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@ -177,7 +177,7 @@ namespace Content.Shared.CCVar
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/// Controls the maximum number of character slots a player is allowed to have.
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/// </summary>
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public static readonly CVarDef<int>
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GameMaxCharacterSlots = CVarDef.Create("game.maxcharacterslots", 10, CVar.ARCHIVE | CVar.SERVERONLY);
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GameMaxCharacterSlots = CVarDef.Create("game.maxcharacterslots", 30, CVar.ARCHIVE | CVar.SERVERONLY);
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/// <summary>
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/// Controls the game map prototype to load. SS14 stores these prototypes in Prototypes/Maps.
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