Commit graph

48 commits

Author SHA1 Message Date
Morb0
b1550d7db0 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/Textures/Effects/speech.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody1.png
2023-09-05 00:12:02 +03:00
Nairod
44b166788b
More Speech Verbs (#19626) 2023-08-31 20:15:31 -07:00
Morb0
0b053a65ba Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Resources/Prototypes/Catalog/Fills/Crates/salvage.yml
2023-08-17 06:19:53 +03:00
Kara
7db8c781e7
Speech verbs & conditional markup modification (#18980) 2023-08-15 13:03:05 -07:00
Morb0
f5c44e5bd0 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/Prototypes/typing_indicator.yml
#	Resources/ServerInfo/Guidebook/Science/Robotics.xml
#	Resources/Textures/Effects/speech.rsi/alien0.png
#	Resources/Textures/Effects/speech.rsi/alien1.png
#	Resources/Textures/Effects/speech.rsi/alien2.png
#	Resources/Textures/Effects/speech.rsi/alienroyal0.png
#	Resources/Textures/Effects/speech.rsi/alienroyal1.png
#	Resources/Textures/Effects/speech.rsi/alienroyal2.png
#	Resources/Textures/Effects/speech.rsi/blob0.png
#	Resources/Textures/Effects/speech.rsi/blob1.png
#	Resources/Textures/Effects/speech.rsi/blob2.png
#	Resources/Textures/Effects/speech.rsi/clock0.png
#	Resources/Textures/Effects/speech.rsi/clock1.png
#	Resources/Textures/Effects/speech.rsi/clock2.png
#	Resources/Textures/Effects/speech.rsi/default0.png
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#	Resources/Textures/Effects/speech.rsi/default2.png
#	Resources/Textures/Effects/speech.rsi/guardian0.png
#	Resources/Textures/Effects/speech.rsi/guardian1.png
#	Resources/Textures/Effects/speech.rsi/guardian2.png
#	Resources/Textures/Effects/speech.rsi/holo0.png
#	Resources/Textures/Effects/speech.rsi/holo1.png
#	Resources/Textures/Effects/speech.rsi/holo2.png
#	Resources/Textures/Effects/speech.rsi/lawyer0.png
#	Resources/Textures/Effects/speech.rsi/lawyer1.png
#	Resources/Textures/Effects/speech.rsi/lawyer2.png
#	Resources/Textures/Effects/speech.rsi/machine0.png
#	Resources/Textures/Effects/speech.rsi/machine1.png
#	Resources/Textures/Effects/speech.rsi/machine2.png
#	Resources/Textures/Effects/speech.rsi/meta.json
#	Resources/Textures/Effects/speech.rsi/robot0.png
#	Resources/Textures/Effects/speech.rsi/robot1.png
#	Resources/Textures/Effects/speech.rsi/robot2.png
#	Resources/Textures/Effects/speech.rsi/slime0.png
#	Resources/Textures/Effects/speech.rsi/slime1.png
#	Resources/Textures/Effects/speech.rsi/slime2.png
#	Resources/Textures/Effects/speech.rsi/swarmer0.png
#	Resources/Textures/Effects/speech.rsi/swarmer1.png
#	Resources/Textures/Effects/speech.rsi/swarmer2.png
#	Resources/Textures/Effects/speech.rsi/syndibot0.png
#	Resources/Textures/Effects/speech.rsi/syndibot1.png
#	Resources/Textures/Effects/speech.rsi/syndibot2.png
#	Resources/Textures/Structures/Machines/microwave.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/mw.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mw0.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mw_running_unlit.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mw_unlit.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwb.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody1.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloodyo.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwo.png
#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/open.png
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#	Resources/Textures/Structures/Storage/Crates/chemcrate_secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/command.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/unlocked.png
#	Resources/Textures/Structures/Storage/Crates/command.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/electrical.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/electrical.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/electrical.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/electrical.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/electrical.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/electrical.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/unlocked.png
#	Resources/Textures/Structures/Storage/Crates/engicrate_secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/engineering.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/engineering.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/engineering.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/engineering.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/engineering.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/engineering.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/freezer.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/freezer.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/freezer.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/freezer.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/freezer.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/freezer.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/generic.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/generic.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/generic.