diff --git a/Content.Server/Body/Systems/RespiratorSystem.cs b/Content.Server/Body/Systems/RespiratorSystem.cs
index 446ed753c9..e058d63293 100644
--- a/Content.Server/Body/Systems/RespiratorSystem.cs
+++ b/Content.Server/Body/Systems/RespiratorSystem.cs
@@ -228,7 +228,7 @@ public sealed class RespiratorSystem : EntitySystem
/// Returns true only if the gas mixture is not toxic, and it wouldn't suffocate.
public bool CanMetabolizeInhaledAir(Entity ent, GasMixture gas)
{
- if (!Resolve(ent, ref ent.Comp))
+ if (!Resolve(ent, ref ent.Comp, false))//Corvax-IPC
return false;
var ev = new CanMetabolizeGasEvent(gas);
diff --git a/Resources/Prototypes/Corvax/Body/Species/ipc.yml b/Resources/Prototypes/Corvax/Body/Species/ipc.yml
index 238399f334..d1b0dd22e6 100644
--- a/Resources/Prototypes/Corvax/Body/Species/ipc.yml
+++ b/Resources/Prototypes/Corvax/Body/Species/ipc.yml
@@ -342,3 +342,4 @@
components:
- type: Sprite
sprite: Objects/Misc/proximity_sensor.rsi
+ state: icon