Commit graph

285 commits

Author SHA1 Message Date
Morb0
1e0bee212f Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Resources/Prototypes/Datasets/tips.yml
#	Resources/Prototypes/Maps/barratry.yml
#	Resources/ServerInfo/Gameplay.txt
#	Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Science/MachineUpgrading.xml
#	Resources/Textures/Clothing/Mask/bat.rsi/meta.json
#	Resources/Textures/Clothing/Mask/bear.rsi/meta.json
#	Resources/Textures/Clothing/Mask/bee.rsi/meta.json
#	Resources/Textures/Clothing/Mask/breath.rsi/meta.json
#	Resources/Textures/Clothing/Mask/clown.rsi/meta.json
#	Resources/Textures/Clothing/Mask/cluwne.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ert.rsi/meta.json
#	Resources/Textures/Clothing/Mask/fox.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gas.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascentcom.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gasexplorer.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gassecurity.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gassyndicate.rsi/meta.json
#	Resources/Textures/Clothing/Mask/jackal.rsi/meta.json
#	Resources/Textures/Clothing/Mask/joy.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medical.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medicalsecurity.rsi/meta.json
#	Resources/Textures/Clothing/Mask/merc.rsi/meta.json
#	Resources/Textures/Clothing/Mask/mime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json
#	Resources/Textures/Clothing/Mask/rat.rsi/meta.json
#	Resources/Textures/Clothing/Mask/raven.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sexyclown.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sexymime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sterile.rsi/meta.json
#	Resources/Textures/Clothing/Mask/swat.rsi/meta.json
2024-01-10 00:23:02 +03:00
DrSmugleaf
c05a458de2
Revert "Game server api (#23129)" (#23672)
This reverts commit dfc8ea6aee.
2024-01-07 02:04:21 -08:00
Simon
dfc8ea6aee
Game server api (#23129)
* Stuff

* Fix RoundStatus Action

* Rename stuff

* Also needs to run on the main thread

* minor stuff

* Move to not be an EntitySystem

* Part 1 of making this less shit

* Make some more stuff run on main thread

* Actor check, logging and remove token from log.

* Better log

* Change ActionKick to use Guid instead of username

* Fix build

* Bandaid fix for test fails
2024-01-06 17:47:29 -08:00
Vigers Ray
5492cc5fd1
Login tips (#22234)
* Init coomit

* meh

* okay

* Revert "okay"

This reverts commit bb638aa4baa8dbd0e285c3435aabf83171a4806a.

* enable-d

* Update Content.Client/Launcher/LauncherConnectingGui.xaml.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* review

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 17:06:49 +11:00
LankLTE
4c179d69e7
add secret weight prototype cvar (#23564)
Add cvar
2024-01-05 18:30:00 -05:00
Morb0
8a0a435965 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Clothing/Mask/plaguedoctormask.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/jester.rsi/meta.json
2024-01-05 00:55:19 +03:00
LankLTE
01082c6c27
Add cvar to show new players in ahelp (#23265)
* Implement cvar

* Enable cvar on Wizden
2024-01-04 15:45:23 +11:00
metalgearsloth
bf79acd127
Salvage magnet revamp (#23119)
* Generic offering window

* More work

* weh

* Parity

* Progression meter

* magnet

* rona

* PG asteroid work

* code red

* Asteroid spawnings

* clams

* a

* Marker fixes

* More fixes

* Workings of biome asteroids

* A

* Fix this loading code

* a

* Fix masking

* weh

* Fixes

* Magnet claiming

* toe

* petogue

* magnet

* Bunch of fixes

* Fix default

* Fixes

* asteroids

* Fix offerings

* Localisation and a bunch of fixes

* a

* Fixes

* Preliminary draft

* Announcement fixes

* Fixes and bump spawn rate

* Fix asteroid spawns and UI

* More fixes

* Expeditions fix

* fix

* Gravity

* Fix announcement rounding

* a

* Offset tweak

* sus

* jankass

* Fix merge
2024-01-04 14:25:32 +11:00
Morb0
fd12440582 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Preferences/UI/HumanoidProfileEditor.xaml
#	Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
#	Resources/Prototypes/Species/slime.yml
#	Resources/Textures/Interface/Actions/meta.json
#	Resources/Textures/Interface/Alerts/human_alive.rsi/health4.png
#	Resources/Textures/Interface/Alerts/human_alive.rsi/meta.json
#	Resources/Textures/Structures/Piping/disposal.rsi/conmailing.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailing-charging.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailing-flush.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailing.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailover-handle.png
#	Resources/Textures/Structures/Piping/disposal.rsi/meta.json
2024-01-03 13:37:55 +03:00
Chief-Engineer
7ecd7668a1
Enable panic bunker by default (#23252)
* update cvars

* vote 1984

* rip

* add custom reason

* make panic_bunker.enabled a server cvar

I am kind of guessing

---------

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2024-01-03 03:26:13 -06:00
deathride58
aa6645c8e9
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
2024-01-03 01:07:02 -08:00
Morb0
f062cbcec2 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Chat/Systems/ChatSystem.cs
#	LICENSE.TXT
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET-hamster.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-right.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/roboticist.rsi/meta.json
#	Resources/Textures/Structures/Piping/disposal.rsi/conmailing.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailing-charging.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailing-flush.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailing.png
#	Resources/Textures/Structures/Piping/disposal.rsi/mailover-handle.png
#	Resources/Textures/Structures/Piping/disposal.rsi/meta.json
2024-01-02 23:07:58 +03:00
Kara
f9355c6151
Remove ambient sound from lv/mv/pipes + up default ambience volume (#22536)
* Remove remaining ambientsound enabled overrides on maps

* Disable LV and MV ambience altogether

* hv enable default

* not necessary bc subfloor

* up default volume

* no pipe ambience

* pepis
2023-12-31 23:57:33 -08:00
LankLTE
e76d8390bd
add cvar for custom panic bunker reason (#23267)
Panic bunker cvar
2023-12-31 21:53:49 -05:00
Morb0
8ba54ec466 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Audio/ContentAudioSystem.cs
#	Content.Client/Options/UI/Tabs/AudioTab.xaml
#	Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
#	Content.Server/GameTicking/Rules/Components/ThiefRuleComponent.cs
#	Resources/Prototypes/Datasets/ion_storm.yml
#	Resources/ServerInfo/Guidebook/Security/Forensics.xml
#	Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/icon.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Structures/Doors/Airlocks/Glass/atmospherics.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/basic.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/cargo.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/command.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/engineering.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/maint.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/medical.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/security.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/virology.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/basic.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/cargo.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/command.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/engineering.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/freezer.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/maint.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/medical.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/security.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/virology.rsi/assembly.png
2023-12-29 16:58:52 +03:00
metalgearsloth
4023134cf0
Add UI click sounds (#22410)
* Add UI click sounds

* tweaks

* Significant cleanup

* Audio options and numerous fixes

* Fix the remaining UI elements

* new click sound

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-12-29 15:43:36 +11:00
Morb0
918f543c2c Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml
#	Resources/Textures/Objects/Devices/nuke.rsi/meta.json
#	Resources/Textures/Objects/Misc/Lights/lamp.rsi/meta.json
2023-12-25 21:03:49 +03:00
LankLTE
82ddf451e6
change the restart vote to have no effect with admins online (#22945)
* Change the vote and cvar

* Only denies successful votes

* Add comments because I'm a good coder, I swear

* I added a space to the first line of ccvars it's so over
2023-12-24 23:55:56 -08:00
Morb0
e3f6082c58 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Textures/Clothing/Hands/Gloves/captain.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/captain.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/capcap.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/capcap.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/capcap.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/captain.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/captain.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/captain.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/equipped-MASK.png
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/icon.png
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/meta.json
#	Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/icon.png
#	Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/meta.json
#	Resources/Textures/Interface/Alerts/human_alive.rsi/health4.png
#	Tools/actions_changelogs_since_last_run.py
2023-12-21 03:03:30 +03:00
Simon
dc017dd6fa
CVar for custom name in client-side ahelp menu. (#22069)
* the grinch will ruin christmas

* comments here, comments there, comments should not be a thing :godo:

* Unsubscribe from CVar

* rename cvar to be clearer.

* Change switch to if statement.
2023-12-19 17:40:37 -06:00
Morb0
8363a22e11 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
#	Tools/actions_changelogs_since_last_run.py
2023-12-18 01:51:30 +03:00
deltanedas
cce7aa777c
start of persistence support (#20770)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:55:19 -08:00
Morb0
7d4b894002 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
#	Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
2023-12-16 03:05:40 +03:00
Kara
e4a227ff0d
Explosion SFX juicing + higher persistence (#22544) 2023-12-16 03:57:46 +11:00
LankLTE
94628d6ab1
Relay custom votes to a webhook (#18561)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-12-14 20:03:32 -08:00
Kevin Zheng
24629ad487
Fix heat capacity scaling (#22464)
* Correctly apply HeatScale

* Apply HeatScale on InitializeGases()

* Re-add conservative heat scaling and speedup
2023-12-13 21:38:58 -05:00
Morb0
33942c412a Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/deny-unshaded.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-0.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-1.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-2.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-3.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/meta.json
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/normal-unshaded.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/on.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/panel.png
2023-12-14 00:57:14 +03:00
DrSmugleaf
77e872fe8b
Add ahelp bwoink sound cvar (#22439) 2023-12-13 01:51:30 -07:00
Kevin Zheng
454eb5307f
Turn off speedup and heat scaling to isolate bug (#22405) 2023-12-12 03:03:01 -07:00
Morb0
f22b645ff6 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/core.yml
#	Resources/Prototypes/Maps/europa.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Prototypes/Maps/packed.yml
#	Resources/Prototypes/Roles/Jobs/Security/senior_officer.yml
2023-12-12 11:00:46 +03:00
Kevin Zheng
405e569cd5
Split up atmos speedup from heat scaling (#22372) 2023-12-12 00:49:20 -07:00
Kevin Zheng
a2ed25ad03
Add atmos time compression (#21954)
Add atmos.speedup which is effectively a atmos-only time compression
CVar. This adjusts heat capacities and transfer rates to effectively
globally speed up the time constants of atmos.

This allows faster response to heating/cooling changes and faster
cleanups (by buffing scrubbers, pumps, and everything else) that is
tunable through one global time compression CVar.

It also achieves this without any thermodynamic unsoundness.
2023-12-11 15:59:47 -08:00
Flareguy
a69c5e3742
Document why tile ripping was disabled upstream (#22315) 2023-12-11 11:45:26 -08:00
Morb0
29a7082223 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Datasets/Names/military.yml
#	Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Prototypes/Maps/kettle.yml
#	Resources/ServerInfo/Guidebook/Service/Botany.xml
2023-12-11 21:56:43 +03:00
metalgearsloth
02c8e585f7
Turn arrivals into a planetmap (#21777) 2023-12-11 20:34:19 +11:00
Pieter-Jan Briers
46e36934a6
High-latency DB testing stuff (#22282) 2023-12-10 16:30:12 +01:00
Morb0
6b2c649308 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
#	Resources/Textures/Tiles/attributions.yml
2023-12-10 10:43:49 +03:00
metalgearsloth
98d5f9f56b
Make audio sliders use gain not volume (#21984) 2023-12-09 14:03:08 +11:00
Morb0
caf8ac8005 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Connection/ConnectionManager.cs
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
#	Resources/Textures/Objects/Tools/wrench.rsi/meta.json
2023-12-08 13:54:31 +03:00
Nemanja
9ca84ac3fb
Grid inventory fixes (#22161)
* Gridinv fixes

* eek

* oh yeah this too

* eek
2023-12-05 16:38:10 -07:00
Arthur Asimov
3da699ad32 Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/meta.json
2023-12-05 07:42:45 +03:00
deathride58
e32ede5882
Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! (#21999) 2023-12-04 16:10:49 -07:00
Nemanja
cc8984d096
Grid Inventory (#21931)
* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
2023-12-04 16:04:39 -07:00
Arthur Asimov
f8d4eea0dc Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/GameTicking/GameTicker.StatusShell.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Resources/Prototypes/Datasets/Names/Operation_suffix.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Maps/core.yml
#	Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
#	Resources/ServerInfo/Guidebook/Science/Robotics.xml
2023-12-03 15:10:26 +03:00
metalgearsloth
783879921b
Disable artifact spam on roundend (#21970)
* Disable artifact spam on roundend

I think part of the issue was the enormous amount of logspam but at any rate this turns it off.

* Also this

* And these
2023-11-28 22:39:16 -05:00
Flareguy
c7f4294d73
disables space wind and tile ripping cvars (#21847) 2023-11-27 14:42:29 -07:00
metalgearsloth
269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Pieter-Jan Briers
8bf807a9b5
Basic rate limiting for chat messages (#21907) 2023-11-27 14:08:30 +11:00
Morb0
804c99fcc5 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Shared/CCVar/CCVars.cs
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
#	Resources/Prototypes/SoundCollections/lobby.yml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/Textures/Structures/Piping/disposal.rsi/meta.json
#	Resources/Textures/Tiles/attributions.yml
#	Resources/Textures/Tiles/steel.png
2023-11-22 20:22:45 +03:00
metalgearsloth
5cbf935cf0
Wrap gateway generator in cvar for dev (#21758) 2023-11-21 21:36:38 -07:00