9 +326,6 @@
|
|||
- type: Construction
|
||||
graph: ModularGrenadeGraph
|
||||
node: emptyCase
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -346,8 +333,6 @@
|
|||
damage: 50
|
||||
behaviors:
|
||||
- !type:TriggerBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@
|
|||
price: 2500
|
||||
|
||||
- type: entity
|
||||
parent: [FragileGrenadeBase, ScatteringGrenadeBase, ImpactGrenadeBase, BaseSyndicateContraband]
|
||||
parent: [ScatteringGrenadeBase, ImpactGrenadeBase, BaseSyndicateContraband]
|
||||
id: ClusterBananaPeel
|
||||
name: cluster banana peel
|
||||
description: Splits into 6 explosive banana peels after throwing, guaranteed fun!
|
||||
|
|
|
|||
|
|
@ -187,7 +187,7 @@
|
|||
|
||||
- type: entity
|
||||
name: portable flasher
|
||||
parent: [BaseMachine, BaseSecurityContraband]
|
||||
parent: [BaseMachine, BaseSecurityContraband, BaseMachineDestructible]
|
||||
id: PortableFlasher
|
||||
description: An ultrabright flashbulb with a proximity trigger, useful for making an area security-only.
|
||||
components:
|
||||
|
|
@ -231,3 +231,11 @@
|
|||
guides:
|
||||
- Security
|
||||
- Antagonists
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: "item"
|
||||
id: BaseItem
|
||||
abstract: true
|
||||
id: BaseItem
|
||||
name: "item"
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
|
|
@ -47,6 +47,22 @@
|
|||
- type: Rotatable
|
||||
increment: 30
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseItemDestructible # Should be replaced by a variety of destruction bases, possibly combined with drink_base_materials.yml
|
||||
components:
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
|
||||
- type: entity
|
||||
name: "storage item"
|
||||
id: BaseStorageItem
|
||||
|
|
|
|||
|
|
@ -1,14 +1,13 @@
|
|||
- type: entity
|
||||
id: CrystalGreen
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
suffix: green
|
||||
id: BaseCrystalStalagmite
|
||||
name: crystal
|
||||
description: A crystaline solid.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/crystal.rsi
|
||||
state: crystal_grey
|
||||
color: "#52ff39"
|
||||
noRot: true
|
||||
- type: Reflect
|
||||
reflectProb: 0.5
|
||||
|
|
@ -36,219 +35,156 @@
|
|||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#52ff39"
|
||||
- type: Damageable
|
||||
damageModifierSet: Glass
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
- trigger: &DamageTrigger20
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalGreen:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalGreen
|
||||
suffix: green
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#52ff39"
|
||||
- type: PointLight
|
||||
color: "#52ff39"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalGreen: &Min1Max2
|
||||
min: 1
|
||||
max: 2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalPink
|
||||
parent: CrystalGreen
|
||||
suffix: pink
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#ff66cc"
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#ff66cc"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalPink:
|
||||
min: 1
|
||||
max: 1
|
||||
ShardCrystalPink: *Min1Max2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalGrey
|
||||
parent: CrystalGreen
|
||||
suffix: red
|
||||
components:
|
||||
- type: Sprite
|
||||
state: crystal_grey
|
||||
color: "#fb4747"
|
||||
- type: PointLight
|
||||
color: "#fb4747"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalRed:
|
||||
min: 1
|
||||
max: 2
|
||||
ShardCrystalRed: *Min1Max2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalOrange
|
||||
parent: CrystalGreen
|
||||
suffix: orange
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#ff8227"
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#ff8227"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalOrange:
|
||||
min: 1
|
||||
max: 2
|
||||
ShardCrystalOrange: *Min1Max2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalBlack
|
||||
parent: CrystalGreen
|
||||
suffix: black
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#363636"
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#363636"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalBlack:
|
||||
min: 1
|
||||
max: 2
|
||||
ShardCrystalBlack: *Min1Max2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalBlue
|
||||
parent: CrystalGreen
|
||||
suffix: blue
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#39a1ff"
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#39a1ff"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalBlue:
|
||||
min: 1
|
||||
max: 2
|
||||
ShardCrystalBlue: *Min1Max2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalYellow
|
||||
parent: CrystalGreen
|
||||
suffix: yellow
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#ffde46"
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#ffde46"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalYellow:
|
||||
min: 1
|
||||
max: 2
|
||||
ShardCrystalYellow: *Min1Max2
|
||||
|
||||
- type: entity
|
||||
parent: BaseCrystalStalagmite
|
||||
id: CrystalCyan
|
||||
parent: CrystalGreen
|
||||
suffix: cyan
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#47f8ff"
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 3
|
||||
color: "#47f8ff"
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20
|
||||
- trigger: *DamageTrigger20
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardCrystalCyan:
|
||||
min: 1
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
ShardCrystalCyan: *Min1Max2
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
id: ReagentDispenserBase
|
||||
parent: SmallConstructibleMachine
|
||||
parent: [ SmallConstructibleMachine, BaseSmallConstructibleMachineDestructible ]
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
|
|
@ -44,10 +44,8 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
|
|
|
|||
|
|
@ -16,19 +16,6 @@
|
|||
- ChemDispensable
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Machine
|
||||
board: ChemDispenserMachineCircuitboard
|
||||
- type: GuideHelp
|
||||
|
|
|
|||
|
|
@ -52,14 +52,6 @@
|
|||
cost: 6
|
||||
delay: 6
|
||||
fx: EffectRCDDeconstruct6
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Occluder
|
||||
- type: BlockWeather
|
||||
|
||||
|
|
|
|||
|
|
@ -1,14 +1,13 @@
|
|||
- type: entity
|
||||
id: WindoorAssembly
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
id: BaseWindoorAssembly
|
||||
name: windoor assembly
|
||||
description: It opens, it closes, and you can see through it!
