Commit graph

12 commits

Author SHA1 Message Date
AndrewFenriz
f327d7992e
Add generic container vehicle entry and exit handling (#45354)
* remove PilotSlot

* cleanup mechcomp

* move enter/eject to VehicleSystem

* ContainerVehicleEntryComponent

* move DragDrop to VehicleSystem.Entry

* and again

* move enter verb

* move exit...

* move to shared

* docs

* [Access(typeof(VehicleSystem))]

* Update Resources/Locale/en-US/mech/mech.ftl

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>

* move popups to component

* move all events to VehicleEvents

* no more UsedImplicitly

* fix proto :0

* fix EntryDeniedPopup

* update Entry and Operator

* entityquery

---------

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
2026-08-15 00:32:39 +00:00
AndrewFenriz
887835018c
Vehicle system: Mech & CardboardBox Integration (#43532)
* Part one of Vehicles

* Also we need this

* Part 1

* Part 1.1

* And we need this

* Part 2

* Part 2.1

* We REALLY need this

* Part 1 of integration

* Little fix

* Just fixes

* fixes (i'm tired)

* fix

* fix

* Apply suggestions from code review

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>

* update

* fixed

* just for cleaner diff

* just in case

* I think this might be cleaner

* fix

* fix

* upd

* upd

* fix update

* small fix

* upd

* fix test?

* fix?

* remove initialize

* move attack to vehicle

---------

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
2026-07-21 00:14:11 +00:00
LordEclipse
f3df6b85af
Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Leon Friedrich
684b334806
Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
brainfood1183
cd7d4be188
HAMTR mech (hamster mech) (needs review) (#16393)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-08 16:33:35 +10:00
deltanedas
dd4cf48c0a
mech tweaks (#15619) 2023-04-24 17:00:36 -04:00
DrSmugleaf
ec28358e06
Remove mech component references (#15246) 2023-04-09 15:20:55 -07:00
Nemanja
913e1ee676
Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00