Commit graph

4 commits

Author SHA1 Message Date
metalgearsloth
e1d5c3dd9c
Make GetEyeOffsetRelayedEvent a struct (#45090)
* Make GetEyeOffsetRelayedEvent a struct

ContentEyeSystem probably shouldn't raise a relay event every single frame but this at least makes it faster, shouldn't be a BC for anything unless a fork modified it.

* review
2026-08-06 14:42:04 +00:00
Łukasz Mędrek
1ba0191808
fix: EyeOffset when eyes are closed (#38534)
* fix: EyeOffset when eyes are closed

* fix: Relay only blocked on eyes closed action

* cleanup: whitespace

* fix: missing cancel on PVS, dependencies

* remove: namespace import

* change: apply from review

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-06-25 22:22:05 +02:00
SlamBamActionman
5c782d3028
Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
DrSmugleaf
c6d718d126
Fix camera recoil system overriding all other eye offsets (#29146) 2024-07-02 19:51:16 -07:00