Commit graph

5169 commits

Author SHA1 Message Date
Morbo
283f94dced Merge remote-tracking branch 'upstream/master' into upstream-sync 2022-12-13 20:41:52 +03:00
metalgearsloth
043079384d
Change planet command gas constants (#13014) 2022-12-13 21:26:35 +11:00
Pieter-Jan Briers
32908fee67
Fix thread pool IoC context bug in DecalSystem. (#12993)
Fixes https://github.com/space-wizards/space-station-14/issues/12992
2022-12-13 09:45:29 +11:00
Morbo
f0cf42aab3 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Maps/pillar.yml
2022-12-12 18:59:08 +03:00
metalgearsloth
666d81a869
Ignore non-hard bodies for npc steering (#12990) 2022-12-12 04:20:13 -06:00
Chief-Engineer
388d186fc7
Add stamina logs (#12921) 2022-12-12 15:21:15 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Leon Friedrich
77683a95df
Add point light to burning entities (#12959) 2022-12-12 14:35:33 +11:00
metalgearsloth
7910bd3ff4
Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
Morb
dbba104eab
Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
metalgearsloth
83fede79eb
Add simple miss chances for NPCs (#12978)
Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth
748b79d1df
Fix duplicate mech footstep sounds (#12972)
* Fix duplicate mech footstep sounds

We just add a new component for relay targets so we can use that for audio prediction.

* Fix cwash

* woop
2022-12-11 07:18:25 -06:00
Nemanja
ef8db74533
mech equipment fix (#12969) 2022-12-11 05:31:55 -06:00
Morbo
024f4113a9 Merge remote-tracking branch 'upstream/master' into upstream-sync 2022-12-11 07:59:37 +03:00
Paul Ritter
bca66488bf
more proper serv4 usage because i forgot to push for the last pr (#12965) 2022-12-11 00:25:04 +01:00
Leon Friedrich
bc7754a70d
Fix projectile exception (#12956) 2022-12-11 09:56:09 +11:00
Errant
b6e382fe82
Handcuffing in Harm mode (#12838) 2022-12-11 09:55:18 +11:00
Nemanja
7702e334d7
fix ripley grabber bugs (#12962) 2022-12-10 15:00:04 -06:00
DrSmugleaf
407a907a2f
Fix error when spawning nuke ops (#12961) 2022-12-10 21:58:25 +01:00
Morb
6ad4a10b29
Repository cleanup (#631) 2022-12-10 12:10:27 -08:00
Nemanja
913e1ee676
Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00
Morbo
42bd050888 Merge remote-tracking branch 'upstream/master' into upstream-sync2 2022-12-10 14:04:43 +03:00
metalgearsloth
f8a8b41976
Fix rat pathfinding (#12951)
Fixes https://github.com/space-wizards/space-station-14/issues/12950
2022-12-10 20:31:02 +11:00
Leon Friedrich
7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. (#12854)
Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
metalgearsloth
a8f9d1a79f
Specify LoadMap for nukie planet (#12696) 2022-12-10 14:40:56 +11:00
Nemanja
250fde746f
make nukie round-end screen good (#12949)
* make nukie round-end screen good

* UNCOMMENT THIS YOU BUFFOON
2022-12-09 20:08:40 -06:00
Nemanja
45b72d4852
nullable parts in body prototypes (#12935)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-10 02:07:09 +01:00
DrSmugleaf
4a17d2cb33
Remove redundant resolve in NukeopsRuleSystem (#12948) 2022-12-10 01:16:33 +01:00
Leon Friedrich
abaa6c6dd9
Increase error tolerance of power debug assert (#12828) 2022-12-09 12:48:53 +11:00
Chief-Engineer
b49762eae5
Add logs for pointing (#12920) 2022-12-09 12:18:13 +11:00
Chief-Engineer
3d003fdd02
Fix and reclassify existing anchor logs (#12926) 2022-12-09 12:17:56 +11:00
Morbo
2f1730f64c Merge remote-tracking branch 'upstream/master' into upstream-sync 2022-12-08 08:04:31 +03:00
metalgearsloth
5c4f32454f
Fix landing sounds on planetmaps (#12888) 2022-12-08 12:47:31 +11:00
Kara
8bf0d16fad
Revert "Kicking AFK players (#12812)" (#12909)
This reverts commit ca260ee666.
2022-12-08 01:07:58 +11:00
Morbo
f032966976 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/ISSUE_TEMPLATE/config.yml
#	.github/PULL_REQUEST_TEMPLATE.md
#	Resources/Prototypes/Recipes/Lathes/medical.yml
#	Resources/Textures/Structures/Machines/microwave.rsi/meta.json
2022-12-07 08:34:29 +03:00
Alex Evgrashin
04db7d0fdd
Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
metalgearsloth
540a3d9028
Increase NPC chase persistence (#12850) 2022-12-06 15:34:23 -08:00
metalgearsloth
dd384c55a0
Pathfinder tweaks (#12848) 2022-12-06 15:33:44 -08:00
Justin Trotter
ef5b2a19fa
toggle internals icon uses back internals (#12478) 2022-12-06 15:14:08 -08:00
metalgearsloth
2ff2ba89a1
Fix NPCs stopping steering on 1 bad path (#12571) 2022-12-06 15:11:05 -08:00
Rane
8d1773742e
World target action uses entity coordinates (#12484) 2022-12-06 15:03:20 -08:00
Bright0
f55d85a975
Fix item cabinet locking while open and locker favoritism (#12508)
Co-authored-by: Moony <moony@hellomouse.net>
Fixes https://github.com/space-wizards/space-station-14/issues/12426
2022-12-06 14:59:59 -08:00
dontbetank
0951db243e
Change the hunger and thirst values of animals (#12780) 2022-12-06 14:56:14 -08:00
metalgearsloth
5010f199ad
Add support for FTL points (#12891) 2022-12-06 13:12:34 +11:00
Nemanja
f4202eec18
artifact analyzer roundstart linking fix (#12870)
Fixes https://github.com/space-wizards/space-station-14/issues/12784
2022-12-04 18:35:07 -08:00
Pieter-Jan Briers
90cc6e391b
.Keys.Contains() -> .ContainsKey() (#12873) 2022-12-05 10:46:52 +11:00
Leon Friedrich
f99f681815
Escape paper input (#12863) 2022-12-04 03:32:44 -06:00
Morb
9b51cabde2
Fix queue AFK kick (#617) 2022-12-03 23:04:57 -08:00
Morb
37451fc974
Revert "Join min playtime (#604)" (#615) 2022-12-03 05:14:08 -08:00
Morbo
612d79c8fa Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Links/UILinks.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Shared/CCVar/CCVars.cs
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/blue.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/light-icon.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/orange.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/red.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/light-icon.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/white.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Suits/fire.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/equipped-INNERCLOTHING.png
2022-12-03 07:09:10 +03:00