diff --git a/Content.Server/Body/Systems/RespiratorSystem.cs b/Content.Server/Body/Systems/RespiratorSystem.cs index 446ed753c9..e058d63293 100644 --- a/Content.Server/Body/Systems/RespiratorSystem.cs +++ b/Content.Server/Body/Systems/RespiratorSystem.cs @@ -228,7 +228,7 @@ public sealed class RespiratorSystem : EntitySystem /// Returns true only if the gas mixture is not toxic, and it wouldn't suffocate. public bool CanMetabolizeInhaledAir(Entity ent, GasMixture gas) { - if (!Resolve(ent, ref ent.Comp)) + if (!Resolve(ent, ref ent.Comp, false))//Corvax-IPC return false; var ev = new CanMetabolizeGasEvent(gas); diff --git a/Resources/Prototypes/Corvax/Body/Species/ipc.yml b/Resources/Prototypes/Corvax/Body/Species/ipc.yml index 238399f334..d1b0dd22e6 100644 --- a/Resources/Prototypes/Corvax/Body/Species/ipc.yml +++ b/Resources/Prototypes/Corvax/Body/Species/ipc.yml @@ -342,3 +342,4 @@ components: - type: Sprite sprite: Objects/Misc/proximity_sensor.rsi + state: icon