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/generic.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/generic.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/generic.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/unlocked.png
#	Resources/Textures/Structures/Storage/Crates/hydro_secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/hydroponics.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/medical.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/medical.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/medical.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/medical.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/medical.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/medical.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/open.png
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#	Resources/Textures/Structures/Storage/Crates/medicalcrate_secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/o2.rsi/base.png
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#	Resources/Textures/Structures/Storage/Crates/o2.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/o2.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/o2.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/o2.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/open.png
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#	Resources/Textures/Structures/Storage/Crates/plasma.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/plastic.rsi/base.png
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#	Resources/Textures/Structures/Storage/Crates/plastic.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/plastic.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/plastic.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/plastic.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/base.png
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#	Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/open.png
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#	Resources/Textures/Structures/Storage/Crates/privatecrate_secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/radiation.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/radiation.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/radiation.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/radiation.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/radiation.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/radiation.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/closed.png
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#	Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/open.png
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#	Resources/Textures/Structures/Storage/Crates/scicrate_secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/science.rsi/base.png
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#	Resources/Textures/Structures/Storage/Crates/science.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/science.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/science.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/science.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/unlocked.png
#	Resources/Textures/Structures/Storage/Crates/sec_gear.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/unlocked.png
#	Resources/Textures/Structures/Storage/Crates/secure.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/surgery.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/surgery.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/surgery.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/surgery.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/surgery.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/surgery.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/syndicate.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/syndicate.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/syndicate.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/syndicate.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/syndicate.rsi/welded.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/icon.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/locked.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/meta.json
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/open.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/unlocked.png
#	Resources/Textures/Structures/Storage/Crates/weapon.rsi/welded.png
2023-08-13 05:40:29 +03:00
Kara
7b51cebfea
Deathgasp + last words / succumbing / fake deathgasp as crit actions (#18993) 2023-08-11 22:56:34 -07:00
lzk
21b9730f6f
Translating and cleaning up some of the speech emotes (#1304) 2023-08-12 02:19:23 +03:00
Morb0
9a4db6ca8d Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Preferences/UI/HumanoidProfileEditor.xaml
#	Content.Server/Doors/Systems/AirlockSystem.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Mobs/Species/diona.yml
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png
#	Resources/Textures/Tiles/attributions.yml
2023-08-11 03:09:35 +03:00
LankLTE
6b2fef1ac8
small moth changes (#18810)
* changes

