Morb0
d9bfc5cdcb
Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
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# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Resources/Prototypes/Datasets/Names/ai.yml
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
# Resources/Prototypes/Maps/cog.yml
# Resources/Prototypes/Roles/Jobs/Civilian/visitor.yml
# Resources/Prototypes/Roles/Jobs/departments.yml
# Resources/ServerInfo/Guidebook/Security/Forensics.xml
# Resources/Textures/Structures/Furniture/Tables/reinforced.rsi/state_7.png
# Resources/Textures/Structures/Walls/solid.rsi/meta.json
# Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-0.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-1.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-2.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-3.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-4.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-5.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over0.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over1.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over2.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over3.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over4.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over5.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over6.png
# Resources/Textures/Structures/Walls/solid.rsi/rgeneric.png
# Resources/Textures/Structures/Walls/solid.rsi/solid0.png
# Resources/Textures/Structures/Walls/solid.rsi/solid1.png
# Resources/Textures/Structures/Walls/solid.rsi/solid2.png
# Resources/Textures/Structures/Walls/solid.rsi/solid3.png
# Resources/Textures/Structures/Walls/solid.rsi/solid4.png
# Resources/Textures/Structures/Walls/solid.rsi/solid5.png
# Resources/Textures/Structures/Walls/solid.rsi/solid6.png
# Resources/Textures/Structures/Walls/solid.rsi/solid7.png
2024-09-11 10:56:49 +03:00
Cojoke
00034622c3
Nuke Now Requires the Disk to be Inserted to Toggle Anchor ( #29565 )
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* Nuke Now Requires the Disk to be Inserted to Toggle Anchor
* message stating you need the disk to toggle floor bolts
2024-09-09 13:30:26 -06:00
Morb0
e853272357
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
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# Conflicts:
# Content.Client/Power/PowerMonitoringWindow.xaml.cs
# Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
# Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
2024-07-21 12:48:56 +03:00
metalgearsloth
edb05e36bb
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
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* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be3 .
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-07-21 14:48:13 +10:00
Nemanja
cb0ba66be3
Revert "Remove some BUI boilerplate" ( #30214 )
...
Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d .
2024-07-20 20:42:27 -04:00
metalgearsloth
cbf329a82d
Remove some BUI boilerplate ( #28399 )
...
* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-07-20 15:40:16 +10:00
Morb0
f5c44e5bd0
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/Prototypes/typing_indicator.yml
# Resources/ServerInfo/Guidebook/Science/Robotics.xml
# Resources/Textures/Effects/speech.rsi/alien0.png
# Resources/Textures/Effects/speech.rsi/alien1.png
# Resources/Textures/Effects/speech.rsi/alien2.png
# Resources/Textures/Effects/speech.rsi/alienroyal0.png
# Resources/Textures/Effects/speech.rsi/alienroyal1.png
# Resources/Textures/Effects/speech.rsi/alienroyal2.png
# Resources/Textures/Effects/speech.rsi/blob0.png
# Resources/Textures/Effects/speech.rsi/blob1.png
# Resources/Textures/Effects/speech.rsi/blob2.png
# Resources/Textures/Effects/speech.rsi/clock0.png
# Resources/Textures/Effects/speech.rsi/clock1.png
# Resources/Textures/Effects/speech.rsi/clock2.png
# Resources/Textures/Effects/speech.rsi/default0.png
# Resources/Textures/Effects/speech.rsi/default1.png
# Resources/Textures/Effects/speech.rsi/default2.png
# Resources/Textures/Effects/speech.rsi/guardian0.png
# Resources/Textures/Effects/speech.rsi/guardian1.png
# Resources/Textures/Effects/speech.rsi/guardian2.png
# Resources/Textures/Effects/speech.rsi/holo0.png
# Resources/Textures/Effects/speech.rsi/holo1.png
# Resources/Textures/Effects/speech.rsi/holo2.png
# Resources/Textures/Effects/speech.rsi/lawyer0.png
# Resources/Textures/Effects/speech.rsi/lawyer1.png
# Resources/Textures/Effects/speech.rsi/lawyer2.png
# Resources/Textures/Effects/speech.rsi/machine0.png
# Resources/Textures/Effects/speech.rsi/machine1.png
# Resources/Textures/Effects/speech.rsi/machine2.png
# Resources/Textures/Effects/speech.rsi/meta.json
# Resources/Textures/Effects/speech.rsi/robot0.png
# Resources/Textures/Effects/speech.rsi/robot1.png
# Resources/Textures/Effects/speech.rsi/robot2.png
# Resources/Textures/Effects/speech.rsi/slime0.png
# Resources/Textures/Effects/speech.rsi/slime1.png
# Resources/Textures/Effects/speech.rsi/slime2.png
# Resources/Textures/Effects/speech.rsi/swarmer0.png
# Resources/Textures/Effects/speech.rsi/swarmer1.png
# Resources/Textures/Effects/speech.rsi/swarmer2.png
# Resources/Textures/Effects/speech.rsi/syndibot0.png
# Resources/Textures/Effects/speech.rsi/syndibot1.png
# Resources/Textures/Effects/speech.rsi/syndibot2.png
# Resources/Textures/Structures/Machines/microwave.rsi/meta.json
# Resources/Textures/Structures/Machines/microwave.rsi/mw.png
# Resources/Textures/Structures/Machines/microwave.rsi/mw0.png
# Resources/Textures/Structures/Machines/microwave.rsi/mw_running_unlit.png
# Resources/Textures/Structures/Machines/microwave.rsi/mw_unlit.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwb.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloody.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloody1.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloodyo.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwo.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/command.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/command.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/electrical.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/electrical.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/electrical.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/electrical.