Commit graph

90 commits

Author SHA1 Message Date
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Fildrance
1a5e9acb24
Extract notify on non-functioning from emitter (#45346)
* refactor: extracted notify-on-non-functioning feature from emitter component

* refactor: revert server side PowerStateSystem usage of SubscribeLocalEvent - it is not calling base Initialize, skip SetWorkingState raising event on init

* refactor: ensureAPC is now conditional for powerstate

* refactor: fix double notifiation on destruction and on un-powering for emitter

* refactor: added LocTurnedOff for NotifyOnNonFunctioningComponent, fix double alert on destruction, removed emitter-deconstructed-broadcast as it is unused (cannot deconstruct withou unanchor)

* refactor: modernize server PowerStateSystem subscription

* refactor: update and modernize PowerStatePrototypeTest

* refactor: give APE specific radio message upon unlocking

* refactor: extracted PowerStateSystem.SetPowerLoad to split init from triggering is-working change event

* Update Content.Server/Power/EntitySystems/PowerStateSystem.cs

---------

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2026-08-16 23:08:58 +00:00
deltanedas
cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

---------

Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00
Голубь
c86c92c5cf
update namespace for shared ghost folder (#45095)
a
2026-08-03 07:16:25 +00:00
Stanislav
b22d38f9c0
Yaml audio params are often ignored (#36259)
* Replace WithVolume() with AddVolume(),
Remove AudioHelpers.WithVariation(),
Use specifier options for audio params

* Undo switching to AudioParams.AddVariation()

* Replace AudioHelpers.WithVariation with AudioParams.AddVariation()

* Test AudioParams.AddVariation() and change input parameters to sound like previous AudioHelpers.WithVariation()

* Fix build error

* Fix build error v2

* Remove DoAfter

* fixes

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-07-25 16:16:23 +00:00
Whatstone
a88d2c5164
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
* PopupClient to PopupEntity/Coordinates

* PopupPredictedX to PopupEntity/Cursor/Coordinates

* The rest of the damn owl

* nullability fixes

* Buckle cleanup

* cleanup, address PR comments

* ExecutionSystem: one popup method

* correct my filthy lies

* Apply most of ajcm's suggestions

* return user to SharedItemRecallSystem.cs

* Fix lingering Ensnarable broadcast popups

* targeted drain popups

* fix lingering untargeted Guardian popups

I read the comment on GuardianHostRecall.  Oops.

* target stethoscope popups

* fix the PDA vibration popup

* Fix target for encryption key removal popup

* anomaly scanner: args.User, not uid

* disposal unit comment, bcast pda vibration popup
2026-07-16 21:54:33 +00:00
Whatstone
a8453723d8
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
* Remove Shared System IPrototypeManager instances

* Remove RecipeManager IPrototypeManager instance

* Fix ItemSystem IPrototypeManager refs, use TryComp

* SharedItemSystem changes, EntWhitelist CompName

* HasComponent->HasComp
2026-06-29 10:18:44 +00:00
metalgearsloth
0e52eacfd7
Fix event horizons using negative radius (#105)
Not even valid why is it NEGATIVE just use ZERO!
2026-06-19 13:32:15 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
Princess Cheeseballs
750d11262a fix a couple radiation system bugs as a treat 2026-04-06 22:14:37 -07:00
Crude Oil
2cbc8575f7
Fix missing word from emitter alerts (#43225)
* fix emitter yapping

* use actual locid objects
2026-03-14 17:32:16 +01:00
Super
993c316b6c
Emitters now give alerts if interfered with. (#39513)
* tesloose alert

* forgot to remove this when I removed naming the unlocker

* and these too...

* migrate to Entity<T> and clarify emitter lines

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-02-07 11:46:59 +00:00
Errant
d893cda971
Fix for Tesla Twins Miniboss (#41199)
* increase QA standards on the Tesla Generator production line

* comment

* Inert datafield and code

* I'm not even supposed to be here today
2025-10-31 20:23:28 +00:00
Kyle Tyo
d805704a1f
Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318)
* ididathing.exe

* commit

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-01 19:40:15 +02:00
DrSmugleaf
00826aaad6
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
* Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out

* Missed one

* Missed another

* Fix data field ids
2025-07-10 05:06:51 +02:00
Tayrtahn
75db49f9c0
Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Tayrtahn
b68c6b37ac
Remove excess SingularityLevelChangedEvent subscriptions (#38536)
* Remove excess SingularityLevelChangedEvent subscriptions

* RadiationSourceComponent too

* Cleanup commented out code
2025-06-23 22:41:41 +02:00
ScarKy0
253a9fbdf1
Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Saphire
44db676b24
Actually make the emagging popup work properly 2024-11-20 09:32:50 +06:00
Saphire
9c666457c2
Move some of the new singularity code into shared
Hopefully without explosions yay
2024-11-20 07:53:10 +06:00
SlamBamActionman
cc7e5e0150
Allow containment field generators to be enabled on mapinit (#31158)
* Initial commit

* review fix
2024-09-19 10:14:29 +10:00
mhamster
ba164f9e48
ContainmentFieldComponent's garbage destruction can now be disabled (#29376)
* Garbage Vaporizer 3000

+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash

* Update ContainmentFieldComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-06-23 11:34:32 -04:00
Alice "Arimah" Heurlin
2b92ec79f7
Prevent fly-by fixture from powering containment field generator (#29225)
* Prevent fly-by fixture from powering containment field generator

* Update according to review
2024-06-19 19:51:07 -04:00
Nemanja
4089d6a664
fix singulo decay (#28743) 2024-06-09 00:36:47 +10:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) (#26238)
* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.

* Missed a few

* Revert changes to pulling

* No
2024-03-19 23:27:02 -04:00
Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Nemanja
a9e89ab372
Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades

* eek
2024-01-23 09:13:04 +11:00
Ed
88d7cfb4c0
Tesla (#21124)
* upload all textures
finished easiest part - TeslaGenerator

* Added Tesla energy logic

* add lightning pulse priority

* work

* optimise lightning arc system

* now tesla moving to LightningTarget entity and consume it

* some audio work
add airlock and computers to the LightningTarget

* add nice visual and explosions
add crashing to game

* rsi meta fix

* disabling explosions (crashing server)
I'll get back to that problem later.

* adding important admin logging

* a little bit of cleaning and documentation

* Persistent attempts to fix the server crashing on explosions. Accidental cleaning of everything I see.

* now the tesla incinerates everything it touches except the containment field.

* colliders work

* fix falling tesla on ground after being exploded

* add consume sound, add spawn and collapses sound

* added TeslaGenerator to cargo trading console

* add all tesla part to cargo trading console

* Tesla coils: Turn on and off, get energy from lightning, give energy to the grid.

* tesla coil is ready

* tesla grounding rod is ready

* clean up

* clean up 2

* grounding rods now working without power

* add LightningResistance parameter for LightningTarget Component

* add chaotic teleport

* eletrocution remove?

* deltanedas fix pack

* more fixes

* FIXES

* FIIIXEEES

* The "Grounding Rod" component is removed, and replaced with "LightiningSparking", which is responsible for changing the visuals when hit by lightning. Duplicate code from the coil is removed.

* ops

* fix

* nah, is escaped anyway

* increase tesla collider size

* keron bb

* try fix test?

* fix

* bruh

* check turn off sus comp

* prototype cleaning

* FIIX

* return and fix sus component

* fix tesla eating lightnings, now mini tesla is electrocuted

* commented some issues

* remove linq sorting
fix jumping system
minor fixes

* fix second Linq

* fix tesla colliders! Yeah, it works

* fix componentregistration

* Just retests

* not fix

* FIX TESLA

* fixes

* store targets

* back

* make dictionary of hashsets

* some sloth fixes

* stump

* playtest balance energy generation, return to unpotimized (but working) lightning shoot

* parity

* work on

* some new fix, some new bug (chasingComponent not chasing)

* comment

* fix ChasingWalkSystem

* fix collider tesla problem

* revert old unoptimized shoot lightning

* new fix pack

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-28 13:11:50 +00:00
metalgearsloth
269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
liltenhead
d5e5b80c97
Increase containment field connection duration (#20965) 2023-10-13 16:41:43 -07:00
chromiumboy
4c630d0b17
Radiation collector sprite update (#20956) 2023-10-13 19:08:00 -04:00
Kara
7dd20f7af1
Kill ComponentExt (#20907) 2023-10-11 20:19:46 +11:00
Kara
64a29f0d8a
InAir tweaks & chasm fixes (#19707) 2023-09-11 16:03:16 +10:00
metalgearsloth
0b542098db
Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
metalgearsloth
735626654a
Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth
fae9a05ea2
Event horizon serialization (#18173) 2023-07-30 20:47:44 +10:00
TemporalOroboros
6313164368
Fixes singularity collision and consume range (#13424)
Co-authored-by: keronshb <keronshb@live.com>
2023-07-19 18:01:27 +10:00
metalgearsloth
68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
TemporalOroboros
d71b6c84e5
Converts the particle accelerator over to ECS + misc (#17075)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-08 16:25:59 +10:00
Leon Friedrich
7a424e40fd
Add EntityUid fields to some physics events (#17055) 2023-06-02 22:20:09 +10:00
0x6273
7a5a64ffb4
Add device linking to emitter and APE (#16805) 2023-05-28 16:44:28 +10:00
TemporalOroboros
ed1b9bde83
Resolves RadiationCollectorVisualizer is Obsolete (#13905) 2023-05-18 14:03:30 -04:00
Nemanja
823c8204c9
Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
deltanedas
d6273edaed
singulo distortion auto gen comp state (#15306)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-14 12:47:32 -07:00
Zoldorf
ebb612446a
Changes the SingularitySystem to use generic visualizers (#15057) 2023-04-03 05:46:46 +10:00
TemporalOroboros
23f1dc4643
Resolves SingularityVisualizer is Obsolete (#13906)
* Split SingularityVisualizer into Component/System pair

* Server ignore SingularityVisualizer

* Update YAML

* Move to SingularityComponent
2023-02-11 11:41:16 +00:00