Morb0
b70efe1fa8
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Client/Audio/ContentAudioSystem.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/lawdrobe.yml
# Resources/Prototypes/Datasets/Names/first_male.yml
# Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
# Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
# Resources/Prototypes/GameRules/roundstart.yml
# Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
# Resources/Textures/Decals/Overlays/greyscale.rsi/checkerNESW.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/checkerNWSE.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/diagonal.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/diagonal_checker_a.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/diagonal_checker_b.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/fulltile_overlay.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay_180.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay_270.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay_90.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/herringbone.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/meta.json
# Resources/Textures/Decals/Overlays/greyscale.rsi/minitile.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/minitile_checker_a.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/minitile_checker_b.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/minitile_diagonal.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/minitile_diagonal_a.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/minitile_diagonal_b.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/mono.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/offset.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/offset_checker_a.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/offset_checker_b.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/pavement.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/pavement_checker_a.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/pavement_checker_b.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/pavement_vertical.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/pavement_vertical_checker_a.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/pavement_vertical_checker_b.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay_180.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay_270.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay_90.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay_180.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay_270.png
# Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay_90.png
# Resources/Textures/Objects/Materials/Sheets/glass.rsi/meta.json
# Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
# Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
# Resources/Textures/Structures/Windows/directional.rsi/meta.json
2024-03-08 16:05:59 +03:00
metalgearsloth
c5486873db
Shuttle console + FTL rework ( #24430 )
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
2024-03-03 18:39:19 +11:00
Morb0
0f80aebf1e
Update attributions
2023-11-14 17:34:22 +03:00
Morb0
3cb4017c90
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Audio/Announcements/license.txt
# Resources/Audio/Effects/Shuttle/licenses.txt
# Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
# Resources/Textures/Structures/Storage/tanks.rsi/meta.json
2023-11-14 16:35:33 +03:00
Chronophylos
1aafcb0be3
Convert other attributions in Resources/Audio ( #21609 )
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* convert some attributions
* use commit as source
* use preferred copyright
* update source with commit link
* convert more attributions
* finish Audio/Effects
* convert attributions
* convert attributions in Audio/Effects/Diseases
* renamed to attributions.yml
* convert attributions in Audio/Effects/Lightning
* convert attributions in Audio/Effects/PowerSink
* convert attributions in Audio/Effects/Shuttle
* convert attributions in Audio/Effects/Weather
* convert attributions in Audio/Magic
* convert attributions in Audio/Voice/Reptilian
* fix missing source field
* use note in copyright field instead of SPDX style License Reference for Custom licenses
2023-11-12 16:14:26 -07:00
metalgearsloth
ce34252cd3
Revert "fuckyou ( #14960 )" ( #15006 )
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* Revert "fuckyou (#14960 )"
This reverts commit e29c54d64e .
* Use volume for it
2023-03-30 22:44:39 -06:00
Alekshhh
e29c54d64e
fuckyou ( #14960 )
2023-03-30 22:32:19 -06:00
Morb
65eab8c589
Trim shuttle end sound effect ( #927 )
2023-03-27 11:37:58 -07:00
Morb
0dba1fa2d0
More localized announces ( #786 )
2023-01-31 16:34:04 -08:00
metalgearsloth
e96cfc83ed
Shuttle impact sounds ( #11099 )
2022-10-04 16:00:44 +11:00
metalgearsloth
1251b3aeda
Add FTL destinations ( #9685 )
2022-07-15 14:11:41 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00