Morbo
11c5ecf880
Move Icarus to dir & use timing instead of accum
2023-01-08 00:28:16 +03:00
Morbo
eba81123e7
Squashed commit of Icarus
...
commit e3784bc237
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 11 16:41:35 2022 +0300
Complete spawn beam command
commit acc2fd5a55
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 11 02:15:30 2022 +0300
Start creating spawn beam command
commit 179116cc22
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jul 10 01:41:20 2022 +0300
Update UI button & add timer and cooldown
commit d07d294b91
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jul 9 22:32:46 2022 +0300
Remove fire verb from terminal
commit f6e950cbf7
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jul 9 22:32:09 2022 +0300
Update locale keys
commit 4410380abc
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jul 9 22:30:05 2022 +0300
Fix locale
commit ddd080f5f8
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jul 9 22:29:10 2022 +0300
Add simple terminal UI for firing
commit 925ec94daf
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jul 9 18:03:32 2022 +0300
Dont call Ignite with visual update at every tick
commit 9e868145ff
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jul 9 17:55:31 2022 +0300
Correct beam spawning directed in center of station
commit 1e9966e946
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jul 8 20:57:19 2022 +0300
Start work on beam spawn & launch direction
commit a3dab14c6c
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jul 8 13:48:02 2022 +0300
Rename stuff & add move separate launch method
commit 586cf26f0f
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jul 8 05:16:36 2022 +0300
Add arson radius for beam
commit 9b76fc7d74
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jul 8 03:02:12 2022 +0300
Use AllMask for fixture beam
commit 24b3223403
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jul 8 02:55:35 2022 +0300
Use ambient component for loop sound
commit a477e2f64f
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jul 8 02:54:57 2022 +0300
Combine sun ray sprites in one
commit dc2f707f12
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Wed Jul 6 04:09:42 2022 +0300
Add states & preparing phase
commit 888f5714dc
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Wed Jul 6 00:35:05 2022 +0300
Tweak beam component
commit 4793eaa494
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Wed Jul 6 00:34:35 2022 +0300
Copy singularity destroy logic to beam
commit 9f0a8ca631
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 4 17:37:49 2022 +0300
Fix terminal parent
commit bdc027444f
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 4 17:37:34 2022 +0300
No rotation for beam
commit 54834dbb07
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 4 17:18:21 2022 +0300
Remove IcarusBeam comments
commit 8941193a0f
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 4 17:16:03 2022 +0300
Terminal spawn IcarusBeam
commit 993b4315bb
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 4 17:12:58 2022 +0300
Revert "Concatenate images to one"
This reverts commit acfe951a0c .
commit c3d4e811db
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Mon Jul 4 17:12:49 2022 +0300
Add loop sound & destroying all
commit acfe951a0c
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jul 3 16:47:21 2022 +0300
Concatenate images to one
commit c0794feada
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jul 3 16:40:03 2022 +0300
Basic Icarus beam
commit f6598c255b
Merge: f570a9de6c c3a759f848
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Wed Jun 29 16:50:41 2022 +0300
Merge branch 'master' into icarus
commit f570a9de6c
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jun 26 16:52:33 2022 +0300
Basic fire system
commit 4591833d81
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jun 26 07:16:52 2022 +0300
Add announcements & activation verb
commit a99c5c3488
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jun 26 06:39:24 2022 +0300
Move system to server and add basic fire logic
commit 6df2a1a571
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jun 26 04:39:30 2022 +0300
