Commit graph

22 commits

Author SHA1 Message Date
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Fildrance
8bf0961e5a
Feature/refactor xenoarch trigger to be entity table ed (#45608)
* refactor: rough strokes for initial implementation

* refactor: fix ada remarks

* refactor: fix XenoArtifactNodeParser not displaying trigger and effect properly in autocompletion

* refactor: more changes for IsNotRepeatingCondition

* refactor: update triggers declarations

* refactor: remove IsNotRepeatingCondition - duplicate

* refactor: fixup after merge with master

* refactor: properly handle creation of improper trigger set, all selectors gt ToString override!

* refactor: fix missing weight for some triggers, XenoArtifactCommand.UnlockAllNodes now accepts multiple entries

* refactor: fix trigger hints loc being name explicitly and failing tests

* yaml changes

* rename

* refactor: fix xml-doc copy-paste for XenoArtifactTriggerParser

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-08-31 20:58:52 +00:00
Fildrance
bb5f8d696a
Additional console commands for debugging Xeno Artifact (#41455)
* feat: xeno artifact debug commands

* refactor:  minor renaming + whitespaces

* refactor: do not allocate unless needed

* refactor: rename common xeno-artifact commands localization string

* refactor: extract reusable parts of code, change command to work with EntityUid and not with NetEntity

* refactor: renaming

* refactor: make all commands toolshed

* refactor: localization fix, command naming reverted to camelCase, xml-doc for new commands

* refactor: make toolshed tuple actually work

* refactor: remove unused code

* refactor: cache for EffectPrototypes

* refactor: fix unlcokNode command, remove engine copy-paste for TryParseEntity

* refactor: fix localization for toolshed

* refactor: remove unused dependency

* refactor: caching systems for XenoArtifactCommand where possible, comments clarification, whitespacing

* refactor: added readonly to SharedXenoArtifactSystem.EffectPrototypeIds

* refactor: use component to detect which proto is xenoarch effect

* refactor: fix missing partial for XenoArtifactCommand

* refactor: fix readonly on dependencies for XenoArtifactCommand

* refactor: fix missing partial for nested XenoArtifact related parsers

* refactor: cleanup after merge

* refactor: remove obsolete IPrototype.HasComponent call and unused using

* refactor: change xenoarch commands to lowercase (as convention dictates)

* refactor: XenoArtifactNodeParser and XenoArtifactTypeParser are now CustomCompletionParser (removed duplicate code)

* refactor: XenoArtifactNodeParser is now CustomCompletionParser, moved custom parsers to shared/toolshed/parsers

* refactor: todo for ent proto caching, moved XenoArtifactCommand to toolshed namespace

* refactor: fix xenoartifact:totalresearch command

* refactor: remove system caching, clean whitespaces

* fix: fix localization for xenoarch commands

* refactor: moved StatusEffectCompletionParser to shared, added same todo remark for cache of status effect entity prototypes.

* refactor: use proxy methods in command and  _entityManager.System in all parsers

* refactor: mved commands and parsers into respective folders

* refactor: access restriction for cached EntityPrototypeIds

* refactor: todo link to issue, fixed DI in StatusEffectCompletionParser

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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2026-07-31 17:48:45 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
Princess Cheeseballs
c0c909f456
Fix the Paradox Clone slowness bug. (#43528)
* fix slow clones

* actually I like this better.

* sasadaasdsa

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-12 19:00:19 +00:00
neomoth
1918f8e8ea
Small tippy fix + msg toolshed additions (#43082)
* why is this not how it worked already fml

* better tippy checking
2026-03-06 16:04:55 +00:00
Centronias
d448f0454e
Make StatusEffectsSystem's cache an instance field (#42762)
make statuseffectsystem's cache not static
2026-02-03 05:38:26 +00:00
pathetic meowmeow
8cf744ec55
Visual nubody (humanoid appearance refactor) (#42476)
* initial visual nubody

* oops overlay

* im so pheeming rn

* conversion...

* tests

* comeback of the underwear

* oops eyes

* blabbl

* zeds

* yaml linted

* search and visible count constraints

* reordering

* preserve previously selected markings colors

* fix test

* some ui niceties

* ordering

* make DB changes backwards-compatible/downgrade-friendly

* fix things again

* fix migration

* vulpkanin markings limit increase

* wrapping

* code cleanup and more code cleanup and more code cleanup and more code cleanup and

* fix slop ports

* better sampling API

* make filter work + use the method i made for its intended purpose

* fix test fails real quick

* magic mirror cleanup, remove TODO

* don't 0-init the organ profile data

* remove deltastates

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-20 07:07:53 +00:00
ScarKy0
122feda215
Msg Toolshed Command (#41936)
* init

* subfolder

* note
2026-01-05 21:00:15 +00:00
Princess Cheeseballs
0b1e8a4bbc
Status Effects Toolshed (#41670)
* toolshed :)

* Yeah they call me the gamer

* Fix test fails

* refactor: extract method ZeroAsNull

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-12-30 21:41:57 +00:00
ScarKy0
5748118188
Clone toolshed commands (#41261)
* init

* fuck this file its such a mess why wont anyone sort this holy shit

* review
2025-11-03 13:05:56 +00:00
slarticodefast
fdf39dbffb
add scale:multiplyvector toolshed command (#39424) 2025-08-06 19:23:05 +02:00
slarticodefast
71f21d96f7
Move scale command to content and turn it into a toolshed command (#39349)
* scale command

* fix namespaces
2025-08-06 14:33:21 +02:00
Perry Fraser
7c7aeffde2
Make RunVerbAs take and return EntityUids (#38155)
fix: make RunVerbAs take and return EntityUids
2025-07-14 08:45:13 -07:00
Simon
489876af8b
Change visualize command perms to VarEdit instead of Admin (#35221)
People with VarEdit can use VV but can't use visualize, makes no sense. 

Has headmin approval here: https://canary.discord.com/channels/310555209753690112/1193403928096821358/1340756276371787827
2025-02-16 20:06:53 +01:00
Leon Friedrich
06e2bba8ab
Toolshed refactor (#33598)
* Content changes for engine toolshed PR

* add contains command

* more permissive commands
2024-12-21 17:45:48 +11:00
Nemanja
68992735d8
Clean up command perms (#28451)
* Change BanExemption command to AdminFlags.Ban permissions

* Change LOOC to check for Moderator permission

* Change ListVerbs from Admin to Debug AdminFlags

* Change RunVerbAs from Admin to Fun AdminFlags

* More permission changes

* Change GhostKick to Moderator perm

* Clean up command perms

* fuck

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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-06-01 01:14:43 -07:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
metalgearsloth
5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Moony
3d3c9e3348
Toolshed part 2 (#18997)
* fixe

* Save work.

* Rune-aware parser.

* oogh

* pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests

* Publicizes a lot of common generic commands, so custom toolshed envs can include them.

* i think i might implode

* Tests.

* a

* b

* awa

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-23 16:03:41 -05:00