Commit graph

9 commits

Author SHA1 Message Date
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Princess Cheeseballs
2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00
KeTuFaisPiKiNut
eea9b64c25
Midround Changelings (#45681)
* i fucked up

* balance aaaa

* shitcode!!!!

* CLING HELLLLLLLL

* panic

* actually make them spawn

* balance, micro kind

* revert round end agent name

* fix a

* the prototyping

* Update Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* le sharedification

* no talking, meteor!

* fix scar's comments

* clean

* more clean

* Update ghost-role-component.ftl

Added the frail thing

* Update Content.Shared/Station/FlingTowardStationSystem.cs

Co-authored-by: phönix <pacifist.jules@gmail.com>

* Update Content.Shared/Station/Components/FlingTowardStationComponent.cs

Co-authored-by: phönix <pacifist.jules@gmail.com>

* Apply suggestion from @ScarKy0

---------

Co-authored-by: nomdéraisonnablementlong <you@example.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: phönix <pacifist.jules@gmail.com>
2026-09-01 15:21:45 +00:00
DrSmugleaf
314b45f65f
Move BecomesStationComponent to Shared (#45268)
* Move BecomesStationComponent to Shared

* Jarvis autonetwork this shit
2026-08-11 03:06:50 +00:00
metalgearsloth
4310a9e6d8
Job weight rework (#45056)
* Job weight rework

Instead of global job priorities we do:
- Fill up minimum job slots first by priority. Has same-department / anyone / never fallbacks.
- Players get their jobs by pref, filling up up to roundstart values on gamemapprototype (AKA maximums)

Default weights are used if the map doesn't specify.

* a

* I square to god
2026-08-08 01:44:53 +00:00
Nemanja
a4e5d1b211
Network StationMember properly (#39509) 2025-08-09 13:13:14 -07:00
Nemanja
1374ceea47
Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Milon
a8ff999b08
add StationTrackerComponent (#36803)
* maybe I am cooking

* logmissing

* copy paste oops

* add some stuff

* review

* fix

* rerun tests

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-01 00:07:25 +10:00
Errant
bf1450fdc8
Fix replayghost spawning location (#30252)
Fix replayghost spawn
2024-07-22 20:32:30 +01:00