AndrewFenriz
dd46064672
Unify blink and katana dash teleportation (also removed EnergyKatana system/component) ( #45041 )
...
* ActionRestrictions
* katana use ActionGrant/ItemActionGrant
* TeleportAction
* no more DashAbility
* no more TeleportSpell
* no more EnergyKatana
* cleanup
* fix whitelist and popup
* docs
* display recharge cooldown
* refactor: whitespace consistency!111
* Revert "display recharge cooldown"
This reverts commit 3b93b179
* popup for limited charges
* maybe fix
* no more CanUseCharge
* upd
* better?
* refactor: using _SharedPhysicsSystem for TeleportActionSystem collision detection + small refactoring
* refactor: xml-doc
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Co-authored-by: Fildrance <fildrance@gmail.com>
2026-08-09 12:27:08 +00:00
Perry Fraser
9b8fa1af6f
fix: spellbooks can have charges ≠ 3 ( #38769 )
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* fix: spellbooks can have charges ≠ 3
* refactor: just make setting MaxCharges an api thing
* refactor: don't auto-add LimitedCharges
* Small stuff
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-20 15:47:31 -07:00
Tayrtahn
bd40cb9fa5
Restore LimitedChargesComponent.MaxCharges default value to 3 ( #36778 )
2025-04-20 12:20:57 -07:00
metalgearsloth
7d2ef2bd47
Action charges refactor ( #33993 )
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* Action charges refactor
- Fixes the slight godmoding of baseactioncomponent.
- Gets back 1ms of server time.
* chorg
* Remove FrameUpdate
* Fixes
* More fixes
* Combine
* Fixes
* Updates
* weh
* Last fixes
* weh
* Fix naughty
* YAML fixes
* This one too
* Merge conflicts
* This thing
* Review
* Fix this as well
* Icon fix
* weh
* Review
* Review
* seamless
* Review
2025-04-18 13:45:48 +10:00
deltanedas
6ddd8761a9
emag refactor ( #15181 )
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* limitedcharges stuff from emag
* changes except broken
* fix
* the
* move recharging to server, emag namespace -> charges
* the
* use resolve
* pro
webedit gaming
* the
* the
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-18 22:46:00 -07:00