mirror of
https://github.com/space-syndicate/space-station-14.git
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Fix entity leak in SaveLoadSaveTest, StackTest cleanup (#45079)
* StackTest await consolidation, clean SaveLoadSave * you know what they say about assumptions
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fc129e6d72
commit
f32bc056ae
2 changed files with 72 additions and 44 deletions
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@ -14,7 +14,7 @@ using Robust.Shared.Utility;
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namespace Content.IntegrationTests.Tests
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{
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/// <summary>
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/// Tests that a grid's yaml does not change when saved consecutively.
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/// Tests that a grid's yaml does not change when saved consecutively.
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/// </summary>
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[TestFixture]
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public sealed partial class SaveLoadSaveTest : GameTest
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@ -28,26 +28,30 @@ namespace Content.IntegrationTests.Tests
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var mapLoader = entManager.System<MapLoaderSystem>();
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var mapSystem = entManager.System<SharedMapSystem>();
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var cfg = server.ResolveDependency<IConfigurationManager>();
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Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False);
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Assume.That(cfg.GetCVar(CCVars.GridFill), Is.False);
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var testSystem = server.System<SaveLoadSaveTestSystem>();
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testSystem.Enabled = true;
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Assume.That(SEntMan.EntityCount.Equals(0), "Lingering entities at the start of CreateSaveLoadSaveGrid");
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var rp1 = new ResPath("/save load save 1.yml");
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var rp2 = new ResPath("/save load save 2.yml");
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MapId mapId0 = MapId.Nullspace;
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MapId mapId1 = MapId.Nullspace;
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await server.WaitPost(() =>
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{
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mapSystem.CreateMap(out var mapId0);
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mapSystem.CreateMap(out mapId0);
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var grid0 = mapSystem.CreateGridEntity(mapId0);
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entManager.RunMapInit(grid0.Owner, entManager.GetComponent<MetaDataComponent>(grid0));
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Assert.That(mapLoader.TrySaveGrid(grid0.Owner, rp1));
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mapSystem.CreateMap(out var mapId1);
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mapSystem.CreateMap(out mapId1);
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Assert.That(mapLoader.TryLoadGrid(mapId1, rp1, out var grid1));
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Assert.That(mapLoader.TrySaveGrid(grid1!.Value, rp2));
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});
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await server.WaitIdleAsync();
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var userData = server.ResolveDependency<IResourceManager>().UserData;
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string one;
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@ -85,12 +89,18 @@ namespace Content.IntegrationTests.Tests
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}
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});
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testSystem.Enabled = false;
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await server.WaitPost(() =>
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{
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mapSystem.DeleteMap(mapId0);
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mapSystem.DeleteMap(mapId1);
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});
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Assert.That(SEntMan.EntityCount.Equals(0), "Lingering entities at the end of CreateSaveLoadSaveGrid");
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}
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private new const string TestMap = "Maps/bagel.yml";
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/// <summary>
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/// Loads the default map, runs it for 5 ticks, then assert that it did not change.
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/// Loads the default map, runs it for 5 ticks, then assert that it did not change.
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/// </summary>
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[Test]
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public async Task LoadSaveTicksSaveBagel()
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@ -102,6 +112,8 @@ namespace Content.IntegrationTests.Tests
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var testSystem = server.System<SaveLoadSaveTestSystem>();
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testSystem.Enabled = true;
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Assume.That(SEntMan.EntityCount.Equals(0), "Lingering entities at the start of LoadSaveTicksSaveBagel");
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var rp1 = new ResPath("/load save ticks save 1.yml");
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var rp2 = new ResPath("/load save ticks save 2.yml");
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@ -110,23 +122,22 @@ namespace Content.IntegrationTests.Tests
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Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False);
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// Load bagel.yml as uninitialized map, and save it to ensure it's up to date.
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server.Post(() =>
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await server.WaitPost(() =>
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{
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var path = new ResPath(TestMap);
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Assert.That(mapLoader.TryLoadMap(path, out var map, out _), $"Failed to load test map {TestMap}");
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mapId = map!.Value.Comp.MapId;
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Assert.That(mapLoader.TrySaveMap(mapId, rp1));
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});
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// Run 5 ticks.
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server.RunTicks(5);
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// Run 5 ticks.