* fix test fail hopefully

* disallow eating containers

* no more eating stored stuff
2023-08-08 22:05:05 -06:00
Morb0
1f35458078 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Mobs/Player/diona.yml
#	Resources/Textures/Structures/Machines/VendingMachines/discount.rsi/broken.png
#	Resources/Textures/Structures/Machines/VendingMachines/discount.rsi/meta.json
#	Resources/Textures/Structures/Machines/VendingMachines/discount.rsi/normal-unshaded.png
#	Resources/Textures/Structures/Machines/VendingMachines/discount.rsi/off.png
#	Resources/Textures/Tiles/attributions.yml
#	Resources/Textures/Tiles/dark_plastic.png
#	Resources/Textures/Tiles/plastic.png
#	Resources/Textures/Tiles/steel_dirty.png
#	Resources/Textures/Tiles/white_plastic.png
2023-08-05 05:10:09 +03:00
LankLTE
70545f4873
Moths. (#18593) 2023-08-04 15:21:28 +10:00
Morb0
a4dbefd3f1 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Procedural/salvage_rewards.yml
2023-07-01 01:51:55 +03:00
justproggramer
4a6bcd0f9e
Added more triggers for emotion "salutes" (#1175) 2023-06-30 02:33:08 +03:00
lzk
9e8c2f27f4
comit (#17532) 2023-06-28 14:13:31 -06:00
lzk
02c8544d45
Update speech_emote_sounds.yml (#17627) 2023-06-28 14:01:41 -06:00
Morb0
636bea81df Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Entry/EntryPoint.cs
#	Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
#	Content.Server/Zombies/ZombifyOnDeathSystem.cs
#	Resources/Prototypes/Corvax/Roles/Jobs/Engineering/chief_engineer.yml
#	Resources/Prototypes/Datasets/Names/cargo_shuttle.yml
#	Resources/Prototypes/Datasets/tips.yml
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
#	Resources/Prototypes/Roles/Jobs/Command/captain.yml
#	Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_director.yml
#	Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/ServerInfo/Guidebook/Science/Robotics.xml
#	Resources/Textures/Clothing/Head/Bandanas/brown.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight-inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight-inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit-inhand-left.png
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#	Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit.png
#	Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/inhand-right.png
#	Resources/Textures/Effects/speech.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Objects/Misc/stock_parts.rsi/adv_capacitor.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/advanced_matter_bin.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/bluespace_matter_bin.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/capacitor.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/femto_mani.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/matter_bin.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/micro_mani.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/nano_mani.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/pico_mani.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/quadratic_capacitor.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/super_capacitor.png
#	Resources/Textures/Objects/Misc/stock_parts.rsi/super_matter_bin.png
#	Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
2023-06-19 21:06:28 +03:00
Kevin Zheng
704b908f73
Give female dwarves female laughs (#17362) 2023-06-15 13:19:25 -06:00
justproggramer
608ddf0ab8
Emotion (#17187) 2023-06-08 16:22:02 +10:00
lzk228
ad5cd06c61
[Locale] sigh (#1072) 2023-05-15 20:39:01 +03:00
Morb0
5e8d55caf8 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Maps/saltern.yml
#	Resources/ServerInfo/Guidebook/Science/Xenoarchaeology.xml
2023-05-13 10:39:34 +03:00
lzk228
9492fd7b2f
Sigh sound (#16223)
* comit1

* Create attributions.yml

* Update Resources/Audio/Voice/Human/license.txt

* Update attributions.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-11 03:17:24 -06:00
Morb0
45cde15648 Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-05-07 12:51:16 +03:00
PixelTK
8269a500b3
Arachnid species (#13945) 2023-04-30 02:19:06 +10:00
Morbo
50c80d2bd2 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Nuke/NukeComponent.cs
#	Resources/Prototypes/Voice/disease_emotes.yml
2023-04-29 14:53:32 +03:00
brainfood1183
2fba2b18ab
Adds Bananium (#14663) 2023-04-29 15:38:09 +10:00
Morbo
3ed1fcd6da Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Roles/Jobs/Security/brigmedic.yml
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/brigmedic.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/brigmedic.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/brigmedic.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/brigmedic.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/brigmedic.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/brigmedic.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/brigmedic.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/brigmedic.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/brigmedic.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/brigmedic.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/barsign.rsi/meta.json
2023-04-26 14:23:40 +03:00
brainfood1183
4d2a558977
[entities] Kangaroos, boxer improvements, boxing bell and hamlet updates. (#15546)
* kangaroo

* fixes

* fuix

* fixes and rotational sprites for bell

* why wont u work, stupid rsi thingy

* attempt to fix

* now hsould work

* fix bell

* fix the bell

* bell make noise on hitting it

* add faction simple hostile to space kangaroo

* added boxing kangaroo spawner comes with gloves and agressive
2023-04-23 20:31:07 -06:00
lzk228
6cac072180
Localization of disease emojis (#1000) 2023-04-19 00:16:06 -07:00
Morbo
47d49bf035 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Zombies/ZombifyOnDeathSystem.cs
2023-04-11 22:36:33 +03:00
Morb
3c06b87572
Use chat emotes for disease (#15134)
* Use chat emote system for disease