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/electrical.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/electrical.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/engineering.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/engineering.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/engineering.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/engineering.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/engineering.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/engineering.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/freezer.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/freezer.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/freezer.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/freezer.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/freezer.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/freezer.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/generic.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/generic.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/generic.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/generic.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/generic.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/generic.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/medical.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/medical.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/medical.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/medical.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/medical.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/medical.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/o2.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/o2.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/o2.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/o2.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/o2.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/o2.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/plasma.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/plastic.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/plastic.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/plastic.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/plastic.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/plastic.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/plastic.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/radiation.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/radiation.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/radiation.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/radiation.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/radiation.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/radiation.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/science.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/science.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/science.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/science.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/science.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/science.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/secure.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/secure.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/surgery.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/surgery.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/surgery.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/surgery.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/surgery.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/surgery.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/syndicate.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/syndicate.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/syndicate.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/syndicate.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/syndicate.rsi/welded.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/icon.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/locked.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/meta.json
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/open.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/unlocked.png
# Resources/Textures/Structures/Storage/Crates/weapon.rsi/welded.png
2023-08-13 05:40:29 +03:00
Errant
0b1dc34228
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
faint
076d2e339b
Merge remote-tracking branch 'wizards/master' into upstream-sync
...
# Conflicts:
# Content.Client/Administration/UI/AdminMenuWindow.xaml.cs
# Content.Client/LateJoin/LateJoinGui.cs
# Content.Client/Power/PowerMonitoringWindow.xaml.cs
# Content.Client/VendingMachines/UI/VendingMachineMenu.xaml.cs
# Content.Server/VoiceMask/VoiceMaskSystem.cs
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Objects/Misc/paper.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
# Resources/Prototypes/secret_weights.yml
# Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
# Resources/Textures/Clothing/Back/Backpacks/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png
# RobustToolbox
2023-07-10 07:03:24 +03:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Morb
a3661b0fe8
Change windows size ( #515 )
2022-11-04 08:20:44 -07:00
Leon Friedrich
921e2ee57d
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
metalgearsloth
45bd1edd5b
Revert "Update submodule to 0.34.0.0 ( #10356 )" ( #10359 )
2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2
Content BUI changes for engine PR ( #10308 )
2022-08-06 14:59:02 +10:00
Moony
a2d26ac0ca
The nuke must be anchored to arm. ( #9898 )
2022-07-19 20:57:05 -07:00
Kara
81a6f16591
More nukie tweaks ( #9618 )
2022-07-11 02:29:51 -05:00
Kara
69871ef73a
Experimental nukie changes ( #9428 )
2022-07-04 23:49:19 -07:00
Leon Friedrich
80699543d9
Make grinder use item slots (& misc eject-button changes) ( #7197 )
2022-03-27 21:03:03 -07:00
Alex Evgrashin
df970b2283
Nuke fixes ( #6868 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-23 17:00:51 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
wrexbe
cea1b21832
Fixing some warnings ( #6250 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
Alex Evgrashin
b936ee6ad8
Add barebone nuke ( #5242 )
...
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
2021-11-11 12:29:11 +11:00