Jessica M
0d97699aae
Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them ( #40475 )
...
* add intrinsic store, replace revenant store with it.
* migrate PAI and also move to shared where possible
* fix typos and clean up... intrinisic
* oops, hopefully fixes test
* Move to StoreSystem and ActionGrant
* documentation and remove thing
* review
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Co-authored-by: Jessica M <jessica@maybe.sh>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-09 21:14:12 +00:00
ScarKy0
6b8842c44d
Generic Numeric Alerts ( #38370 )
2025-06-21 20:59:37 +03:00
DisposableCrewmember42
ae7e58db5d
fix: Check revenant ability costs correctly ( #32050 )
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* fix: Check revenant ability costs correctly
* refactor: Idiomatically get negative value
2024-09-10 19:07:07 -04:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Nemanja
d576f5cbbb
dynamic alert sprites ( #25452 )
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* dynamic alert sprite
* fix fat cooldowns
2024-03-28 17:32:56 +11:00
deltanedas
ab645fb77b
revenant emag whitelist ( #21849 )
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* add MalfunctionWhitelist
* whitelist a few things
* locutus of borg
* support blacklist
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-27 14:39:29 -07:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Leon Friedrich
684b334806
Action container rejig ( #20260 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
metalgearsloth
99b77bc2d3
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Chief-Engineer
485a2fd432
Add GHOST GANG! ( #13734 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-28 19:21:06 +10:00
metalgearsloth
0e81cb4319
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
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* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
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Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
bae7b8d0d8
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
metalgearsloth
1782eb6ad7
Fix even more warnings ( #11968 )
...
Also more instances of someone using TryComp instead of HasComp
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:49:22 -07:00
Nemanja
3c3ee60dd2
Revenant 2: Electric Boogaloo ( #11510 )
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* revenant 2: electric boogaloo
* revevent
* oversights
* Update RevenantSystem.Abilities.cs
* names
* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
Nemanja
d7e0b70e2c
revenant cleanup ( #10662 )
2022-08-18 17:04:23 -07:00
Nemanja
3e1cf73469
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00