* Use chat emotes in prototypes

* Fix sound path

* Fix prototype ids

* Update Content.Server/Disease/DiseaseSystem.cs

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>

---------

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2023-04-07 16:17:30 -07:00
Morbo
8cc2a785fc Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Textures/Structures/Storage/tanks.rsi/meta.json
2023-04-04 23:53:11 +03:00
Kara
22db95faaa
Dwarf minor content (#15082)
* alcohol & body stuff

* vocal changes

* accent

* dumb
2023-04-02 22:28:49 -05:00
Morbo
908aa1a039 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Kitchen/UI/GrinderMenu.xaml
2023-03-27 07:49:16 +03:00
Alekshhh
230e058593
Cerberus Resprite (#14653) 2023-03-24 16:28:29 -04:00
Morbo
a33dfe1de8 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/ISSUE_TEMPLATE/config.yml
2023-03-11 07:49:26 +03:00
Alekshhh
47253bfaeb
Space Bear Minor Overhaul (#14566) 2023-03-11 00:45:44 +11:00
Morbo
82a466f4ff Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
#	Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Resources/Audio/Announcements/license.txt
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/cat_parts.yml
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2023-03-07 18:54:29 +03:00
brainfood1183
c9e70d8ea0
Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
Morbo
5d6c69670b Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Voice/speech_emotes.yml
2023-03-03 02:51:16 +03:00
0x6273
72269c7a77
Add AutoEmote comp/system, updates to zombie code (#13932)
* Add AutoEmote comp/system

* Reduce groan chance so it's the same as before

Old code did 0.2 and then 0.5, now it's just one Prob(0.1)

* Fix typo, curTime var, don't log Resolve

* Maybe fix pausing?

* Fix mistake

* Update NextEmoteTime if an auto emote is removed

* Fix stuff

Get CurTime outside update loop
Use MapInit instead of ComponentInit
Fix a typo in a comment
Debug assert prototype ID in RemoveEmote
Do += PausedTime in OnUnpaused
Add prototype as arg to ResetTimer to avoid an indexing
2023-03-02 11:23:56 -08:00
router
5f4ea89f3b
change speech emotes (#14132) 2023-02-28 16:13:16 -04:00
Morbo
fbd3c5b1ad Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/meta.yml
2023-02-15 02:34:58 +03:00
Visne
3e52da7820
Fix diona scream and add clap, snap, and laugh sounds (#13852) 2023-02-12 20:51:03 +00:00
lapatison
d1b93663d7
Translate speech emotes (#785) 2023-01-30 20:56:44 -08:00
Alex Evgrashin
ef452b38a9
Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
T-Stalker
cadf13320f
Lizz and slime speech (#10038)
* Lizz speech

* Slime while at it
2022-07-26 19:13:12 +10:00
hubismal
3421e4f4de
Speech Noises 2: Quality of Life, New Sounds (#8044)
* Vending machine jingle much less intense

* SpeechSoundsPrototype has a built in variation parameter

* Sounds in your face are louder but roll off more aggressively so that distant talking sounds are less distracting

* Redo that

* Speech noise system now supports variation of pitch

* license stuff

* PAIs have speech sounds now. Made by altering the pAI sounds.

* Monkeys have sounds from goon now

* New Speech Sounds

* Oops
2022-05-09 14:55:23 +10:00
hubismal
304e9b824e
Various Entities make sounds when speaking (#7980)
* Speech Sounds from Goonstation

* Added some speech sound prototypes for humans, mice, and vending machines. More to come later?

* Custom synthesized sound for a vending machine ad

* Gave mice and vending machines Speech Components on their base prototypes to make sounds

* Humans now talk using the 'Alto' voice. In the future this can be changed in customization screen

* New Prototype 'SpeechSounds' with three soundspecifiers for saying sound, asking sound, exclaiming sound.

* SharedSpeechComponent modified from being useless to being responsible for making speech noises.

* Initial creation of SpeechNoiseSystem for making Sounds when certain entities speak.

* whitespace fix

* License fix

* Remove leftover using from debugging

* Added a cooldown editable in yaml

* SharedSpeechComponent has the proper cooldown now. oops
2022-05-08 23:23:08 +10:00