Commit graph

6 commits

Author SHA1 Message Date
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Samuka
e927a6d1c4
Oil gun (#44389)
* xenoborg oil

* xenoborg oil vial

* oil gun

* minor fix to all welders

* make it more flammable

* turn into a ampoule

* update the proto

* don't declare the anchors again

* rename state

* its now a proper item

* make it spill from hitting something, but not from the hand

* fix description

* AmmoVisuals.IsFull

* make reloading animation

* update sprite

* oil gun module

* add todo comment

* less fire stacks per direct hit

* increase evaporation speed

* make it darker and not recognizable

* make oil color darker on the sprite

* add a crystal

* make it slower

* add fire sprite

* oil gun now comes with a tiny fire

* some description

* make gun glow a little

* have to be ignited

* fix

* update sprite

* flame in separate layer

* ops

* make the bullets slower

* fix the angle

* ops, it was uppercase

* comment

* typo

* empty commit

* overkill behavior is now automatic

* fix xenoborg ampoule

* oil gun custom ammo sprites

* remove glass thing

* alphabetical

* fix ampoule proto

* use localizedLabel

* update ammo counter sprite
2026-08-03 06:54:53 +00:00
Whatstone
887e80fd08
Bugfix: Fix some spawned entities parenting to vehicles. (#44764)
* SpawnAtPosition gaming

* SpawnAtPosition gaming: gun edition

* spawnnexttoordrop, restore unused gun dep.
2026-07-20 18:29:08 +00:00
mq
4920c9e907
Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-01-01 19:00:49 +00:00
metalgearsloth
3ab346f471
Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
Nemanja
98481fb9a2
Spray Nozzle & Backpack Water Tank (#16133) 2023-05-06 11:50:09 +10:00