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server.RunTicks(5);
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});
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await server.WaitPost(() =>
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{
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Assert.That(mapLoader.TrySaveMap(mapId, rp2));
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});
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await server.WaitIdleAsync();
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var userData = server.ResolveDependency<IResourceManager>().UserData;
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string one;
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@ -166,17 +177,18 @@ namespace Content.IntegrationTests.Tests
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testSystem.Enabled = false;
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await server.WaitPost(() => mapSys.DeleteMap(mapId));
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Assert.That(SEntMan.EntityCount.Equals(0), "Lingering entities at the end of LoadSaveTicksSaveBagel");
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}
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/// <summary>
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/// Loads the same uninitialized map at slightly different times, and then checks that they are the same
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/// when getting saved.
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/// Loads the same uninitialized map at slightly different times, and then checks that they are the same
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/// when getting saved.
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/// </summary>
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/// <remarks>
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/// Should ensure that entities do not perform randomization prior to initialization and should prevents
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/// bugs like the one discussed in github.com/space-wizards/RobustToolbox/issues/3870. This test is somewhat
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/// similar to <see cref="LoadSaveTicksSaveBagel"/> and <see cref="SaveLoadSave"/>, but neither of these
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/// caught the mentioned bug.
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/// Should ensure that entities do not perform randomization prior to initialization and should prevents
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/// bugs like the one discussed in github.com/space-wizards/RobustToolbox/issues/3870. This test is somewhat
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/// similar to <see cref="LoadSaveTicksSaveBagel"/> and <see cref="SaveLoadSave"/>, but neither of these
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/// caught the mentioned bug.
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/// </remarks>
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[Test]
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public async Task LoadTickLoadBagel()
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@ -188,10 +200,12 @@ namespace Content.IntegrationTests.Tests
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var mapSys = server.System<SharedMapSystem>();
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var userData = server.ResolveDependency<IResourceManager>().UserData;
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var cfg = server.ResolveDependency<IConfigurationManager>();
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Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False);
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Assume.That(cfg.GetCVar(CCVars.GridFill), Is.False);
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var testSystem = server.System<SaveLoadSaveTestSystem>();
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testSystem.Enabled = true;
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Assume.That(SEntMan.EntityCount.Equals(0), "Lingering entities at the start of LoadTickLoadBagel");
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MapId mapId1 = default;
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MapId mapId2 = default;
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var fileA = new ResPath("/load tick load a.yml");
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@ -200,7 +214,7 @@ namespace Content.IntegrationTests.Tests
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string yamlB;
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// Load & save the first map
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server.Post(() =>
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await server.WaitPost(() =>
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{
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var path = new ResPath(TestMap);
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Assert.That(mapLoader.TryLoadMap(path, out var map, out _), $"Failed to load test map {TestMap}");
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@ -208,26 +222,23 @@ namespace Content.IntegrationTests.Tests
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Assert.That(mapLoader.TrySaveMap(mapId1, fileA));
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});
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await server.WaitIdleAsync();
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await using (var stream = userData.Open(fileA, FileMode.Open))
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using (var reader = new StreamReader(stream))
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{
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yamlA = await reader.ReadToEndAsync();
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}
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server.RunTicks(5);
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// Load & save the second map
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server.Post(() =>
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await server.WaitPost(() =>
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{
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server.RunTicks(5);
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var path = new ResPath(TestMap);
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Assert.That(mapLoader.TryLoadMap(path, out var map, out _), $"Failed to load test map {TestMap}");
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mapId2 = map!.Value.Comp.MapId;
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Assert.That(mapLoader.TrySaveMap(mapId2, fileB));
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});
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await server.WaitIdleAsync();
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await using (var stream = userData.Open(fileB, FileMode.Open))
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using (var reader = new StreamReader(stream))
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{
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@ -237,8 +248,12 @@ namespace Content.IntegrationTests.Tests
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Assert.That(yamlA, Is.EqualTo(yamlB));
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testSystem.Enabled = false;
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await server.WaitPost(() => mapSys.DeleteMap(mapId1));
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await server.WaitPost(() => mapSys.DeleteMap(mapId2));
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await server.WaitPost(() =>
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{
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mapSys.DeleteMap(mapId1);
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mapSys.DeleteMap(mapId2);
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});
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Assert.That(SEntMan.EntityCount.Equals(0), "Lingering entities at the end of LoadTickLoadBagel");
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}
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/// <summary>
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@ -18,6 +18,8 @@ public sealed class StackTest : GameTest
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[Description("Tests for SharedStackSystem.SetCount.")]