Use ItemSlots component for simplicity
commit ab44d02630
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sun Jun 26 03:35:02 2022 +0300
Add basic key insert to slot
commit dafe921ac4
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Sat Jun 25 17:11:41 2022 +0300
Add sounds
commit 445a0d544f
Merge: 9864bae192 937ee3da02
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jun 24 06:33:45 2022 +0300
Merge branch 'master' into icarus
commit 9864bae192
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jun 24 04:33:24 2022 +0300
Add basic server icarus components
commit 184bd103b0
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jun 24 03:39:24 2022 +0300
Add to machine meta
commit a88eb38484
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jun 24 03:39:13 2022 +0300
Update terminal sprites
commit d88fe1c1c4
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Fri Jun 24 03:28:55 2022 +0300
Add computer goldeneye sprites to machines
commit 81fb2c02a2
Author: Arthur <14136326+Morb0@users.noreply.github.com>
Date: Thu Jun 23 16:04:49 2022 +0300
Add sprites
2023-01-07 17:27:46 +03:00
Morbo
b5a246e443
Merge remote-tracking branch 'upstream/master' into upstream-sync
2023-01-05 16:59:25 +03:00
metalgearsloth
3400af11cd
Add sprite fades for occluding sprites ( #13267 )
2023-01-05 16:45:23 +11:00
Leon Friedrich
bf2ae6294d
Make clickmap lookups use the sprite tree ( #13275 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-01-05 16:29:27 +11:00
deathride58
c7165a6388
Fixes mass scanner UIs being smol by default by defining a setsize ( #13327 )
2023-01-04 15:34:08 -08:00
Kara
07360a4c95
EmitSound prediction (#13282 )
2023-01-05 05:56:35 +11:00
Morbo
4dec9dfbaa
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Prototypes/Recipes/Lathes/medical.yml
# Resources/Prototypes/Recipes/Lathes/sheet.yml
2023-01-03 15:21:22 +03:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
Kara
9c844c8aed
Relax water vapor threshold ( #13280 )
2023-01-01 21:05:37 -08:00
Leon Friedrich
b33d1f003b
Add RGB staff ( #13125 )
2023-01-01 16:01:40 -08:00
Nemanja
69971272e6
lathe recipes no longer specify textures ( #12944 )
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Co-authored-by: Moony <moony@hellomouse.net>
2023-01-01 15:56:03 -08:00
Nemanja
06a80422b5
machine frame tweaks ( #13248 )
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Closes https://github.com/space-wizards/space-station-14/issues/11547
Closes https://github.com/space-wizards/space-station-14/issues/11549
2022-12-31 22:06:31 -08:00
metalgearsloth
ed4a22510a
Popup occlusion ( #13255 )
2022-12-31 21:47:52 -08:00
Leon Friedrich
ccac9efc26
Fix two small ambient sound bugs. ( #13249 )
2023-01-01 11:40:22 +11:00
Morbo
88d2445740
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Prototypes/Maps/origin.yml
2023-01-01 01:21:40 +03:00
Leon Friedrich
2f4e90a3e0
Fix popup bugs ( #13233 )
2022-12-31 10:46:04 +11:00
deathride58
89ea6eda3e
Allows mass scanners and shuttle console radars to resize gracefully ( #13241 )
2022-12-31 10:45:13 +11:00
Nemanja
5d17575331
puddle visual tweaks ( #13181 )
2022-12-31 04:45:04 +11:00
Leon Friedrich
ae58bb1f1b
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
metalgearsloth
a2ab759583
Fix build ( #13187 )
2022-12-26 11:12:16 +11:00
Nemanja
4eee1ee9b2
clean up infinite researchsystem shitcode ( #13136 )
...
* clean up infinite researchsystem shitcode
* fml some more shit
* make syncing work logically
* naming naming naming
2022-12-25 15:22:23 -06:00
Morbo
13d74575f3
Merge remote-tracking branch 'upstream/master' into upstream-sync
2022-12-25 20:25:04 +03:00
Francesco
d47e001b18
feat: Medbay cryo pods ( #11349 )
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Fixes https://github.com/space-wizards/space-station-14/issues/11245
2022-12-25 22:35:51 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
metalgearsloth
455939afc1
Call reload protoypes on admin changes ( #13160 )
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* Call reload protoypes on admin changes
Fixes NPCs not working after engine change.
