Commit graph

11 commits

Author SHA1 Message Date
metalgearsloth
0b8f6c81db
Fix engine proxy methods (#46057) 2026-09-17 23:57:21 +10:00
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Centronias
8ad82dc665
Refactor hunger and thirst systems (#34166)
* ready

* oop forgot the HUD stuff

* woooo examinable generalized tooooo

* oop I forgot to rename the files

* bungled the merge, I guess

* this is called hubris

* Verin's comments

* PR comments

how did I use `ProtoId<> Hunger` in more than a few spots but then just say "thirst can stay a literal :^)"?

also changed a few spots to my beloved
```
functionInvocation(
  one
  param
  per
  line
)
```
```

* Satiation effect condition now with ADDED FUNCTIONALITY?? :o

* tfw you trust the markov chain recommendation because long generic type names are tough q-q

* TFW YOU TRUST THE MARKOV CHAIN BUT IT DOESN'T UNDERSTAND THE DIFFERING SEMANTICS OF MAX AND MIN AHHHHH

* tfw you think to yourself "i need to fix the effects", but then forget to and the code doesn't even compile.

* centralize satiation constants

* other small comments

* The enum is dead.
But at what cost?

* oop

* like 12 more ooperses

* green checks are mine by right; I have performed the rites; I have done my part; you will not deny me this succor

* oops I changed the semantics from `<=` to just `<` and didn't update the tests :)

* serialization has bested me :agony:

also PR comments

* never trust the auto merge :agony:

* literally just this

* force engine back to master because idk why it's different

* fix randomness and update master

* submodule fuckery

* fall before my might

* okay I ran the linter, ARE YOU HAPPY??

* cursed ovis, trouble me no more

* protoman stuff

* inb4 linter bonks me

* break non-critical stuff from the main satiation proto

* ![live crundle reaction](https://preview.redd.it/xh68xqcz518g1.png?width=677&format=png&auto=webp&s=79ba10fe49ec3f8306217732321a7c5429bdfb14)

inb4 this breaks something somewhere lmao

* my two greatest PRs COLLIDE

I wonder why robust says it's changed :hmmclueless

* sanity is at an all-time low

* serialization, I guess

* I don't believe you

* field deltas on class \w*satiation\w*components

* PR comments

* 我做泥團子 😔

* doc + kill one property that's trivially accessible after the threshold caching changes

* fixes

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-08 22:44:24 +00:00
Velken
1bb82f6fa0
Add check if mouth is covered for changeling devour (#44677)
* no more eating in solars

* forgor to remove unused import

* address review

* clean

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-07-25 04:02:50 +00:00
Whatstone
a88d2c5164
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
* PopupClient to PopupEntity/Coordinates

* PopupPredictedX to PopupEntity/Cursor/Coordinates

* The rest of the damn owl

* nullability fixes

* Buckle cleanup

* cleanup, address PR comments

* ExecutionSystem: one popup method

* correct my filthy lies

* Apply most of ajcm's suggestions

* return user to SharedItemRecallSystem.cs

* Fix lingering Ensnarable broadcast popups

* targeted drain popups

* fix lingering untargeted Guardian popups

I read the comment on GuardianHostRecall.  Oops.

* target stethoscope popups

* fix the PDA vibration popup

* Fix target for encryption key removal popup

* anomaly scanner: args.User, not uid

* disposal unit comment, bcast pda vibration popup
2026-07-16 21:54:33 +00:00
Whatstone
a8453723d8
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
* Remove Shared System IPrototypeManager instances

* Remove RecipeManager IPrototypeManager instance

* Fix ItemSystem IPrototypeManager refs, use TryComp

* SharedItemSystem changes, EntWhitelist CompName

* HasComponent->HasComp
2026-06-29 10:18:44 +00:00
Princess Cheeseballs
ef3a0ecc2a
Solutions Refactor Part 1 - Solution Prototypes (#43412)
* Everything except the YAML slop...

* She solution on my manager till I sajfslkahfsjakfhaskjfshajksafhfsakhfasjfas

* another 1000 lines

* fix chem dispenser size

* go my shnelf

* Implicit ass

* rider is being mean for some reason

* dasdas

* borger

* better formatting go!

* clothes/bloodstream

* Cartons

* cups and bottles

* mmm soder

* bar drinks

* Spray bottles and some size tweaks with hindsight

* 99 bottles of beer on the wall I hate YAML

* push that shit

* mmm burger

* Sneed

* sheets

* condiments

* mmm yummy

* fridge yummyfood

* meat...

* sub 300

* burger...

* bready

* let them eat cake

* does she know how to make a grilled cheese?

* pizza pie!

* misc shit

* soup or salad

* Food and drinks, vanquished

* the cubes!!!

* Almost free from YAML...

* fix test fails and some yaml issues

* fix prediction, almost done

* fix all test fails

* remove master merge artifacts and undo autonetworking

* review and compatibility

* graaah

* unfuck master merge I hate github

* merg conflicts

* sfsa

* ehoop

* sadas

* afsafsaasf

* merge conflicts

* fucked up the merge conflicts

* merge conflict is fucked I might need to completely redo this branch

* test fail

* no calcium????

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-25 02:00:34 +00:00
pathetic meowmeow
ff1af35afb
Replace metabolism groups with metabolism stages (#42172)
* Replace metabolism groups with metabolism stages

* return to return

* killed

* yaml linted

* yaml linted again

* margarine

* bugfixes and balancing tweaks
2026-01-23 01:50:33 +00:00
Princess Cheeseballs
4059c29ebc
Entity effects ECS refactor (#40580)
* LOCKED THE FUCK IN

* Forgot this little fella

* Crying

* All entity effects ported, needs cleanup still

* Commit

* HEHEHEHAW

* Shelve for now

* fixe

* Big

* First big chunk of changes

* Big if true

* Commit

* IT BUILDS!!!

* Fix LINTER fails

* Cleanup

* Scale working, cut down on some evil code

* Delete old Entity Effects

* Accidentally breaking shit by fixing bugs

* Fix a bunch of effects not working

* Fix reagent thresholds

* Update damage

* Wait don't change the gas metabolisms A

* Cleanup

* more fixes

* Eh

* Misc fixes and jank

* Remove two things, add bullshit, change condition to inverted

* Remove unused "Shared" system structure

* Namespace fix

* merge conflicts/cleanup

* More fixes

* Guidebook text begins

* Shelve

* Push

* More shit to push

* Fix

* Fix merg conflicts

* BLOOD FOR THE BLOOD GOD!!!

* Mild cleanup and lists

* Fix localization and comments

* Shuffle localization around a bit.

* All done?

* Nearly everything

* Is this the end?

* Whoops forgot to remove that TODO

* Get rid of some warnings for good measure...

* It's done

* Should make those virtual in case we want to override them tbqh...

* Update Content.Shared/EntityEffects/Effects/Botany/PlantAttributes/PlantDestroySeeds.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Fix test fails real

* Add to codeowners

* Documentation to everything

* Forgot to push whoops

* Standardize Condition names

* Fix up metabolism a little as a treat

* review

* add IsServer checks

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
2025-10-12 21:23:42 +00:00
Princess Cheeseballs
8a1a1b98c4 [HOTFIX] Fix Burgers (#39773)
* Borgar

* Review

* Predicted queuedel

* Predict

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-09-06 02:19:19 -07:00
Princess Cheeseballs
91854e0776
Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
* Shelve

* 22 file diff

* What if it was just better

* Hold that thought

* Near final Commit, then YAML hell

* 95% done with cs

* Working Commit

* Final Commit (Before reviews tear it apart and kill me)

* Add a really stupid comment.

* KILL

* EXPLODE TEST FAILS WITH MY MIND

* I hate it here

* TACTICAL NUCLEAR STRIKE

* Wait what the fuck was I doing?

* Comments

* Me when I'm stupid

* Food doesn't need solutions

* API improvements with some API weirdness

* Move non-API out of API

* Better comment

* Fixes and spelling mistakes

* Final fixes

* Final fixes for real...

* Kill food and drink localization files because I hate them.

* Water droplet fix

* Utensil fixes

* Fix verb priority (It should've been 2)

* A few minor localization fixes

* merge conflict and stuff

* MERGE CONFLICT NUCLEAR WAR!!!

* Cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-06 12:53:38 -04:00