Commit graph

15 commits

Author SHA1 Message Date
metalgearsloth
b822e090ef
Update postshaders for multi-shader support (#44735) 2026-08-01 17:05:21 +10:00
Winkarst-cpu
1c219f783f
Refactor interaction outline (#44973) 2026-08-01 15:22:19 +10:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
Tayrtahn
9186b65b14
Validate ShaderPrototype IDs (#38728)
* Convert all shader prototype string literals to protoids in overlays

* Convert more shader prototype literal strings to protoids

* Convert ValidatePrototypeId to ProtoId

* Later
2025-07-03 18:11:31 -07:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Vordenburg
7582474f1a
Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
Leon Friedrich
21fca0f6e3
Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Vera Aguilera Puerto
680ad72939 And a bunch more. 2021-12-08 12:19:45 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00