* Resolve obsolete TransformComponent warnings
* all gas no lerp, a few unused imports
* Resolve TransformSystem via IEntityManager.System
* Revert to set anchored in ConstructionSystem.Graph
* pragma, no FIXME, redundant TransformSystems
* Remove unused variable
* Address sloth's suggestions
* oneliner rotation assignment
* Use spawn commands with rotation
* yet more spawnattachedto changes & cleanup
* Remove unused transform import
* more transform system cleanup, dump restock warn
* Holosigns now spawn facing player direction
* Holosigns face south
* Snap holosign to grid and attach to clicked entity
* Back to setting local rotation to zero
* No need to snap to grid
* rifts
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu>