Commit graph

1420 commits

Author SHA1 Message Date
Dmitry
77243d4678 upstream fix 2026-03-23 23:01:47 +07:00
Dmitry
fff3990b81 merge remote wizden/master 2026-03-23 20:30:00 +07:00
Dmitry
a89a63a8b6 merge remote wizden/stable 2026-03-23 04:49:39 +07:00
Moony
ec8f1d7ea4
Add test result archiving to our test actions + Test fixes (#43175)
* Add test result archiving to our test actions.

* heck.

* Don't waste tremendous amounts of storage.

* Fix ReagentDataTest.

* Reduce retention and increase compression on integration output.

* Back to 7 days, depend on RT instead.

* Poke.

* Fix linter.

* til.

* Actually send YAMLLinter's pair messages into the void.
2026-03-17 17:17:22 +00:00
Kyle Tyo
116e09e1cc
Fix bug blocking character saves for species without hair. (#43170)
* Update ServerDbBase.cs

* Update ServerDbBase.cs

* Update ServerDbSqliteTests.cs

* :grumble grumble grumble:

* tests

* Update ServerDbSqliteTests.cs

* commit

* forgot this.

* relocation.

* nope, not doing that lmao

* Update ServerDbSqliteTests.cs

* test rerun

* GAAAAAA

* Update ServerDbSqliteTests.cs

* Update ServerDbSqliteTests.cs

* Update ServerDbSqliteTests.cs

* GAAAAAA

* go fish
2026-03-15 15:55:42 +00:00
Centronias
38f7800370
Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834)
* - rework a bunch of cargo orders to not send a crate with just one thing
  - instead sends the item, wrapped
- add ability for cargo orders to wrap the item ordered in parcel wrap
- cargo order name and descriptions are now localization strings, but still 99.99% of the time just get that info from the entity they're spawning
- small refactor to how cargo orders move around in cargo code so that the actual order proto is kept around longer
- small rework to certain restock cargo orders to halve the cost and number of items received in one order

* oop

* Suffering

* Arbitrary containers for cargo products

* I ran the tests locally and they passed, github please rerun :)

* massage Slarti's work into this.
Mainly by taking the API wrapping ability out back with the rifle q-q

* testfail fake

* wow `_applyingState` is useful, I wonder where I should've been using that in other PRs before :^)

* pr comments

* tfw the hook doesn't update the submodule

* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs

Co-authored-by: āda <ss.adasts@gmail.com>

* PR comments

* fixies

* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs

* Update Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.WrappedParcel.cs

* fix wrapped parcel entity name + audio

* Actually read PR comments

* Apply suggestions from code review

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

---------

Co-authored-by: āda <ss.adasts@gmail.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2026-03-15 13:45:46 +00:00
Princess Cheeseballs
a1d7406bf2
Move a metric fuckton of AtmosphereSystem to Shared. (#42989)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fix the tests I broke

* Remove methods that the client shouldn't be calling. Hamburger.

* light cleanup for now

* review

* whoop

* docs updates and misc changes

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-03-14 08:53:49 +00:00
Moony
03d5c4c685
Removes a test that handles engine behavior in content. (#43228) 2026-03-13 20:08:55 +00:00
Centronias
30c28b5833
Make test runnable on windows in debug config again (#43227)
tfw ur fs isn't posix compliant
2026-03-13 19:59:41 +00:00
Moony
229ce3e3f0
Refactor MobThresholds and Stamina tests. (#43156)
Add 561 more tests.
2026-03-10 20:12:56 +00:00
Moony
b07fc5f4c1
Reactions test cleanup. (#42979)
* Make TryAllReactionsTest use a scrounged reagent list.

* naming

* Poke
2026-03-10 19:56:30 +00:00
Moony
be8bd66f67
Refactor construction tests (#43155)
Introduce 2681 more tests.
2026-03-10 19:56:23 +00:00
Moony
5eba73c5d8
Refactor Device Linking tests. (#43157)
* Add 416 more tests.

