metalgearsloth
51925662e2
Update submodule to 278.0.0 ( #44354 )
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* Quick protoman removal
Saves bringing every commit over until a better pr is done.
* Update submodule to 278.0.0
2026-06-27 19:48:55 +10:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility ( #43863 )
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* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
2026-05-09 03:29:58 +00:00
ArtisticRoomba
376f16504c
Content.Shared EntityQuery<T> dependency injection refactor (#43498 )
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* part 1
* second pass
* final fix
* last fix i swear
* an even bigger genius
* regex missed this
* should be all of em?
* oops
* yeah
* Revert "should be all of em?"
This reverts commit 4dd54d1b9a76977b4cf8d6008358e4dacdee6eb1.
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-11 21:30:36 +00:00
Red
1b5011152b
Weather entities ( #41427 )
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* weather status effect entities
* proto port + fixes
* Update weather.yml
* fix visuals
* Update SharedWeatherSystem.cs
* Update SharedWeatherSystem.cs
* Update WeatherSystem.cs
* Thanks Slarti, thats a much better
* Update WeatherSystem.cs
* Update StencilOverlay.Weather.cs
* Update Content.Client/Overlays/StencilOverlay.Weather.cs
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
* Update Content.Shared/StatusEffectNew/Components/StatusEffectComponent.cs
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
* Update Content.Client/Overlays/StencilOverlay.Weather.cs
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
* Revise weather command help descriptions
Updated weather command help texts for clarity.
* Merge branch 'master' into ed-14-11-2025-weather-entities
* Tayrtahn review apply
* fixes and cleanup
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Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-08 23:28:48 +00:00
Kyle Tyo
546bfd0a30
MapManager warnings cleanup Server Edition 2003 ( #36781 )
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* now you see me
* unused depen
* test fail fix attempt 1
* test fail fix attempt 2
* fix test fail attempt 3
* shot in the dark.
* Does this work?
* import cleanup
* taking a shot at this.
* Convert PersistenceSaveCommand to LocalizedEntityCommands.
* requested changes
* requested changes. also dealt with improperly named private const
* Update Content.Server/GameTicking/GameTicker.Spawning.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/GameTicking/GameTicker.Spawning.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Convert PlanetCommand to LocalizedEntityCommand
* Update BiomeSystem.cs
* Update Content.Server/Salvage/SalvageSystem.Runner.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Procedural/DungeonSystem.Rooms.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Salvage/SpawnSalvageMissionJob.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Station/Systems/StationBiomeSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* revert to latest master.
* slartis suggestion.
* Update SetMapAtmosCommand.cs
* cleanup
* Update PersistenceSaveCommand.cs
* finish localizing persistencesavecommand
* this is icky, I change.
* :sigh:
* revert whatever I did here?
* oh I see, some inconsistencies.
* revert this
* Update PlanetCommand.cs
* move this ftl to the commands folder
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-06-09 02:09:42 +02:00
metalgearsloth
a457551108
Roof data rework ( #35388 )
2025-02-23 18:23:00 +11:00
metalgearsloth
1984235f0f
Ignore weather on rooved tiles ( #35214 )
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Might want more flexibility in future but weather needs some polish and this is fine for now.
2025-02-16 16:55:41 +01:00
Ed
ff412a65ba
Weather fix ( #30857 )
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* weather fix
* localize errors
2024-08-26 01:20:47 +10:00
Ed
a1e66cfbb4
clean up weather systems ( #28792 )
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* clean up weather systems
* Update WeatherComponent.cs
* Update SharedWeatherSystem.cs
* some fix
* Update SharedWeatherSystem.cs
* Update WeatherComponent.cs
* Update WeatherComponent.cs
* revert autoPause
* Update SharedWeatherSystem.cs
2024-06-18 20:27:34 +10:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) ( #26238 )
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* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
2024-03-19 23:27:02 -04:00
Ed
4aa72af574
Convert "IgnoreWeatherComponent" into "BlockWeatherComponent" ( #26135 )
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* ignore
* doc
2024-03-15 18:36:09 -04:00
metalgearsloth
0d728b930b
Fix weather audio ( #21949 )
2023-11-28 23:35:38 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
22ae0e7ed8
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
metalgearsloth
46b27a68ff
Weather tweaks ( #14271 )
2023-03-07 12:28:50 +11:00
metalgearsloth
81a1c6d7de
Weather effects ( #12528 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-01-17 20:26:52 +11:00