Dmitry
25c5e59248
Upstream ( #3172 )
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2025-05-24 11:00:17 +03:00
Winkarst
0b2d70088c
Update BuildChecker.csproj ( #35072 )
2025-02-11 18:32:05 +01:00
Pieter-Jan Briers
c5b3f62f6f
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
wrexbe
040d1c3aa4
Fix debug tests with engine change ( #8609 )
2022-06-03 02:53:57 -07:00
metalgearsloth
efbe129d61
Add error for git not found in git_helper ( #4011 )
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* Add error for git not found in git_helper
* Exc instead
2021-05-16 22:27:30 +02:00
Paul Ritter
ce67371b12
Revert "Deprecates RUN_THIS.py in favor of manually doin' it ( #3930 )" ( #3933 )
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This reverts commit 94082e07a7 .
2021-05-05 14:30:46 +02:00
Swept
94082e07a7
Deprecates RUN_THIS.py in favor of manually doin' it ( #3930 )
2021-05-05 04:15:05 +00:00
Tyler Young
de274de9e3
use CannyFastMath in various places even where it might not be any different
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also update a bunch of packages
clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
Pieter-Jan Briers
4ebba74b1f
Update submodule and fix ARM builds.
2020-06-09 00:17:11 +02:00
Pieter-Jan Briers
36cf1c3179
Use shutil.copy2 instead of shutil.copyfile for git_helper.py
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Probably fixes #541
2020-01-22 17:09:39 +01:00
Acruid
ef99cac28f
Update BuildChecker.csproj to .Net Framework v4.7.2.
2019-09-27 15:33:13 -07:00
Pieter-Jan Briers
27d7337abf
Gitignore some stuff in BuildChecker
2019-08-21 17:20:28 +02:00
Silver
f0fd3186cd
Update Scripts
2019-04-15 21:12:00 -06:00
Pieter-Jan Briers
2bfb03cd29
Update submodule, unfuck scripts, clean up solution file.
2019-03-30 23:20:50 +01:00
Pieter-Jan Briers
ef3007a603
Parallax ( #131 )
2018-11-30 21:54:30 +01:00
Pieter-Jan Briers
41bda76980
Minor stuff: ( #58 )
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* Minor stuff:
* Making a file called DISABLE_SUBMODULE_AUTOUPDATE in BuildChecker/ makes it not always run git submodule update.
* Added .mypy_cache to .gitignore.
* Made default platforms x64 (from Any CPU).
* Make git hooks +x.
2018-04-19 20:15:36 +02:00
Remie Richards
4a5a2ceb31
Turns out this is important! ( #55 )
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RUN_THIS.py won't actually do anything with this commented out.
2018-04-07 22:39:38 +02:00
Pieter-Jan Briers
6704245a41
The Wait Is Over. ( #49 )
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* Move submodule to Godot
* Update submodule AGAIN.
* Update project files.
* Remove WearableAnimatedSprite from prototypes.
* Remove content repo resource copier.
* Update submodule.
* Fix resource handling.
* Content.Client compiles by commenting out hands GUI.
* Update submodule.
* Fix prototype textures and update submodule.
* Update Submodule.
* Update submodule SOME MORE!
* Random WiP shit I guess
* Make omnisharp not choke on buildchecker.
* Update submodule.
* Highly WiP broken HandsGui code.
* Ok maybe let's not insult omnisharp.
* Fix annoying Omnisharp warning.
* Update submodule.
* Update submodule.
* Hey I forgot to push this but it didn't conflict!
* Fix hands GUI on godot.
* Update submodule.
* Obligatory submodule update.
* Work on exports.
* Work on exports.
* Update submodule.
* Update submodule.
* Fix dumb case mismatch between content and engine
* work pls.
* This maybe.
* Now!
* Update submodule.
* update submodule.
* Some WiP work on exporting aaah.
* OK READY FOR THE BUILDS SERVER.
* Probably should've made those commits in a different order.
* DO THE THING
* update submodule.
* Updates for effects system.
* Update submodule.
* Make file/line numbers show up on Windows Godot.
* Set submodule to master.
2018-04-07 15:31:38 +02:00
Acruid
3dfce70fdc
Map Blueprint Save/Loading ( #32 )
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* Change entry point to new system.
* Map saving/loading works.
* Cleans up old code.
* Saving and Loading of blueprints works.
* Saving and Loading of blueprints works.
* Updated the nuget 'YamlDotNet' package to 4.3.0.
* Submodules are trash
2018-02-06 21:34:36 -06:00
Pieter-Jan Briers
b616025b8d
Fix indentation error in git_helper.py
2017-08-06 13:05:45 +02:00
PJB3005
02c67c851d
Basic content repo outline.
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Code's here, no tooling to generate content packs yet, however.
2017-08-04 14:24:01 +02:00