AndrewFenriz
d2472f82ed
Hand blocker for vehicles (and mechs) ( #45045 )
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* add BlockHands
* and mechs
* move to another place
* small fix
* TrySpawnUnremoveableVirtualItemInHand
* upd
* fix docs
* VehicleHandBlockerComponent
2026-07-31 17:48:40 +00:00
Whatstone
a88d2c5164
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared ( #44685 )
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* PopupClient to PopupEntity/Coordinates
* PopupPredictedX to PopupEntity/Cursor/Coordinates
* The rest of the damn owl
* nullability fixes
* Buckle cleanup
* cleanup, address PR comments
* ExecutionSystem: one popup method
* correct my filthy lies
* Apply most of ajcm's suggestions
* return user to SharedItemRecallSystem.cs
* Fix lingering Ensnarable broadcast popups
* targeted drain popups
* fix lingering untargeted Guardian popups
I read the comment on GuardianHostRecall. Oops.
* target stethoscope popups
* fix the PDA vibration popup
* Fix target for encryption key removal popup
* anomaly scanner: args.User, not uid
* disposal unit comment, bcast pda vibration popup
2026-07-16 21:54:33 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility ( #43863 )
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* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
2026-05-09 03:29:58 +00:00
slarticodefast
69b3df03d8
Don't show item dropping popup when wielding. ( #40032 )
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silence
2025-09-03 13:09:40 +02:00
Tayrtahn
c565b44965
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
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* The easy ones
* For certain values of easy
* Easy test
* Hair
* Fix sandbox violations
* Sort usings
2025-07-07 21:57:05 +02:00
Nemanja
524725d378
HandsSystem Refactor ( #38438 )
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* checkpoint
* pt 2
* pt... i forgot
* pt 4
* patch
* More test fixes
* optimization!!!
* the REAL hand system
* fix RetractableItemActionSystem.cs oversight
* the review
* test
* remove test usage of body prototype
* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* hellcode
* hellcode 2
* Minor cleanup
* test
* Chasing the last of the bugs
* changes
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-06-25 15:13:03 +02:00
Tayrtahn
441083e906
Fix warning CS0414 instances ( #36832 )
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Fix warning cs0414 instances
2025-04-23 01:36:49 +02:00
metalgearsloth
64cd180556
Update submodule to 254.1.0 ( #36711 )
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* Update submodule to 254.1.0
* API update
2025-04-19 17:29:32 +10:00
metalgearsloth
4682149e74
Predict virtual hands and co ( #36617 )
...
These are the easy ones anything else gets slightly spicier.
2025-04-19 16:51:12 +10:00
themias
eb1f84600d
Pulled item interaction fix ( #34587 )
2025-02-11 14:29:37 +11:00
DrSmugleaf
7e3b9fb2fe
Allow a specific hand to be passed into TrySpawnVirtualItemInHand ( #31124 )
2024-08-18 20:42:22 -06:00
themias
a0052c5b09
Prevent virtual item storage and popups ( #30020 )
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* Prevent virtual item storage and popups
* fix typo
* add comment
2024-07-15 00:08:39 +10:00
Plykiya
6c1d1057d5
Replace DetachParentToNull() with DetachEntity() ( #29992 )
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DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 20:59:33 +10:00
themias
60ef7848fb
Fix wielding while pulling ( #29781 )
2024-07-07 13:49:55 +10:00
DrSmugleaf
3d41d5f2bc
Make wielding automatically drop the item on your other hand ( #27975 )
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* Make wielding automatically drop the item on your other hand
* Fix docs
* Remove redundant parameter
* Fix not deleting virtuals on fail
* Make count freeable hands method
* Add popup when dropping item
2024-05-18 18:35:46 -07:00
AJCM-git
108f001731
Virtual items cleanup ( #23912 )
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* Virtual items cleanup
* Detail
* Review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-14 21:18:47 +11:00