|
||||
parent: BaseStructure
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
layers:
|
||||
- state: assembly
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
|
|
@ -33,28 +32,39 @@
|
|||
fx: EffectRCDDeconstruct8
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
- trigger: &DamageTrigger300
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
layers:
|
||||
- state: assembly
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
SheetSteel1: &BaseWindoorDrop
|
||||
min: 1
|
||||
max: 3
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: assembly
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssemblySecure
|
||||
name: secure windoor assembly
|
||||
description: It opens, it closes, and you can see through it! This one looks tough.
|
||||
parent: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
|
|
@ -63,26 +73,20 @@
|
|||
- state: assembly
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 600
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetPlasteel1:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetPlasteel1: *BaseWindoorDrop
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: assemblySecure
|
||||
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssemblyClockwork
|
||||
name: clockwork windoor assembly
|
||||
description: It opens, it closes, and you can see through it! This one looks tough.
|
||||
parent: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/clockwork_windoor.rsi
|
||||
|
|
@ -90,27 +94,21 @@
|
|||
- state: open
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 450
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetBrass1:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetBrass1: *BaseWindoorDrop
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: assemblyClockwork
|
||||
|
||||
#plasma windoor assemblies
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssemblyPlasma
|
||||
name: plasma windoor assembly
|
||||
description: It opens, it closes, and you can see through it! This one looks purp-, no, pink. Wait...
|
||||
parent: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/plasma.rsi
|
||||
|
|
@ -118,29 +116,21 @@
|
|||
- state: assembly
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 360
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetPGlass1:
|
||||
min: 1
|
||||
max: 3
|
||||
SheetSteel1: *BaseWindoorDrop
|
||||
SheetPGlass1: *BaseWindoorDrop
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: pglass
|
||||
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssemblySecurePlasma
|
||||
name: secure plasma windoor assembly
|
||||
description: It opens, it closes, and you can see through it! This one looks strong and pin-, no, purple. Hold on...
|
||||
parent: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/plasma.rsi
|
||||
|
|
@ -149,30 +139,24 @@
|
|||
- state: assembly
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 1200
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetPlasteel1:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetRPGlass1:
|
||||
min: 1
|
||||
max: 3
|
||||
SheetPlasteel1: *BaseWindoorDrop
|
||||
SheetRPGlass1: *BaseWindoorDrop
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: pglassSecure
|
||||
|
||||
#uranium windoor assemblies
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssemblyUranium
|
||||
name: uranium windoor assembly
|
||||
description: It opens, it closes, and you can see through it! This one looks sickly green...
|
||||
parent: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/uranium.rsi
|
||||
|
|
@ -180,29 +164,21 @@
|
|||
- state: assembly
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetUGlass1:
|
||||
min: 1
|
||||
max: 3
|
||||
SheetSteel1: *BaseWindoorDrop
|
||||
SheetUGlass1: *BaseWindoorDrop
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: uglass
|
||||
|
||||
- type: entity
|
||||
parent: BaseWindoorAssembly
|
||||
id: WindoorAssemblySecureUranium
|
||||
name: secure uranium windoor assembly
|
||||
description: It opens, it closes, and you can see through it! This one looks strong and radioactive-lime-green!
|
||||
parent: WindoorAssembly
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/uranium.rsi
|
||||
|
|
@ -211,20 +187,12 @@
|
|||
- state: assembly
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 1200
|
||||
- trigger: *DamageTrigger300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetPlasteel1:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetRUGlass1:
|
||||
min: 1
|
||||
max: 3
|
||||
SheetPlasteel1: *BaseWindoorDrop
|
||||
SheetRUGlass1: *BaseWindoorDrop
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: uglassSecure
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
#Normal windoors
|
||||
- type: entity
|
||||
id: BaseWindoor
|
||||
parent: [BaseDeltaPressureGlassQuarter, BaseStructure]
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
id: BaseWindoorGeneric
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
|
|
@ -16,7 +15,6 @@
|
|||
collection: GlassSmash
|
||||
- type: InteractionOutline
|
||||
- type: StationAiWhitelist
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
|
@ -29,7 +27,6 @@
|
|||
layer:
|
||||
- GlassAirlockLayer
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
|
|
@ -72,11 +69,11 @@
|
|||
range: 200
|
||||
- type: DeviceLinkSink
|
||||
ports:
|
||||
- Open
|
||||
- Close
|
||||
- Toggle
|
||||
- AutoClose
|
||||
- DoorBolt
|
||||
- Open
|
||||
- Close
|
||||
- Toggle
|
||||
- AutoClose
|
||||
- DoorBolt
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- DoorStatus
|
||||
|
|
@ -92,22 +89,6 @@
|
|||
cost: 8
|
||||
delay: 8
|
||||
fx: EffectRCDDeconstruct8
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetSteel1:
|
||||
min: 2
|
||||
max: 4
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronics ]
|
||||
|
|
@ -161,27 +142,23 @@
|
|||
- type: Airtight
|
||||
noAirWhenFullyAirBlocked: false
|
||||
airBlockedDirection:
|
||||
- South
|
||||
- South
|
||||
- type: Construction
|
||||
graph: Windoor
|
||||
node: windoor
|
||||
containers:
|
||||
- board
|
||||
- type: StaticPrice
|
||||
price: 150
|
||||
- type: PryUnpowered
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorRemoteWhitelist
|
||||
# This tag is used by door remotes to allow or not a door remote to normally be able to interact with a door
|
||||
- DoorRemoteWhitelist
|
||||
# This tag is used by door remotes to allow or not a door remote to normally be able to interact with a door
|
||||
|
||||
- type: entity
|
||||
id: BaseSecureWindoor
|
||||
parent: [BaseDeltaPressureReinforcedGlassQuarter, BaseWindoor]
|
||||
abstract: true
|
||||
parent: BaseWindoorGeneric
|
||||
id: BaseSecureWindoorGeneric
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
layers:
|
||||
- state: secure_underlay
|
||||
- state: closed
|
||||
|
|
@ -217,6 +194,43 @@
|
|||
visible: false
|
||||
- type: Damageable
|
||||
damageModifierSet: RGlass
|
||||
- type: StaticPrice
|
||||
price: 150
|
||||
|
||||
#Normal windoors
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ BaseDeltaPressureGlassQuarter, BaseWindoorGeneric ]
|
||||
id: BaseWindoor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlass:
|
||||
min: 1
|
||||
max: 2
|
||||
SheetSteel1:
|
||||
min: 2
|
||||
max: 4
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Construction
|
||||
node: windoor
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ BaseDeltaPressureReinforcedGlassQuarter, BaseSecureWindoorGeneric ]
|
||||
id: BaseSecureWindoor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/windoor.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -248,44 +262,12 @@
|
|||
|
||||
#Plasma Windoors
|
||||
- type: entity
|
||||
id: BasePlasmaWindoor
|
||||
parent: [BaseDeltaPressurePlasmaQuarter, BaseWindoor]
|
||||
abstract: true
|
||||
parent: [BaseDeltaPressurePlasmaQuarter, BaseWindoorGeneric]
|
||||
id: BasePlasmaWindoor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/plasma.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: [ "enum.DoorVisualLayers.Base" ]
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseBolted" ]
|
||||
- state: emergency_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseEmergencyAccess" ]
|
||||
- state: panel_open
|
||||
map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
|
||||
visible: false
|
||||
- state: electrified_ai
|
||||
sprite: Interface/Misc/ai_hud.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.HUD" ]
|
||||
- state: electrified
|
||||
sprite: Effects/electricity.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.Sparks" ]
|
||||
- state: sparks
|
||||
map: ["enum.DoorVisualLayers.BaseEmagging"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -311,45 +293,12 @@
|
|||
resistance: 2
|
||||
|
||||
- type: entity
|
||||
id: BaseSecurePlasmaWindoor
|
||||
parent: [BaseDeltaPressureReinforcedPlasmaQuarter, BaseSecureWindoor]
|
||||
abstract: true
|
||||
parent: [BaseDeltaPressureReinforcedPlasmaQuarter, BaseSecureWindoorGeneric]
|
||||
id: BaseSecurePlasmaWindoor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/plasma.rsi
|
||||
layers:
|
||||
- state: secure_underlay
|
||||
- state: closed
|
||||
map: [ "enum.DoorVisualLayers.Base" ]
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseBolted" ]
|
||||
- state: emergency_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseEmergencyAccess" ]
|
||||
- state: panel_open
|
||||
map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
|
||||
visible: false
|
||||
- state: electrified_ai
|
||||
sprite: Interface/Misc/ai_hud.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.HUD" ]
|
||||
- state: electrified
|
||||
sprite: Effects/electricity.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.Sparks" ]
|
||||
- state: sparks
|
||||
map: ["enum.DoorVisualLayers.BaseEmagging"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -383,44 +332,12 @@
|
|||
|
||||
#Uranium Windoors
|
||||
- type: entity
|
||||
id: BaseUraniumWindoor
|
||||
parent: [BaseDeltaPressurePlasmaQuarter, BaseWindoor]
|
||||
abstract: true
|
||||
parent: [BaseDeltaPressurePlasmaQuarter, BaseWindoorGeneric]
|
||||
id: BaseUraniumWindoor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/uranium.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: [ "enum.DoorVisualLayers.Base" ]
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseBolted" ]
|
||||
- state: emergency_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseEmergencyAccess" ]
|
||||
- state: panel_open
|
||||
map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
|
||||
visible: false
|
||||
- state: electrified_ai
|
||||
sprite: Interface/Misc/ai_hud.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.HUD" ]
|
||||
- state: electrified
|
||||
sprite: Effects/electricity.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.Sparks" ]
|
||||
- state: sparks
|
||||
map: ["enum.DoorVisualLayers.BaseEmagging"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -446,45 +363,12 @@
|
|||
resistance: 3
|
||||
|
||||
- type: entity
|
||||
id: BaseSecureUraniumWindoor
|
||||
parent: [BaseDeltaPressureReinforcedPlasmaQuarter, BaseSecureWindoor]
|
||||
abstract: true
|
||||
parent: [BaseDeltaPressureReinforcedPlasmaQuarter, BaseSecureWindoorGeneric]
|
||||
id: BaseSecureUraniumWindoor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/uranium.rsi
|
||||
layers:
|
||||
- state: secure_underlay
|
||||
- state: closed
|
||||
map: [ "enum.DoorVisualLayers.Base" ]
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseBolted" ]
|
||||
- state: emergency_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseEmergencyAccess" ]
|
||||
- state: panel_open
|
||||
map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
|
||||
visible: false
|
||||
- state: electrified_ai
|
||||
sprite: Interface/Misc/ai_hud.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.HUD" ]
|
||||
- state: electrified
|
||||
sprite: Effects/electricity.rsi
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "enum.ElectrifiedLayers.Sparks" ]
|
||||
- state: sparks
|
||||
map: ["enum.DoorVisualLayers.BaseEmagging"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseWindoorGeneric
|
||||
id: BaseClockworkWindoor
|
||||
name: clockwork windoor
|
||||
parent: BaseWindoor
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Windoors/clockwork_windoor.rsi
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
- type: entity
|
||||
id: TableBase
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
id: TableBase
|
||||
name: table
|
||||
description: A square piece of metal standing on four metal legs.
