Morb0
721f7bfecf
Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
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# Conflicts:
# Content.Server/Connection/ConnectionManager.cs
# Resources/Prototypes/Datasets/Names/ai.yml
# Resources/Prototypes/Datasets/adjectives.yml
# Resources/Prototypes/Datasets/verbs.yml
# Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
# Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
# Resources/Prototypes/Entities/Mobs/base.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
# Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
# SpaceStation14.sln
2024-08-28 16:40:36 +03:00
SlamBamActionman
61a1e89339
Add codeword highlighting ( #30092 )
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* Added codeword highlighting
* Updated to support more codeword roles, color is set serverside
* Review feedback
* Change to a Component-based system using SessionSpecific
* Tidied up CanGetState, set Access restrictions on component
* Clean-up
* Makes the injection ignore brackets, restore some codewords, remove "Taste/Touch" from adjectives
2024-08-23 11:14:38 +02:00
Morb0
0546051cb0
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
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# Conflicts:
# Resources/Prototypes/Datasets/tips.yml
2024-05-17 10:07:13 +03:00
Pieter-Jan Briers
b35dc427e1
Fix sandbox check failure when compiling with latest .NET SDK. ( #28077 )
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Roslyn now compiles char + string with string.Concat(ROS<char>). This means doing ref char -> ROS<char> which is not sandbox safe. Actually fixing this in the sandboxer is difficult so I'm gonna just pass on that for now.
2024-05-16 19:55:32 +02:00
Morb
c9e5afdd60
TTS optimization ( #1873 )
2024-02-16 13:34:14 +03:00
Morb0
70e63172f7
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# README.md
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/ServerInfo/Guidebook/Cargo/Cargo.xml
# Resources/ServerInfo/Guidebook/Medical/Cloning.xml
# Resources/ServerInfo/Guidebook/Survival.xml
# Resources/Textures/Clothing/Head/Hats/beret_qm.rsi/meta.json
# Resources/Textures/Objects/Tools/t-ray.rsi/meta.json
# Resources/Textures/Objects/Tools/t-ray.rsi/tray-off.png
# Resources/Textures/Objects/Tools/t-ray.rsi/tray-on.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/cargo.rsi/open.png
2024-02-12 12:53:34 +03:00
SlamBamActionman
247be5b5c7
Add option for character name colors in chat & move coloration to clientside ( #24625 )
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* Adds option to disable character names in chat/speechbubbles
* Moved the coloring of names to clientside
* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs
* Changed to be put under Accessibility section
* Cache CVar
2024-02-10 22:38:55 -08:00
Morb0
d8282512a2
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Textures/Structures/Wallmounts/camera.rsi/meta.json
2024-01-21 16:10:42 +03:00
Kot
8c5898b006
Add chat.max_announcement_length cvar ( #23571 )
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* Add announce message length to UI and make a cvar for it
* Update comm console server-side trim to use the cvar
* Rely on the new OnTextChanged event
Because OnKeyBindUp only works for keys that have binds
* Add a similar indicator to nukies' war declaration UI
* Remove message length indicators for now cuz it requires the engine update
* Rename cvar slightly
* Refactor duplicated code to a helper method
* Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens
* Rename to chat.max_announcement_length
2024-01-21 20:14:01 +11:00
lzk
33ddee4280
Change looc prefix ( #1676 )
2023-12-26 00:20:05 +03:00
Morb0
4426394d78
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Prototypes/Datasets/Names/regalrat.yml
# Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/icon.png
2023-12-23 02:53:18 +03:00
Leon Friedrich
b6bd82caa6
Use ECS prototype-reload events ( #22613 )
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* Use ECS prototype-reload events
* better constructors
* Maybe this fixes tests?
2023-12-23 01:13:45 +11:00
Morb0
75443d7fb6
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Server/Communications/CommunicationsConsoleSystem.cs
# README.md
# Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
# Resources/Prototypes/Roles/Jobs/Civilian/librarian.yml
# Resources/Prototypes/secret_weights.yml
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/meta.json
2023-10-11 16:56:19 +03:00
gus
9eede28d8c
Using capital letter for radio channel prefixes works now ( #20846 )
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Co-authored-by: gus <august.eymann@gmail.ccom>
2023-10-08 22:07:54 -07:00
Morb0
4516e1ceef
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Prototypes/Datasets/Names/skeleton_first.yml
2023-08-22 08:22:56 +03:00
Interrobang01
93f85751f7
Autocapitalize the word I in IC chat ( #18633 )
2023-08-21 21:43:37 -07:00
Morb0
0b053a65ba
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Server/Chat/Systems/ChatSystem.cs
# Resources/Prototypes/Catalog/Fills/Crates/salvage.yml
2023-08-17 06:19:53 +03:00
Kara
7db8c781e7
Speech verbs & conditional markup modification ( #18980 )
2023-08-15 13:03:05 -07:00
Morb0
22283a01f1
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Server/Nuke/NukeSystem.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
# Content.Shared/Chat/SharedChatSystem.cs
2023-08-15 00:08:39 +03:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
faint
31f283cc8e
Merge remote-tracking branch 'wizards/master' into upstream-sync
2023-07-04 03:14:11 +03:00
HerCoyote23
2a47302f1e
Add secondary prefix for selecting radio channel, '.' ( #16964 )
2023-07-03 18:55:08 +10:00
Morb0
82b4572421
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Shared/Chat/SharedChatSystem.cs
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/ServerInfo/Guidebook/Engineering/AME.xml
# Resources/ServerInfo/Guidebook/Science/Xenoarchaeology.xml
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
2023-06-28 16:02:06 +03:00
router
33f823e6be
Add alternative emotes channel ( #15965 )
2023-06-26 17:20:08 -04:00
ssdaniel24
e8a98a58da
Changed emote chat prefix ( #850 )
2023-03-02 09:36:41 -08:00
lapatison
d7f694eab2
Default channel key tweak ( #848 )
2023-02-24 22:49:53 -08:00
Leon Friedrich
75a559fa55
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
Alex Evgrashin
ef452b38a9
Audible emotes ( #12708 )
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Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
metalgearsloth
1ac5df5e4a
SpeechBubble occlusion ( #8018 )
2022-05-08 01:54:56 -07:00