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Author SHA1 Message Date
SlamBamActionman
1b7bb5fefc
Add EntitySpawnVariationPass as an EntityEffect (#44436)
* Initial pass on making graffiti into an entity effect

* Refine code to not consider the entire AABB and eligible tiles

* Rename to OnMapInit,

* Change default values

* Add missing summary

* Update into using separate function, entitytable
2026-08-15 09:13:57 +00:00