|
||||
abstract: true
|
||||
components:
|
||||
- type: Animateable
|
||||
- type: Damageable
|
||||
|
|
@ -43,10 +43,10 @@
|
|||
- ForceFixRotations
|
||||
|
||||
- type: entity
|
||||
id: CounterBase
|
||||
parent: TableBase
|
||||
name: counter
|
||||
abstract: true
|
||||
parent: TableBase
|
||||
id: CounterBase
|
||||
name: counter
|
||||
components:
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
parent: BaseStructure
|
||||
id: TableFrame
|
||||
# BaseStructure and not BaseTable, since these shouldn't be climbable/placeable.
|
||||
parent: BaseStructure
|
||||
name: table frame
|
||||
description: Pieces of metal that make the frame of a table.
|
||||
components:
|
||||
|
|
@ -51,8 +51,8 @@
|
|||
node: TableFrame
|
||||
|
||||
- type: entity
|
||||
id: CounterWoodFrame
|
||||
parent: BaseStructure
|
||||
id: CounterWoodFrame
|
||||
name: wooden counter frame
|
||||
description: Pieces of wood that make the frame of a table.
|
||||
components:
|
||||
|
|
@ -101,16 +101,28 @@
|
|||
node: CounterWoodFrame
|
||||
|
||||
- type: entity
|
||||
parent: BaseStructure
|
||||
id: CounterMetalFrame
|
||||
parent: CounterWoodFrame
|
||||
name: metal counter frame
|
||||
description: Pieces of metal that make the frame of a table.
|
||||
components:
|
||||
- type: SpriteFade
|
||||
- type: Sprite
|
||||
sprite: Structures/Furniture/Tables/frame.rsi
|
||||
- type: Icon
|
||||
sprite: Structures/Furniture/Tables/frame.rsi
|
||||
state: full
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.45,-0.45,0.45,0.45"
|
||||
density: 55
|
||||
mask:
|
||||
- TableMask
|
||||
layer:
|
||||
- TableLayer
|
||||
- type: Damageable
|
||||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
- type: entity
|
||||
name: bed
|
||||
id: Bed
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing.
|
||||
id: BaseBed
|
||||
components:
|
||||
- type: HealOnBuckle
|
||||
damage:
|
||||
|
|
@ -39,6 +38,18 @@
|
|||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Transform
|
||||
anchored: true
|
||||
noRot: true
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
|
||||
- type: entity
|
||||
parent: BaseBed
|
||||
id: Bed
|
||||
name: bed
|
||||
description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing.
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -52,12 +63,6 @@
|
|||
SheetSteel1:
|
||||
min: 1
|
||||
max: 2
|
||||
- type: Transform
|
||||
anchored: true
|
||||
noRot: true
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: Bed
|
||||
|
|
@ -82,7 +87,7 @@
|
|||
- type: AmbientMusicMarkerMedical
|
||||
|
||||
- type: entity
|
||||
parent: Bed
|
||||
parent: BaseBed
|
||||
id: DogBed
|
||||
name: dog bed
|
||||
description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off.
|
||||
|
|
@ -126,7 +131,7 @@
|
|||
damageModifierSet: Inflatable
|
||||
|
||||
- type: entity
|
||||
parent: Bed
|
||||
parent: BaseBed
|
||||
id: WebBed
|
||||
name: web bed
|
||||
description: You got webbed.
|
||||
|
|
@ -157,7 +162,7 @@
|
|||
node: bed
|
||||
|
||||
- type: entity
|
||||
parent: Bed
|
||||
parent: BaseBed
|
||||
id: PsychBed
|
||||
name: psychologist bed
|
||||
description: An upholstered bed for the psychological care of patients.
|
||||
|
|
|
|||
|
|
@ -17,6 +17,17 @@
|
|||
bodyType: Static
|
||||
- type: StaticPrice
|
||||
price: 35
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
id: BenchColorfulComfy
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
# TODO move all of this to tiles once tile smoothing is supported
|
||||
- type: entity
|
||||
id: CarpetBase
|
||||
parent: BaseStructure
|
||||
id: CarpetBase
|
||||
name: carpet
|
||||
description: "Fancy walking surface."