* Also chems
* other fixes
2022-12-24 15:31:11 -06:00
metalgearsloth
a5f17a590f
Fix tethergun ( #13163 )
2022-12-24 15:24:43 -06:00
metalgearsloth
f38f9499f3
Use UI scaling for popup overlay ( #13169 )
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* Use UI scaling for popup overlay
* oop
2022-12-24 15:07:00 -06:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Vordenburg
92f806439e
Order decals in the placer window for mappers. ( #13153 )
2022-12-23 13:51:19 -06:00
Morb
af45fa7478
Simple loadout ( #668 )
2022-12-23 09:17:34 -08:00
Morbo
bdd758ea49
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/Entry/EntryPoint.cs
# Resources/Prototypes/Roles/Jobs/Civilian/librarian.yml
# Resources/Textures/Structures/Machines/microwave.rsi/meta.json
# Resources/Textures/Structures/Machines/microwave.rsi/mw1.png
# Resources/Textures/Structures/Wallmounts/air_monitors.rsi/meta.json
2022-12-21 20:29:22 +03:00
Nemanja
050e157005
Technology Disks ( #13077 )
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* clean up a bunch of R&D code
* don't store components
* brug
* speedrun some sloth review
* technology disks
* expand functionality, begin work on printer
* disk printer ui
* file
* fix the rebase
* disk console is finito
* Update DiskConsoleSystem.cs
2022-12-20 16:39:57 -06:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Pieter-Jan Briers
584921b423
Move NetBufferSize override hack to integration tests specifically ( #12795 )
2022-12-20 14:25:03 -08:00
AJCM-git
c7ec03d2fb
TryGetData() Generics support content changes ( #13053 )
2022-12-20 14:24:55 -08:00
AJCM-git
38a31db13f
Fix bed strapping flip flop ( #13094 )
2022-12-20 14:24:50 -08:00
Morbo
fe8871f280
Merge remote-tracking branch 'upstream/master' into upstream-sync
2022-12-20 15:15:04 +03:00
DrSmugleaf
cd803a82bd
Update projects to C# 11 ( #13111 )
2022-12-20 22:33:57 +11:00
Morbo
6343d1e1f8
Merge remote-tracking branch 'upstream/master' into master-syndie
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# Conflicts:
# Content.Server/Chat/Managers/ChatManager.cs
# Resources/Textures/Clothing/Uniforms/Jumpsuit/rainbow.rsi/meta.json
2022-12-20 14:15:13 +03:00
Morb
9e82f002b8
Merge multiple changelog files ( #656 )
2022-12-20 02:54:11 -08:00
Nemanja
168bad2ef2
multi-handed item component ( #12523 )
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* multi-handed item component
* pretty fucking obvious missed portion of this
* holy shit was i on crack wtf was that code
* DEWIT RIGHT
2022-12-19 22:07:23 -06:00
eoineoineoin
f08b1be48c
Add label to lathe UI (and friends) to show when no materials are loaded ( #12893 )
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Also, don't list materials which have previously been loaded and
completely consumed.
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-12-19 21:54:42 -06:00
Alex Evgrashin
6293c6f359
Uplink catalog localization ( #12931 )
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* Add loc support
* New icons and translated weapon
* Explosives
* Finished ammo
* Utils
* Fixes
* Implants and bundles
* Removed sink from surplus
* Tools
* Start working on armor
* Finished armor
* Misc
* Finished uplink
2022-12-19 21:52:59 -06:00
Chief-Engineer
5ece9bd9e8
Modify admin chat ( #13050 )
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* split admin chat into new channel
* add ability to play audio when a chat message is received and add audio to admin chat
* give client control of AdminChat sound and volume + suppress sound for senders
2022-12-19 21:39:01 -06:00
TemporalOroboros
9a72b05a50
Splits the singularity into its component parts + ECS singularity + Support for singularities in containers. ( #12132 )
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* InitialCommit (Broken)
* Fixes compile errors
* PR comments. More doc comments. Fixes
* Makes a singularity/event horizon without radiation/physics a valid state to be in
* VV 'fake' setters, fixes the visualizer, fixes the singularity trying to eat itself instead of nearby things.
* Removes unused dependency from Content.Client.GravityWellSystem
* Testing containment and fake VV setters for SingularityGeneratorComponent
* Fixes gravity wells (broken due to LookupFlags.None). Adds recursive Event Horizon consumption
* Fix merge skew
* Fixes for the master merge
* Fix engine commit
* Dirty is obsolete
* Switch over dirty
* Fix requested changes
* ambiant -> ambient
* Moves EventHorionComponent to Shared
* Proper container handling
* Fixes master merge. Fixes post insertion assertions for singularities. Extends proper container handling to gravity wells and the distortion shader.
* Better support for admemes throwing singularities.
* Moves update timing from accumulators to target times
* Update doc comments
2022-12-19 20:47:15 -06:00
Willhelm53
a1dcc500a8
Puddle Visuals: ECS/Refactor and fixes ( #11941 )
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* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!)
* YEET
* No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes.
* tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI
* Comments cleanup and removed IsSlippery. To re-add soon for this PR.
* test
* We don't actually use this PuddleGeneric anywhere
* cheeky
* Uncheeky, and tweaks based on #8203
* Recheeky
* A small price to pay for `checks passed`
* Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way
* Undo Slippery Checks
* Begin smoothing. Need to fix the animation-not-playing bug again
* Cleanup
* animation bugfix
* IgnoredComponents tests fix
2022-12-19 20:40:53 -06:00
Morbo
3f14ebc180
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Shared/CCVar/CCVars.cs
2022-12-19 11:00:05 +03:00
metalgearsloth
ab68d300f7
Multi-viewport popups ( #11591 )
2022-12-19 13:39:35 +11:00
Pieter-Jan Briers
4bfc644a03
Fix stack overflow in FlashOverlay dispose. ( #13082 )
2022-12-19 13:06:16 +11:00