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public async Task SetTest()
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{
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Assume.That(SEntMan.EntityCount, Is.Zero, "Lingering entities at the start of the test.");
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var stack = await Spawn(StackEnt1);
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// Raising the count
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@ -33,7 +35,7 @@ public sealed class StackTest : GameTest
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Assert.That(_sStackSystem.GetCount(stack), Is.EqualTo(30));
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// Setting to 0 deletes the stack
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await Server.WaitPost(() => _sStackSystem.SetCount((stack, null), 0));
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Server.Post(() => _sStackSystem.SetCount((stack, null), 0));
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await Server.WaitRunTicks(1);
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Assert.That(SEntMan.EntityCount, Is.Zero);
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}
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@ -42,6 +44,8 @@ public sealed class StackTest : GameTest
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[Description("Tests that SharedStackSystem.MergeStacks functions as expected with small numbers.")]
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public async Task MergeTest()
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{
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Assume.That(SEntMan.EntityCount, Is.Zero, "Lingering entities at the start of the test.");
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var stacks = new HashSet<EntityUid>();
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await Server.WaitPost(() =>
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@ -53,10 +57,10 @@ public sealed class StackTest : GameTest
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];
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_sStackSystem.MergeStacks(ref stacks);
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});
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// Wait for the queue deletion of the empty stacks
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await Server.WaitRunTicks(1);
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// Need to wait for the queue deletion of the empty stacks
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Server.RunTicks(1);
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});
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using (Assert.EnterMultipleScope())
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{
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@ -74,6 +78,8 @@ public sealed class StackTest : GameTest
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[Description("Tests that SharedStackSystem.MergeStacks functions as expected with large numbers.")]
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public async Task MergeOverflowTest()
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{
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Assume.That(SEntMan.EntityCount, Is.Zero, "Lingering entities at the start of the test.");
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var stacks = new HashSet<EntityUid>();
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await Server.WaitPost(() =>
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@ -86,10 +92,10 @@ public sealed class StackTest : GameTest
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];
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_sStackSystem.MergeStacks(ref stacks);
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});
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// Wait for the queue deletion of the empty stacks
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await Server.WaitRunTicks(1);
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// Wait for the queue deletion of the empty stacks
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Server.RunTicks(1);
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});
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var count = 0;
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await Server.WaitPost(() =>
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@ -113,20 +119,25 @@ public sealed class StackTest : GameTest
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}
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[Test]
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[Description("Test for SharedStackSystem.TryMergeToContacts .")]
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[Description("Test for SharedStackSystem.TryMergeToContacts.")]
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public async Task MergeContactsTest()
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{
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var map = await Pair.CreateTestMap();
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await Server.WaitIdleAsync();
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// Spawn two stacks at the same position so they're contacting
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var donor = await SpawnAtPosition(StackEnt1, map.GridCoords);
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var receiver = await SpawnAtPosition(StackEnt1, map.GridCoords);
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EntityUid donor = EntityUid.Invalid;
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EntityUid receiver = EntityUid.Invalid;
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await Server.WaitPost(() => _sStackSystem.TryMergeToContacts(donor));
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await Server.WaitPost(() =>
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{
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donor = SSpawnAtPosition(StackEnt1, map.GridCoords);
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receiver = SSpawnAtPosition(StackEnt1, map.GridCoords);
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// Wait for queue deletion
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await Server.WaitRunTicks(1);
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_sStackSystem.TryMergeToContacts(donor);
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// Wait for queue deletion
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Server.RunTicks(1);
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});
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using (Assert.EnterMultipleScope())
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{
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@ -137,9 +148,11 @@ public sealed class StackTest : GameTest
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}
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// Now test for when there's more count than the receiver can hold
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donor = await SpawnAtPosition(StackEnt30, map.GridCoords);
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await Server.WaitPost(() => _sStackSystem.TryMergeToContacts(donor));
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await Server.WaitPost(() =>
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{
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donor = SSpawnAtPosition(StackEnt30, map.GridCoords);
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_sStackSystem.TryMergeToContacts(donor);
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});
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using (Assert.EnterMultipleScope())
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{
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