|
||||
abstract: true
|
||||
|
|
@ -33,7 +33,7 @@
|
|||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
- trigger: &DamageTrigger10
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
behaviors:
|
||||
|
|
@ -55,15 +55,11 @@
|
|||
sprite: Structures/Furniture/Carpets/red_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemRed:
|
||||
FloorCarpetItemRed: &BaseCarpetSpawn
|
||||
min: 1
|
||||
max: 1
|
||||
|
||||
|
|
@ -79,17 +75,11 @@
|
|||
sprite: Structures/Furniture/Carpets/black_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemBlack:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemBlack: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetPink
|
||||
|
|
@ -103,17 +93,11 @@
|
|||
sprite: Structures/Furniture/Carpets/pink_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemPink:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemPink: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetBlue
|
||||
|
|
@ -127,17 +111,11 @@
|
|||
sprite: Structures/Furniture/Carpets/blue_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemBlue:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemBlue: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetGreen
|
||||
|
|
@ -151,17 +129,11 @@
|
|||
sprite: Structures/Furniture/Carpets/green_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemGreen:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemGreen: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetOrange
|
||||
|
|
@ -175,17 +147,11 @@
|
|||
sprite: Structures/Furniture/Carpets/orange_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemOrange:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemOrange: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetSBlue
|
||||
|
|
@ -199,17 +165,11 @@
|
|||
sprite: Structures/Furniture/Carpets/skyblue_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemSkyBlue:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemSkyBlue: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetPurple
|
||||
|
|
@ -223,17 +183,11 @@
|
|||
sprite: Structures/Furniture/Carpets/purple_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemPurple:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemPurple: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetCyan
|
||||
|
|
@ -247,17 +201,11 @@
|
|||
sprite: Structures/Furniture/Carpets/cyan_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemCyan:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemCyan: *BaseCarpetSpawn
|
||||
|
||||
- type: entity
|
||||
id: CarpetWhite
|
||||
|
|
@ -271,22 +219,16 @@
|
|||
sprite: Structures/Furniture/Carpets/white_carpet.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
FloorCarpetItemWhite:
|
||||
min: 1
|
||||
max: 1
|
||||
FloorCarpetItemWhite: *BaseCarpetSpawn
|
||||
|
||||
# TODO nuke this once tiles support rotating sprites
|
||||
- type: entity
|
||||
id: CarpetChapel
|
||||
parent: BaseStructure
|
||||
id: CarpetChapel
|
||||
name: "chapel's carpet"
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -307,9 +249,7 @@
|
|||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
|
@ -318,8 +258,8 @@
|
|||
#cardpet
|
||||
|
||||
- type: entity
|
||||
id: CarpetCard
|
||||
parent: BaseStructure
|
||||
id: CarpetCard
|
||||
name: cardboard "carpet"
|
||||
description: "Even lino is better."
|
||||
components:
|
||||
|
|
@ -348,17 +288,13 @@
|
|||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 10
|
||||
- trigger: *DamageTrigger10
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
MaterialCardboard:
|
||||
min: 1
|
||||
max: 1
|
||||
MaterialCardboard: *BaseCarpetSpawn
|
||||
- type: ToolRefinable
|
||||
refineResult:
|
||||
- id: MaterialCardboard1
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
- type: entity
|
||||
name: chair
|
||||
id: SeatBase
|
||||
abstract: true
|
||||
id: SeatBase
|
||||
name: chair
|
||||
description: You sit in this. Either by will or force.
|
||||
placement:
|
||||
mode: PlaceFree
|
||||
|
|
@ -31,17 +31,6 @@
|
|||
damageModifierSet: Metallic
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- type: StaticPrice
|
||||
price: 50
|
||||
|
||||
|
|
@ -78,6 +67,17 @@
|
|||
components:
|
||||
- type: Rotatable
|
||||
rotateWhileAnchored: true
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
#Starts anchored, can be rotated while anchored
|
||||
- type: entity
|
||||
|
|
@ -103,6 +103,17 @@
|
|||
- type: Construction
|
||||
graph: Seat
|
||||
node: chair
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
name: chair
|
||||
|
|
@ -124,6 +135,17 @@
|
|||
- type: Construction
|
||||
graph: Seat
|
||||
node: stool
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
name: bar stool
|
||||
|
|
@ -180,6 +202,17 @@
|
|||
- type: Construction
|
||||
graph: Seat
|
||||
node: chairComfy
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
name: pilot seat
|
||||
|
|
@ -192,6 +225,17 @@
|
|||
- type: Construction
|
||||
graph: Seat
|
||||
node: chairPilotSeat
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
name: wooden chair
|
||||
|
|
@ -266,18 +310,11 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
damage: 25
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Voice/Human/womanlaugh.ogg
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
MaterialWoodPlank:
|
||||
min: 1
|
||||
max: 1
|
||||
- type: Construction
|
||||
graph: RitualSeat
|
||||
node: chairCursed
|
||||
|
|
@ -345,6 +382,17 @@
|
|||
graph: Seat
|
||||
node: chairFolding
|
||||
- type: DamageExaminable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
parent: ChairFolding
|
||||
|
|
@ -367,6 +415,17 @@
|
|||
- type: Construction
|
||||
graph: Seat
|
||||
node: chairSteelBench
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
name: cardboard stool
|
||||
|
|
@ -381,8 +440,6 @@
|
|||
node: stoolCard
|
||||
- type: Damageable
|
||||
damageModifierSet: Card
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
|
|||
|
|
@ -117,6 +117,17 @@
|
|||
reagents:
|
||||
- ReagentId: Water
|
||||
Quantity: 1
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
# constructed toilets don't come with Rummageable or plungeruse component to avoid infinite item spawning.
|
||||
- type: entity
|
||||
|
|
@ -196,15 +207,8 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
params:
|
||||
volume: -6
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
IngotGold1:
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
- type: entity
|
||||
id: HolosignWetFloor
|
||||
name: wet floor sign
|
||||
description: The words flicker as if they mean nothing.
|
||||
abstract: true
|
||||
id: BaseHoloSign
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
|
|
@ -10,15 +9,22 @@
|
|||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: false
|
||||
- type: Sprite
|
||||
sprite: Structures/Holo/wetfloor.rsi
|
||||
state: icon
|
||||
- type: TimedDespawn
|
||||
lifetime: 90
|
||||
- type: Clickable
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
|
||||
- type: entity
|
||||
parent: BaseHoloSign
|
||||
id: HolosignWetFloor
|
||||
name: wet floor sign
|
||||
description: The words flicker as if they mean nothing.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Holo/wetfloor.rsi
|
||||
state: icon
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
|
@ -29,8 +35,8 @@
|
|||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseHoloSign
|
||||
id: HoloFan
|
||||
parent: HolosignWetFloor
|
||||
name: holofan
|
||||
description: A barrier of hard light that blocks air, but nothing else.
