Whatstone
26a92f4180
Cleanup: Resolve GetAnchoredEntitiesEnumerator, Get*TilesEnumerator warnings ( #45234 )
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* Resolve GetLocalTilesEnumerator etc. warnings
* forgot you
* technically correct
* dangit
2026-08-17 01:34:10 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility ( #43863 )
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* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
2026-05-09 03:29:58 +00:00
Pieter-Jan Briers
af4ff4e9de
Update content to remove redundant Robust math types ( #38930 )
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Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
2025-07-22 12:29:17 +02:00
metalgearsloth
83aaa73f0e
Fix docks clipping on shuttle nav ( #36348 )
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* Fix docks clipping on shuttle nav
UI scale casualty.
* review
2025-04-13 16:29:05 +10:00
eoineoineoin
bdf4a46edf
Minor improvements & fixes to Shuttle Console UI ( #31623 )
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* Fix grids and docks being culled from display prematurely
* Fix inconsistent disabling of "Undock" buttons
* Add a radar icon to indicate where the controlling console is
* Tidy up math
Remove lots of sketchy transforms-of-transforms, which should have been
as single matrix multiply. Assign proper names to matrices. Remove some
redundant calculations.
* Feedback
2024-11-23 17:55:09 +11:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
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Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
exincore
7ffa74abd0
fix(ui): Fix shuttle control radius marking text vertical spacing ( #27695 )
2024-05-06 13:52:35 +10:00
Jake Huxell
59e46aab93
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
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* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50
* final toCoords Removed
* Remove all unused variables and dead code paths
* remove always true variable, should be a cvar or something instead
* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
metalgearsloth
000a259563
FTL UIScale fixes ( #26305 )
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- Fix text drawing being offset.
- Fix beacon snapping and distance check.
- Fix DrawData being offset.
- Fix bounds check for map objects not using PixelSize.
2024-03-22 12:57:49 +11:00
metalgearsloth
c5486873db
Shuttle console + FTL rework ( #24430 )
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
2024-03-03 18:39:19 +11:00