Whatstone
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a023e5784c
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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Rouden
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cc2c14f8e4
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Device Network refactor part 1: API improvements (#44346)
* Refactor DeviceNetwork
* Singleton
* NetworkPayloads refactor
* Reorganize DeviceNetworkSystem
* Surveillance cameras
* Fix code
* Fix build
* Fix test fail by rewriting entire singleton logic
* Properly predict examine
* Update DeviceNetworkSystem.API.cs
* Update EntityTest.cs
* Update DeviceNetworkSystem.cs
* Alright I'll do this expensive check fine
* Fix disposals debug assert
* Implement device network static events support
* Use frozen dictionaries for performance
* Update SharedDeviceNetworkSystem.Payloads.cs
* Parallel payload handling support
* Fix some spagetti-code
* Optimize NetworkPayload cancellation
* Parallel payloads are now cancellable
* Fix screens
* Fix robotics console
* Allow new methods for shared
* Mail fix
* Turret fix
* Fix network system method usage + signal and borg fix
* finally fix atmos devices OH MY GOOOD
* Remove stupid parallelism from fax
* Fix surveiollance cameras
* Working on a single thing for 2 days straight award
* Fix the test?
* Update units.yml
* Add IDevice interface because why not
* Add more device network suffixes
* Fix camera router failing test
* yaml linter peak
* Improve docs for DeviceNetworkHandlers
* fix build
* Update CartridgeLoaderSystem.Relay.cs
* Remove parallel system and EntitySystem post init
* Add more docs and also events
* Remove unnecessary caching
* Update DevicePayloadComponentSystem.cs
* Back to entity events
* Implement DeviceData
* Remove serializable from payloads
* Update DeviceData.cs
* Add a prototype for a singleton
* Fix tests
* Fix air alarms
* Update DeviceNetworkSystem.cs
* Fix cameras
* Make camera router event-less
* Fix atmos sync payloads, add more docs
* Remove singleton + instant packets
* oops remove public access
* Fix tests?
* Why the hell overload effect makes puddle sparks
* Apparently it was redundant
* Update gates.yml
* Finish documentation
* Review
* Mark relay properties as obsolete
* Struct payloads support (#blazinglyfastmemorysafe)
* Update DeviceNetworkTest.cs
* Make device structs stuff better
* Move address prefix to DeviceNetworkComponent
* Locale fixes
* Fix tests
* Doesn't know boolean logic award
* Update AtmosAlarmableSystem.cs
* Fix address predicted examine
* Partial fix to air alarmables
* Fix deployable turrets UI
* Fix firelocks, maybe
* Apparently Activatable UI was enough lol
* Fix surveillance cameras
* Rename `QueuePacket` into `SendPacket`
* Simplify DeviceData as much as possible
* Update DeviceData.cs
* Update FaxMachineComponent.cs
* Remove DeviceData because its stupid
* Update ScreenSystem.cs
* Fix build (camera map broken still)
* Fix map
* fix usings
* Review changes
* Build fix
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2026-08-31 19:42:56 +00:00 |
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deltanedas
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cf7fde3d62
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Big prototype and datafield cleanup (#45202)
* giant protoid cleanup
* yml changes
* !
---------
Co-authored-by: deltanedas <@deltanedas:goida.zip>
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2026-08-12 02:07:22 +00:00 |
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slarticodefast
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aa24066450
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move DeviceLinking events to shared (#36307)
move events
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2025-04-05 14:20:14 +02:00 |
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DrSmugleaf
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a88e747a0b
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Julian Giebel
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49cb9d0e1e
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Prevent infinite loops in device linking (#16856)
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2023-05-29 02:14:06 +10:00 |
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