|
||||
components:
|
||||
|
|
@ -47,10 +53,18 @@
|
|||
lifetime: 180
|
||||
- type: Airtight
|
||||
noAirWhenFullyAirBlocked: false
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseHoloSign
|
||||
id: HoloPeel
|
||||
parent: HolosignWetFloor
|
||||
name: holopeel
|
||||
description: A banana peel made of slippery hard light, watch your step!
|
||||
components:
|
||||
|
|
@ -58,7 +72,6 @@
|
|||
sprite: Structures/Holo/peel.rsi
|
||||
state: icon
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: true
|
||||
- type: Slippery
|
||||
- type: StepTrigger
|
||||
|
|
@ -86,13 +99,12 @@
|
|||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseHoloSign
|
||||
id: HolosignSecurity
|
||||
parent: HolosignWetFloor
|
||||
name: holographic barrier
|
||||
description: A barrier of hard light that blocks movement, but pretty weak.
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: true
|
||||
- type: Sprite
|
||||
sprite: Structures/Holo/security.rsi
|
||||
|
|
@ -114,15 +126,22 @@
|
|||
radius: 3
|
||||
color: red
|
||||
- type: Climbable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseHoloSign
|
||||
id: HolosignForcefield
|
||||
parent: HolosignWetFloor
|
||||
name: holographic force field
|
||||
description: A powerful temporal containment field that doesn't let anything through, not even a tesla or singularity.
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: true
|
||||
- type: Sprite
|
||||
sprite: Structures/Holo/field.rsi
|
||||
|
|
|
|||
|
|
@ -5,10 +5,12 @@
|
|||
|
||||
#Basic lights
|
||||
- type: entity
|
||||
id: AlwaysPoweredWallLight
|
||||
name: light
|
||||
description: "An always powered light."
|
||||
suffix: Always powered
|
||||
abstract: true
|
||||
id: BaseWallLight
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
|
|
@ -18,11 +20,7 @@
|
|||
anchored: true
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Construction
|
||||
graph: LightFixture
|
||||
node: tubeLight
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/Lighting/light_tube.rsi
|
||||
drawdepth: WallMountedItems
|
||||
layers:
|
||||
- map: ["enum.PoweredLightLayers.Base"]
|
||||
|
|
@ -30,7 +28,6 @@
|
|||
- map: ["enum.PoweredLightLayers.Glow"]
|
||||
state: glow
|
||||
shader: unshaded
|
||||
state: base
|
||||
- type: PointLight
|
||||
color: "#FFE4CE" # 5000K color temp
|
||||
energy: 0.8
|
||||
|
|
@ -65,22 +62,43 @@
|
|||
damage: 50
|
||||
behaviors:
|
||||
- !type:EmptyAllContainersBehaviour
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 2
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
- type: PlacementReplacement
|
||||
key: lights
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
|
||||
- type: entity
|
||||
parent: BaseWallLight
|
||||
id: AlwaysPoweredWallLight
|
||||
name: light
|
||||
suffix: Always powered
|
||||
description: "An always powered light."
|
||||
components:
|
||||
- type: Construction
|
||||
graph: LightFixture
|
||||
node: tubeLight
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/Lighting/light_tube.rsi
|
||||
layers:
|
||||
- map: ["enum.PoweredLightLayers.Base"]
|
||||
state: base
|
||||
- map: ["enum.PoweredLightLayers.Glow"]
|
||||
state: glow
|
||||
shader: unshaded
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 2
|
||||
max: 2
|
||||
|
||||
- type: entity
|
||||
name: light
|
||||
|
|
@ -241,11 +259,11 @@
|
|||
|
||||
#Small lights
|
||||
- type: entity
|
||||
name: small light
|
||||
description: "An always powered light."
|
||||
parent: BaseWallLight
|
||||
id: SmallLight
|
||||
name: small light
|
||||
suffix: Always Powered
|
||||
parent: AlwaysPoweredWallLight
|
||||
description: "An always powered light."
|
||||
components:
|
||||
- type: AmbientSound
|
||||
volume: -15
|
||||
|
|
@ -260,8 +278,6 @@
|
|||
radius: 6
|
||||
softness: 1.1
|
||||
enabled: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
|
@ -273,23 +289,17 @@
|
|||
- None
|
||||
layer:
|
||||
- TabletopMachineLayer
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 25
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:EmptyAllContainersBehaviour
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: LightFixture
|
||||
node: bulbLight
|
||||
|
|
@ -422,11 +432,10 @@
|
|||
|
||||
#Emergency Lights
|
||||
- type: entity
|
||||
parent: BaseWallLight
|
||||
id: EmergencyLight
|
||||
name: emergency light
|
||||
description: A small light with an internal battery that turns on as soon as it stops receiving any power. Nanotrasen technology allows it to adapt its color to alert crew to the conditions of the station.
