* fix vent critters spawning off station
* I polish the code
* add utility to get entities ONLY on the station. use in vent critters rule.
* fix station events affecting outside grids
* better argument names for GetEntitiesWithComponentOnStation
* BreakerFlipRule
* \n
* fix doc in GetEntitiesWithComponentOnStation
* keep the comments
* remove BreakerFlipRuleComponent Blacklist
* minor cleanup
* review
* format
---------
Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
* Scope creep my ass
* why was this shit not pushed????
* gone...
* fix that
* review plus buildd
* asfsafsafsafsafas
* grug
* burber
* I'll fix this later
* shrimply die
* also this
* it's snerf or snuthin
* assaads
* round snend
* aaaa
* fix this shit for real
* actually, don't start GameRules until MapInit now that I think aboot it.
* forgot u
* don't actually need this part nullable
* Deffer comp removal
* one liner
* do that too
* chungus
* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)
* deferred removal :V
* aaaaaaaaaaaaaaa
* whhop
* Whoop
* better
* landmine that I placed for myself then forgot about lmao
* cleanup
* FUCKING `!`
* gotovo
* amogus
* please don't check by metadata I beg
* waawsasfdfsasfa
* sfafsasfafsas
* fdsaasffsasfa
* code
* fix
* fasasffasfasfsad
* chungaas
* I may be stupid
* gra
* graaaaaaaaaaaaaaaaa
* comment
* gra
* clearing is not predicted and would require major refactors, so don't cache on client.
* lame shit :P
* last holes
* nukeopsfsafsasafsfafsa
* why was that shit public bruh
* bubrbgwahrghfaka
* dynamic
* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00
Renamed from Content.Server/Station/Systems/StationSystem.cs (Browse further)