deltanedas
cf7fde3d62
Big prototype and datafield cleanup ( #45202 )
...
* giant protoid cleanup
* yml changes
* !
---------
Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00
TheShuEd
bdbc143e7f
Stationary teleporters ( #32134 )
...
* sprite, start work on systems
* Woah! Its work!
* Show gateways! Yay!
* Update ring.png
* Update portal.yml
* bububui
* Fuck UI
* draw lines!
* clear old links lines
* UI button work now!
* we can cut links via UI now!
* yay! linking via UI
* comfortable linking
* Update hand_teleporter.yml
* ambience, linked entities events
* nice connect and disconnect sounds!
* unpowering and memory
* power fix
* chip added
* chip linking & auto linking
* chip examined
* auto linked chips&gates variants
* Update meta.json
* Update computers.yml
* syndicate gateway console, portal coloring, realtime UI update
* QoL update
* Circuitboards
* Update StationGatewayNavMapControl.cs
* optimize Draw(), add Filled console variant
* documentation
* mass renaming bro
* resprited
* resprite agani
* Update tags.yml
* Update Resources/Prototypes/Entities/Structures/Machines/station_teleporter.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Devices/teleporters_chips.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/StationTeleporter/Components/TeleporterChipComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Shared/StationTeleporter/StationTeleporterComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* renaming renaming
* sharedization
* UI fix
* Data simplify
* remove autodeletion
* PostWallDrawingAction
* Update TeleporterChipComponent.cs
* fix lines offset
* labeler renaming, rebound restiction removed
* prevent link popup and sound spamming
* auto linking refactor
* RD handheld teleporter integration
* fix randomteleport bug
* Update hand_teleporter.yml
* Update SharedStationTeleporterSystem.cs
* Update SharedStationTeleporterSystem.UI.cs
* some clean up
* first smol review pass
* and that
* review pass 2
* Update station_teleporter.yml
* review pass 3
* review pass 4
* finally
* update protos
* another clean up
* fix bugs
* add to players
* remove unnecesary update loop lol.
* Update computers.yml
* fieldrance review apply
* Kazne resprite
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
2026-07-28 11:39:26 +00:00
Stanislav
b22d38f9c0
Yaml audio params are often ignored ( #36259 )
...
* Replace WithVolume() with AddVolume(),
Remove AudioHelpers.WithVariation(),
Use specifier options for audio params
* Undo switching to AudioParams.AddVariation()
* Replace AudioHelpers.WithVariation with AudioParams.AddVariation()
* Test AudioParams.AddVariation() and change input parameters to sound like previous AudioHelpers.WithVariation()
* Fix build error
* Fix build error v2
* Remove DoAfter
* fixes
---------
Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-07-25 16:16:23 +00:00
ScarKy0
89ea21bc31
Fix admeme hand teleproter. ( #36147 )
...
* init
* changes
2025-03-29 17:51:46 +03:00
icekot8
627187988e
hand teleport portals now may start in the same grid. ( #28556 )
2024-06-04 12:34:07 -04:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Kara
2e86f4c556
Portal sprite & behavior tweaks ( #19179 )
...
* Portal repalette
* Portal traversal verb + anchoring
* map restriction
* optional max distance checks if we decide to have them later
* lower pointlight energy slightly hopefully makes it less garish
2023-08-15 14:56:14 -06:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
Kara
5eacde3da7
Hand teleporter / portal tweaks ( #13305 )
2023-01-02 23:53:16 -08:00
Kara
c821ca71aa
Portals & hand teleporter ( #13266 )
...
* basic system with portals & linked ents
* hand tele sprites, no impl
* hand tele and teleportation works
* fancy it up
* oog
* special case projectiles
* predict portal-to-portal teleportation
* this stuff
* check nullspace
* sloth
* give to rd instead
* i guess this can probably happen
* docs
2023-01-02 19:58:25 -06:00