|
||||
parent: AlwaysPoweredWallLight
|
||||
suffix: ""
|
||||
components:
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
|
|
@ -461,7 +470,6 @@
|
|||
color: "#7CFC00"
|
||||
shader: "unshaded"
|
||||
visible: false
|
||||
- type: Appearance
|
||||
- type: Construction
|
||||
graph: LightFixture
|
||||
node: emergencyLight
|
||||
|
|
@ -469,7 +477,7 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 25
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
|
|
@ -479,15 +487,6 @@
|
|||
ShardGlass:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassBreak
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
|
||||
#Coloured lights
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,8 @@
|
|||
- type: entity
|
||||
id: BaseStructureComputer
|
||||
parent: BaseStructure
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
id: BaseStructureComputerIndestructible
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
|
@ -21,9 +19,17 @@
|
|||
- type: Anchorable
|
||||
- type: Construction
|
||||
graph: Computer
|
||||
node: frameUnsecured
|
||||
- type: Sprite
|
||||
drawdepth: Objects
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseStructureComputerIndestructible
|
||||
id: BaseStructureComputer
|
||||
components:
|
||||
- type: Construction
|
||||
graph: Computer
|
||||
node: frameUnsecured
|
||||
- type: Damageable
|
||||
damageModifierSet: Electronic
|
||||
- type: Injurable
|
||||
|
|
@ -65,7 +71,7 @@
|
|||
monitorUnsecured: { state: 4 }
|
||||
|
||||
- type: entity
|
||||
parent: BaseStructureComputer
|
||||
parent: BaseStructureComputerIndestructible
|
||||
id: ComputerBroken
|
||||
name: broken computer
|
||||
description: This computer has seen better days.
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: BiomassReclaimer
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
name: biomass reclaimer
|
||||
description: Reclaims biomass from corpses. Gruesome.
|
||||
placement:
|
||||
|
|
@ -24,3 +24,11 @@
|
|||
- type: GuideHelp
|
||||
guides:
|
||||
- Cloning
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: BaseTabletopChemicalMachine
|
||||
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, SmallConstructibleMachine, BaseSmallConstructibleMachineDestructible ]
|
||||
abstract: true
|
||||
components:
|
||||
- type: Transform
|
||||
|
|
@ -36,6 +36,14 @@
|
|||
mixer: !type:ContainerSlot
|
||||
machine_board: !type:Container
|
||||
machine_parts: !type:Container
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
|
||||
- type: entity
|
||||
id: MachineElectrolysisUnit
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
- type: entity
|
||||
parent: [BaseStructure, ConstructibleMachine] # Not a BaseMachinePowered since we don't want the anchorable component
|
||||
parent: [BaseStructure, ConstructibleMachine, BaseConstructibleMachineDestructible] # Not a BaseMachinePowered since we don't want the anchorable component
|
||||
id: CryoPod
|
||||
name: cryo pod
|
||||
description: A special machine intended to create a safe environment for the use of chemicals that react in cold environments.
|
||||
|
|
@ -55,22 +55,16 @@
|
|||
layoutId: CryoPod
|
||||
- type: Damageable
|
||||
damageModifierSet: StructuralMetallic
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:EmptyAllContainersBehaviour
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: WindowShatter
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 3000
|
||||
- type: ExtensionCableReceiver
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: DiseaseDiagnoser
|
||||
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, SmallConstructibleMachine, BaseSmallConstructibleMachineDestructible ]
|
||||
name: Disease Diagnoser Delta Extreme
|
||||
description: A machine that analyzes disease samples.
|
||||
placement:
|
||||
|
|
@ -17,6 +17,14 @@
|
|||
- type: Appearance
|
||||
- type: Machine
|
||||
board: DiagnoserMachineCircuitboard
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
||||
- type: entity
|
||||
name: disease diagnoser report
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: Vaccinator
|
||||
parent: BaseMachinePowered
|
||||
parent: [ BaseMachinePowered, BaseMachineDestructible ]
|
||||
name: vaccinator
|
||||
description: A machine that creates vaccines.
|
||||
placement:
|
||||
|
|
@ -22,3 +22,11 @@
|
|||
machine_board: !type:Container
|
||||
machine_parts: !type:Container
|
||||
- type: RequireProjectileTarget
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: MachineAnomalyVessel
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
name: anomaly vessel
|
||||
description: A container able to harness a scan of an anomaly and turn it into research data.
|
||||
components:
|
||||
|
|
@ -73,10 +73,8 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 150
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
|
|
@ -113,7 +111,7 @@
|
|||
|
||||
- type: entity
|
||||
id: MachineAPE
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
name: A.P.E.
|
||||
description: An Anomalous Particle Emitter, capable of shooting out unstable particles which can interface with anomalies.
|
||||
components:
|
||||
|
|
@ -148,6 +146,14 @@
|
|||
- MachineMask
|
||||
layer:
|
||||
- MachineLayer
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- type: Rotatable
|
||||
rotateWhileAnchored: true
|
||||
- type: Machine
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: MachineAnomalySynchronizer
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
name: anomaly synchronizer
|
||||
description: A sophisticated device that reads changes in anomalous waves, and converts them into energy signals.
|
||||
components:
|
||||
|
|
@ -43,6 +43,14 @@
|
|||
mask:
|
||||
- ItemMask
|
||||
hard: True
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- type: Transform
|
||||
anchored: true
|
||||
noRot: false
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: MachineArtifactAnalyzer
|
||||
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, SmallConstructibleMachine, BaseSmallConstructibleMachineDestructible ]
|
||||
name: artifact analyzer
|
||||
description: A platform capable of performing analysis on various types of artifacts.
|
||||
components:
|
||||
|
|
@ -45,6 +45,14 @@
|
|||
- LowImpassable
|
||||
- BulletImpassable
|
||||
hard: False
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: ApcPowerReceiver
|
||||
|
|
@ -81,7 +89,7 @@
|
|||
|
||||
- type: entity
|
||||
id: MachineArtifactCrusher
|
||||
parent: [ ConstructibleMachine, BaseMachinePowered ]
|
||||
parent: [ ConstructibleMachine, BaseMachinePowered, BaseConstructibleMachineDestructible ]
|
||||
name: artifact crusher
|
||||
description: Best not to let your fingers get stuck...