* fixes.
2026-03-10 19:56:13 +00:00
Moony
b01d2ec5cb
Refactor explosion prototype tests. (#43158)
Add 9 more tests.
2026-03-10 19:56:10 +00:00
Moony
8e0a27199a
Refactor guide entry tests. (#43159)
* Add 204 more tests.

* better plan.
2026-03-10 18:22:17 +00:00
Moony
601e572188
Make map tests more fine-grained. (#42977)
* Make map tests more fine-grained.

* ..typo.

* fix example

* exclude Empty.

* Adjust a scrounger test & fix it.

* It does respect ignored prototypes, after I realized making it do so was really easy.

* Fix it for real this time.

* General scrounger enhancements for a GameRules test set.

* Fix linter for real.

* Address reviews.
2026-03-08 22:27:45 +00:00
pathetic meowmeow
b2b547b806
Initial decoupling pass on Damageable (#43103)
* Initial decoupling pass on Damageable

* ope

* e

* mroaw

* ok sure on the medibot thing

* no medibot bounds

* okidooks

* arcryox era

* cryox moment
2026-03-07 04:13:50 +00:00
Dmitry
1a975ebdbe merge remote wizden/stable 2026-03-07 03:16:30 +07:00
Tayrtahn
19c8221e8b
Add borg construction interaction test (#42359)
* Add test of borg construction.

* Return Validated when in validation mode.

* Update Content.IntegrationTests/Tests/Construction/Interaction/BorgConstruction.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-01 22:28:46 +00:00
slarticodefast
210fae0ffe
Raise SolutionChangedEvent and SolutionContainerChangedEvent when handling SolutionComponent states (#42814)
raise event on client + comp access
2026-02-27 21:27:56 +00:00
pathetic meowmeow
e361944ef6
Make DamageSpecifier serializable (#43049)
* pt1 damageable refactor

* fixes

* thusd unused

* sparse damagespecifiers

* fix thongs

* aaaaaa

* fix tests

* de-crash
2026-02-27 06:20:13 +00:00
Errant
8315eaab7e
Revert "Cleanup Antag Selection Logic a Lot" (#43041)
Revert "Cleanup Antag Selection Logic a Lot (#42673)"

This reverts commit c2f986ea8b.
2026-02-26 18:36:48 +00:00
Centronias
4751c7981f
Add missing test pair cleanup to SharedGasSpecificHeatsTest (#42763)
* add SharedGasSpecificHeatsTest testpair cleanup

and make it nonparallel because sometimes the basic tests blast through so fast that the pairs are reused before they're read (or something? I honestly don't know, but making it non-parallel fixed issues I was seeing)

* Apply suggestion from @Centronias
2026-02-17 18:15:10 +00:00
B_Kirill
c086acbc34
Cleanup warnings: CS0114, CS0414, CS9107 (#42859)
* Cleanup warnings: CS0114, CS0414, CS9107

* I shouldn't trust IDE autocorrection
2026-02-10 14:07:45 +00:00
Vasilis The Pikachu
8e2c01bb74
Merge remote-tracking branch 'upstream/stable' into stable-hotfix-merge-26-02-09 2026-02-09 22:16:04 +01:00
pathetic meowmeow
4abdcf7a73
Ensure profile loading only returns valid species (#42842)
* Ensure profile loading only returns valid species

* punt conversion logic outside of the database
2026-02-09 21:30:20 +01:00
TytosB
271252c003
New high pop station - Serpentcrest (#38991)
* syndicate station holy fuck

* I LOVE CONTENT INTEGRATION TESTS

* AHHHHH

* beacons

* minor tweaks

* tweaks

* heisenfuck

* by the nine im tweaking

* fuckin bazgina idk

* many changes

* i forgor

* bingle

* emergency emergency locker

* Components

* bongle

* fuckin

* many tweaks

* abc

* tweaks

* savedasmapfuck

* beacons

* tweaks type shit

* fixes

* small tweaks

* post test hotfix

* atmos fix

* more fixes

* cargo shuttle rotation

* updates

* FOUR FUCKING PIXELS

* goob feedback

* Christmascrest

* no more boxer is boxover

* adjustments

* uhhhh

* fake jordans

* more tweaks

* oh lawd im tweakin

* rhys yappin

* typo

* idk fuckin alot

* signs my beloathed

* maintsover

* touches

* damn mutt.

* its beacover

* christmas is cancelled.

* playtest ajustments

* review
2026-02-09 06:50:15 +00:00
slarticodefast
d72a59f6b7
Predict holoprojectors and add an integration test for them (#41569)
* cleanup

* fix fixtures

* prediction

* fix test

* review

* fix svalinn visuals

* fix chargers

* fix portable recharger and its unlit visuals

* fix borgs

* oomba review

* fix examination prediction

* predict holosign
2026-02-07 10:17:20 +00:00
InsoPL
eca952e846
Optical thermal scanner implementation (#42613)
* revert of the revert

* tests

* changes

* more fun

* test

* ccvvvar

* works but bad

* now its better

* more fixes

* more cleanup

* cleaning

* last fixes before move to glasses activ

* x

* glasses only

* working

* fix toolbox

* cleanup

* ThermalByte added

* small fix

* small optimalisations

* float bux fix

* comments add

* more comments

* more comments

* last fix

* revert cvar delete

* wrong blue shades

* cvar refactor

* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* tweak to TryGetTemperature comment

* Factors are now const

* renames

* Interface for ThermalByte

* tile color  vaccum and more comments

* saving yeeted

* integration test

* rename and cleanup

* fix

* cleanup

* switch

* UT fix (hopefully)

* small bug+ rename

* vaccum limit  + space is now invalid

* typo

* typo

* fix

* cleanup

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-02-06 10:30:19 +00:00
Princess Cheeseballs
c2f986ea8b
Cleanup Antag Selection Logic a Lot (#42673)
* commit god

* don't log an error every time we try to turn a nonghost into an antag cause that shit is optional...

* asdsasdsasd

* Saltern is load bearing

* doesn't even break anything

* don't all caps the comment, add more detail

* review

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* make them return the antag entity

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2026-02-05 05:35:41 +00:00
pathetic meowmeow
6e84e72e78
Fix markings colour setting (#42771) 2026-02-03 18:45:25 +00:00
pathetic meowmeow
08bbc11972
Clean up Marking data structure, add tests for Zombie transformation (#42756)
* Clean up Marking data structure, add tests for Zombie transformation

* empty

* AAAAAAAAAAAAAAAA

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-02-03 03:13:26 +00:00
Dmitry
fcd794b7a1 fix test corvax Vulpcanin 2026-02-02 03:16:27 +07:00
ArtisticRoomba
a0e6d0553a
Atmos GetAirflowDirections API (#42668) 2026-02-01 11:55:50 -08:00
Dmitry
c05780c5d3 merge remote wizden/master 2026-01-29 02:18:13 +07:00
Dmitry
eb763886cd
fixing the handling of the RespiratorComponent without checking (#42665)
* the correction itself

* it will be more adequate

* doc

* not log - not debug

* ohhh
2026-01-26 22:17:52 +00:00
pathetic meowmeow
4e9a456591
Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-01-26 20:15:44 +00:00
Dmitry
d7704cb9cb merge remote wizden/master 2026-01-24 00:55:41 +07:00
Pieter-Jan Briers
29b7fc4463
Stable to master (#42599)
Ban database refactor (#42495)

* Ban DB refactor seems to work at a basic level for PostgreSQL

* New ban creation API

Supports all the new functionality (multiple players/addresses/hwids/roles/rounds per ban).

* Make the migration irreversible

* Re-implement ban notifications

The server ID check is no longer done as admins may want to place bans spanning multiple rounds irrelevant of the source server.

* Fix some split query warnings

* Implement migration on SQLite

* More comments

* Remove required from ban reason

SS14.Admin changes would like this

* More missing AsSplitQuery() calls

* Fix missing ban type filter

* Fix old CreateServerBan API with permanent time

* Fix department and role ban commands with permanent time

* Re-add banhits navigation property

Dropped this on accident, SS14.Admin needs it.

* More ban API fixes.

* Don't fetch ban exemption info for role bans

Not relevant, reduces query performance

* Regenerate migrations

* Fix adminnotes command for players that never connected

Would blow up handling null player records. Not a new bug introduced by the refactor, but I ran into it.

* Great shame... I accidentally committed submodule update...

* Update GDPR scripts

* Fix sandbox violation

* Fix bans with duplicate info causing DB exceptions

Most notably happened with role bans, as multiple departments may include the same role.
2026-01-23 15:34:23 +01:00
Dmitry
17ca2dfc3e merge remote wizden/master 2026-01-22 01:52:20 +07:00
Dmitry
e4ceb37dd6 merge remote wizden/master 2026-01-21 12:43:50 +07:00
ArtisticRoomba
1b1cb64d24
Power Consumers Rebalance: Simple Dynamic Power Loading (#41961)
* initial commit

* misc additions and fixes

* final tests and additions

* cleanup 1

* fix tests and add a test

* fix tests AGAIN

* abject horror and misery

* cleanup

* cleanup 2

* address some issues
2026-01-21 04:05:44 +00:00
pathetic meowmeow
0ec9975e4f
Fix hideable humanoid layers (#42553)
* Fix hideable humanoid layers

* test maintenance coin

* clean return

* voxes can no longer have human beards

* voxes fixes

* voxing out

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-20 22:24:09 +00:00
Velken
fb82cadc9f
"Fix RCD light spam, bypass of indestructible tiles and some plating fixes" - Tile Stacking got merged, time to bring back the RCD fix (#42556)
* No more light spam, and some plating fixes

* fixed test
2026-01-20 21:48:30 +00:00
Velken
59e10d2854
Tile Stacking - attempt 2 (#42543)
* WORK IN PROGRESS 1

* ITS ALIVE, ALIVE!!!!

* clean up

* WIP 1

* fix small oversight

* big diff of doom

* added CVAR to tile history stack size

* component time

* filescoped namespaces + remove redundant nametag

* fix silly little mistakes

* typo

* TileStacksTest

* bweeeeeeh :P

* nuke cvar

* :3

* WIP2025

* Fix submodule

* It's beginning to look a lot like Christmas

* It's the Most Wonderful Time of the Year

* tiny fix

* fixed extra spacing on yaml

* slightly improve tilestacking test

* Part 1 out of 2 (part 2 tomorrow)

* Part 2

* add a simple tile construction test for tilestacking

* guh

* address reviews (no documentation yet)

* documentation be upon ye

* remove extra spaces

* prediction fix

* dirt

* oops :p

* attempt to make this suck less

* am never doing a PR that touches explosion system ever again

* small fix

* maybe a bit better now?

* more cleanup

* one last cleanup for me

---------

Co-authored-by: Killerqu00 <killerqueen1777@gmail.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-20 20:35:47 +00:00
pathetic meowmeow
efb6c68ac8
Fix humanoid profile voice being broken (#42550)
Fix humanoid appearance voice being broken
2026-01-20 19:13:51 +00:00
pathetic meowmeow
8cf744ec55
Visual nubody (humanoid appearance refactor) (#42476)
* initial visual nubody

* oops overlay

* im so pheeming rn

* conversion...

* tests

* comeback of the underwear

* oops eyes

* blabbl

* zeds

* yaml linted

* search and visible count constraints

* reordering

* preserve previously selected markings colors

* fix test

* some ui niceties

* ordering

* make DB changes backwards-compatible/downgrade-friendly

* fix things again

* fix migration

* vulpkanin markings limit increase

* wrapping

* code cleanup and more code cleanup and more code cleanup and more code cleanup and

* fix slop ports

* better sampling API

* make filter work + use the method i made for its intended purpose

* fix test fails real quick

* magic mirror cleanup, remove TODO

* don't 0-init the organ profile data

* remove deltastates

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-20 07:07:53 +00:00
JrInventor05Next
1c771c6709
tweak NukeOpstTest.cs (#3486) 2026-01-20 13:08:56 +07:00
Dmitry
bd135d7604 merge remote wizden/stable 2026-01-19 05:58:27 +07:00
Vasilis The Pikachu
ff9798a0ca
Merge remote-tracking branch 'upstream/stable' into stable-merge-2026-01-17-2 2026-01-18 22:37:45 +01:00