|
||||
components:
|
||||
|
|
@ -121,6 +129,17 @@
|
|||
- HighImpassable
|
||||
layer:
|
||||
- HighImpassable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:EmptyContainersBehaviour
|
||||
containers:
|
||||
- entity_storage
|
||||
- type: EntityStorage
|
||||
capacity: 1
|
||||
whitelist:
|
||||
|
|
|
|||
|
|
@ -22,21 +22,27 @@
|
|||
- MachineMask
|
||||
layer:
|
||||
- MachineLayer
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseMachineDestructible
|
||||
components:
|
||||
- type: Damageable
|
||||
damageModifierSet: StructuralMetallic
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
offset: 0
|
||||
spawn:
|
||||
MachineFrameDestroyed:
|
||||
min: 1
|
||||
max: 1
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
|
|
@ -68,9 +74,43 @@
|
|||
- type: LightningTarget
|
||||
priority: 1
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseConstructibleMachineDestructible
|
||||
components:
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: ConstructibleMachine
|
||||
id: SmallConstructibleMachine
|
||||
components:
|
||||
- type: RequireProjectileTarget
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseSmallConstructibleMachineDestructible
|
||||
components:
|
||||
- type: Damageable
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: ChemMaster
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
name: ChemMaster 4000
|
||||
description: An industrial grade chemical manipulator with pill and bottle production included.
|
||||
placement:
|
||||
|
|
@ -41,17 +41,12 @@
|
|||
- MachineLayer
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: ActivatableUI
|
||||
key: enum.ChemMasterUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: CloningPod
|
||||
parent: BaseMachinePowered
|
||||
parent: [ BaseMachinePowered, BaseConstructibleMachineDestructible ]
|
||||
name: cloning pod
|
||||
description: A Cloning Pod. 50% reliable.
|
||||
components:
|
||||
|
|
@ -32,21 +32,14 @@
|
|||
- clonepod-bodyContainer
|
||||
- type: Damageable
|
||||
damageModifierSet: StrongMetallic
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Machine
|
||||
board: CloningPodMachineCircuitboard
|
||||
- type: MaterialStorage
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: FatExtractor
|
||||
parent: BaseMachinePowered
|
||||
parent: [ BaseMachinePowered, BaseMachineDestructible ]
|
||||
name: lipid extractor
|
||||
description: Safely and efficiently extracts excess fat from a subject.
|
||||
components:
|
||||
|
|
@ -77,21 +77,14 @@
|
|||
- entity_storage
|
||||
- type: Damageable
|
||||
damageModifierSet: StructuralMetallicStrong
|
||||
- type: Injurable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Machine
|
||||
board: FatExtractorMachineCircuitboard
|
||||
- type: WiresPanel
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@
|
|||
- state: printing
|
||||
map: [ "printing" ]
|
||||
visible: false
|
||||
- state:
|
||||
- state:
|
||||
map: [ "enum.FaxMachineVisuals.VisualState" ]
|
||||
- type: Icon
|
||||
sprite: Structures/Machines/fax_machine.rsi
|
||||
|
|
@ -33,6 +33,16 @@
|
|||
- TabletopMachineMask
|
||||
layer:
|
||||
- TabletopMachineLayer
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: ActivatableUI
|
||||
key: enum.FaxUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
|
|
@ -89,7 +99,7 @@
|
|||
suffix: CentCom
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#bfe3ff"
|
||||
- state: idle
|
||||
|
|
@ -97,7 +107,7 @@
|
|||
- state: printing
|
||||
map: [ "printing" ]
|
||||
visible: false
|
||||
- state:
|
||||
- state:
|
||||
map: [ "enum.FaxMachineVisuals.VisualState" ]
|
||||
- type: FaxMachine
|
||||
name: "Central Command"
|
||||
|
|
@ -110,7 +120,7 @@
|
|||
suffix: Syndicate
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#a3a3a3"
|
||||
- state: idle
|
||||
|
|
@ -118,7 +128,7 @@
|
|||
- state: printing
|
||||
map: [ "printing" ]
|
||||
visible: false
|
||||
- state:
|
||||
- state:
|
||||
map: [ "enum.FaxMachineVisuals.VisualState" ]
|
||||
- type: FaxMachine
|
||||
name: "ERR*?*%!"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
id: MachineFlatpacker
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
name: Flatpacker 1001
|
||||
description: An industrial machine used for expediting machine construction across the station.
|
||||
components:
|
||||
|
|
@ -30,6 +30,14 @@
|
|||
anim:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- type: FlatpackCreator
|
||||
baseMachineCost:
|
||||
Steel: 750
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@
|
|||
price: 5000
|
||||
|
||||
- type: entity
|
||||
parent: [ GravityGenerator, ConstructibleMachine ]
|
||||
parent: [ GravityGenerator, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
id: GravityGeneratorMini
|
||||
name: mini gravity generator
|
||||
suffix: Charged
|
||||
|
|
@ -115,18 +115,11 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 500
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
MachineFrameDestroyed:
|
||||
min: 1
|
||||
max: 1
|
||||
- type: WiresPanel
|
||||
- type: Machine
|
||||
board: MiniGravityGeneratorCircuitboard
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
- type: entity
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine, BaseConstructibleMachineDestructible ]
|
||||
id: Holopad
|
||||
name: holopad
|
||||
description: "A floor-mounted device for projecting holographic images."
|
||||
|
|
@ -94,15 +94,11 @@
|
|||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 175
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: machineFrame
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
collection: MetalGlassBreak
|
||||
|
||||
- type: entity
|
||||
name: long-range holopad
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue