Commit graph

6205 commits

Author SHA1 Message Date
Red
9c2dc04519
Clothing equipping doAfter tweak (#41732)
* clothing moving break

* Rename EquipOnMoving to EquipWhileMoving

* Update InventorySystem.Equip.cs
2025-12-08 11:20:42 +00:00
slarticodefast
0031beca4b
Reapply "Trip APCs when they exceed a power limit (#41377)" (#41789)
Revert "Merge stable into master"
2025-12-08 10:35:11 +00:00
slarticodefast
406231cdb3
Merge stable into master (#41781)
Revert "Trip APCs when they exceed a power limit (#41377)" (#41766)

This reverts commit a5c223c0

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-08 11:14:13 +01:00
sleepyyapril
f1443f0cd7
TriggerOn(Un)Embed (#41720)
* feat: TriggerOn(Un)Embed

* feat: StopEmbedEvent

* fix: forgot initialize

* chore: better naming

* chore: oops

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUnembedComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Projectiles/EmbedEvents.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* review

im lazy

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnEmbedComponent.cs

* chore: docs

* comment change

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-12-08 04:20:42 +00:00
ArtisticRoomba
c867adb937
Revert "Trip APCs when they exceed a power limit (#41377)" (#41766)
This reverts commit a5c223c0
2025-12-08 04:23:45 +01:00
UpAndLeaves
fde6129e5f
Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678)
* First commit

* Fix it!

* Requested Changes
2025-12-08 01:37:06 +00:00
sleepyyapril
5c70d28927
TriggerOnUiOpen/Close (#41718)
* feat: TriggerOnUiOpen/Close

* chore: minor clarification

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUiCloseComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUiOpenComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chore: review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-07 19:54:10 +00:00
metalgearsloth
51b7af73f7
Double bullet speeds (#34971)
* Double bullet speeds

The only reason we had it at 20m/s was tunneling reasons.

The quick maths is (BodyA size + BodyB size) / frametime. Currently the game is doing substepping AFAIK so we can use 0.016 as the frametime therefore with a 0.40 width body we can get up to 40.625 (assuming the target is no narrower than 0.25 which given my thindows change last year should be a decently safe assumption).

* Fix

* Fix impact visuals, as they overshoot otherwise

* Revert changes

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-12-07 16:35:06 +00:00
Princess Cheeseballs
34f60c115e
Add GenPop Enter/Leave to ID Card Computer. Add shuffle the accesses a bit. (#41739)
fixe

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-07 16:14:38 +00:00
beck-thompson
dd79254a0f
Add voice mask implant (#41551)
* Add voice mask implant

* Remove voice mask

* Voice mask implant now  overrides your identity

* voice mask implant can now be extracted, when taking out the voice mask implant it now updates your name proplery

* Simplify logic
2025-12-07 02:35:46 +00:00
Errant
432c9578be
move GameMapPrototype and GameMapCondition to shared (#41742)
* move GameMapPrototype and GameMapCondition to shared

* fix
2025-12-06 15:45:50 +00:00
slarticodefast
9268cec0c9
Predict ReactionMixerSystem (#41218)
* predict

* documentation

* review
2025-12-05 20:46:38 +00:00
Princess Cheeseballs
8054071c32
Vestine now Mutates Plants to Produce Vestine (#41731)
* ready freddy!

* remove that shit

* fsasfaf

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-05 17:21:47 +00:00
B_Kirill
fca8d95f03
Cleanup warnings: CS0114, CS0414, CS0618 (#41578)
* Cleanup

* Revert
2025-12-05 15:53:07 +00:00
B_Kirill
e360f6e03a
Remove static IoC from Replay and Shared EntryPoint (#41707) 2025-12-05 15:51:48 +00:00
alexalexmax
f182004578
Fix recharging spray painters (#41725)
change one line
2025-12-05 10:42:23 +00:00
ScarKy0
405bc6c8f1
Warfarin and Hemorrhinol, Hemophilia turned into a StatusEffect (#41685)
* init

* yeah

* move folders

* comments

* i hate cloning sometimes

* review

* review squred

* fix stuff
2025-12-05 00:42:03 +00:00
SlamBamActionman
bb2169dca4
Change stamina slowdown to use a percentage-based threshold (#41691)
Change stamina to use a percentage based slowdown
2025-12-03 21:55:04 +00:00
Pok
737bd3e22c
Predict BedSystem (#41686)
* BedSystem-move-to-shared

* dependency

* dirty!!!
2025-12-03 19:44:17 +00:00
SlamBamActionman
d0a784b9e6
Add status effect support to Traits, change PainNumbness to be a status effect (#41646)
* Initial commit

* Review comments

* Jobify

* Prototype(effect)
2025-12-03 11:55:29 +00:00
imatsoup
8784a3e5c7
Change default Rat King order from 'Loose' to 'Follow' (#41680)
Update RatKingComponent.cs
2025-12-03 03:25:03 +00:00
Pok
ae55204f9f
Move some admin components to shared (#41677)
* AdminSystem-move-to-shared

* review
2025-12-02 19:39:21 +00:00
slarticodefast
6eac92a339
cleanup EntityStorageSystem (#40163) 2025-12-02 18:33:40 +00:00
Princess Cheeseballs
a76a3c966e
Fix Mothership cannot use their tools and BorgSystem cleanup. (#41673)
Fixe

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-02 14:51:59 +00:00
Princess Cheeseballs
9e85c2fdcb
Fix Damageable API (#41657)
Fix damageable api

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-01 14:14:49 +00:00
alexalexmax
cf619a9ab2
Add Changeling DNA store (#41632)
* created changeling dna currency and locale currency name

* created changeling store category, created changeling-catalog.ftl

* added store and action to Urist McLing

* found the entity

* make armblade a purchase

* comment

* created ApplyToMob datafield and applied to armblade

* ApplyToMob check in storesystem

* Update Resources/Prototypes/Catalog/changeling_catalog.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-01 12:21:52 +00:00
Errant
3eae394d24
Stable into Master (#41656)
[HOTFIX] FIX LIGHT MELEE LOGS (#41655)

God fugcking

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-01 12:19:23 +01:00
Princess Cheeseballs
c5e2c70eab
[HOTFIX] FIX LIGHT MELEE LOGS (#41655)
God fugcking

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-01 03:01:04 -08:00
Ignaz "Ian" Kraft
6213c51fd5
multi reagent bloodstream (#41489)
* multi reagent bloodstream

* pluralize the comments

* fix TryModifyBloodLevel return logic

* now with quantity

* now with solution

* implement suggestions

* fix forensics

* minor thing

* Nevermind undo that caps matters.

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-01 05:35:21 +00:00
beck-thompson
68ca82cfd7
Add water flower for clowns (#41469)
* Spray!

* Add to clown loadout

* Fix the easy things

* lot nicer

* spray update..

* Fix yaml

* fixes

* changed it to warning!

* review

* review

* sku
2025-12-01 01:31:12 +00:00
slarticodefast
58cdf0af49
predict name identifiers (#41605) 2025-11-30 10:52:13 +00:00
slarticodefast
937b61a832
Predict borgs (#41600)
* predict borgs

* small fix

* fix MMI item slot serialization

* fix movement speed for mothership core

* review and minor improvement

* fix resolve

* review
2025-11-30 10:25:22 +00:00
āda
83ed95952a
Fix EquipmentVerbs not showing up in strip menu (#41631)
commit

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-30 05:07:51 +00:00
ArtisticRoomba
037a5598b7
Properly document AtmosDeviceEnabled(Disabled)Event (#41613)
kill misnomers
2025-11-29 00:42:13 +00:00
slarticodefast
ed7c004de2
Fix looking at verbs causing sounds or popups (#41609)
* fix verb popups

* spelling
2025-11-28 21:41:44 +00:00
Pok
8db29b4e87
Helper method for get charge level (#41601)
* get-charge-percent

* review
2025-11-27 17:52:02 +00:00
imatsoup
62fbac7a13
Change thief backpack ui name and description with Component fields (#41583)
* Add new name and description fields to the thiefbackpack component and ui

* Change fields to locids, remove Title from menu.xaml, add comments to  thiefbackpackui.cs
2025-11-27 16:28:18 +00:00
slarticodefast
2330136abf
Fix helmet lights (#41599)
fix helmet lights
2025-11-27 16:01:13 +00:00
slarticodefast
e2ff167062
Predict powercells, chargers and PowerCellDraw (#41379)
* cleanup

* fix fixtures

* prediction

* fix test

* review

* fix svalinn visuals

* fix chargers

* fix portable recharger and its unlit visuals

* fix borgs

* oomba review

* fix examination prediction
2025-11-24 16:52:11 +00:00
slarticodefast
afd994a696
Fix gas filters (#41567)
fix gas filters
2025-11-24 16:01:38 +00:00
slarticodefast
b4f3c4472f
Add test checking for multiple container fills, mark StorageFillComponent as obsolete (#41562)
add test, obsolete storagefill
2025-11-24 07:51:14 +00:00
slarticodefast
a428130d45
Remove blacklist methods in EntityWhitelistSystem (#40932)
* replace blacklist methods

* VS is trolling me
2025-11-24 00:38:08 +00:00
Leon Friedrich
c8514c8122
Add Whitelist.Components yaml valiation (#40916)
* Add Whitelist.Components yaml valiation

* poke_tests

* fix linter

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 21:09:41 +00:00
Matthew Herber
11a6f57d69
Main menu art credit system (#41328)
* Main menu art credit system

* change to center align in one box

* left align

* Update Resources/Prototypes/lobbyscreens.yml

Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>

* add margin

* Update Resources/Prototypes/lobbyscreens.yml

Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>

* fix formatting

* change to locale

* FTL file

* locid

* handle null list properly

* remove unneeded using

* push

* One more push

---------

Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 13:00:58 +00:00
Justin Pfeifler
fa2e4309cc
Fix Paper Default Interaction (#41547)
* Fix paper default interaction

* Remove BeforeUIOpen

* Revert "Remove BeforeUIOpen"

This reverts commit c0db6c743f7cd07279b8a509317a54925a5f7d27.

* Revert "Fix paper default interaction"

This reverts commit 7efae70b96fbb5800a0e043b6deca176babe3399.

* Trigger UI before Ingestion

* Revert "Trigger UI before Ingestion"

This reverts commit a642ab40bf5b973d7e5f5b772d578dc2b9a436c1.

* Trigger ingestion after ui
2025-11-23 12:59:09 +00:00
Ciarán Walsh
c2f4b5145d
Defibs will now also shock anyone still interacting with the target. (#35998)
* Defibs will now also shock anyone still interacting with the target.

* Improvements to test readability

* Apply fixes to other tests

* Refactor the interacting entities query to use an event.

* Include pullers as interacting with the entity they are pulling

* Broadcast event

* Use a constant

* Convert new test to InteractionTest

* Convert existing test

* Add behaviour note

* Revert "Convert existing test"

This reverts commit b8a8f2f68e3733bdb6ec254faf955a42096d47d7.

* Move new test into separate (InteractionTest) test file

* Use ToServer

* Use a constant for prototype id

* Use ToServer

* Add EntProtoId constructor

* Add assertion failure messages

* Manual cleanup of test entities

* Remove obsolete flag

* Add test summaries

* Remove tuple constructor

* Wrap entity deletion in WaitPost

* Extend DoAfter interacting test with an extra mob
2025-11-22 23:44:26 +00:00
korczoczek
7672076b43
Let PopupOnTrigger display names of user and item (#41157)
* waved away

* waves at you with my [Prime Cut Corgi Meat]

* pls dont litter the repository with unnecessary components

* forgot to remove a variable from testing

* guh

* the more things change, the more things stay the same

* and then she ternaried everywhere

* owie
2025-11-22 00:08:06 +00:00
Errant
b02edf29e3
Admin improvements for Looc and Deadchat (#41273)
* looc and deadchat speak interrupt events

* comment

* admin log tweak

* clean up log entity targets; switch admin deadchat logged entity from player to mob

* one event only

* rename event, broadcast player session with the event
2025-11-21 21:41:24 +00:00
Nemanja
9f94f94cb6
Decouple GasPrototype IDs from Gas Enum (#41266)
* Remove final enum coupling from gas YAML

* Fix comment

* Fix test

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-21 20:12:13 +00:00
Partmedia
a5c223c0c3
Trip APCs when they exceed a power limit (#41377)
* Implement APC overloading

* Add power test

* Review

* Some more reviews

* Show map coordinates for test failures

* Widen column 2

* Reduce singularity beacon power consumption

* Try to get grid coordinates
2025-11-21 15:01:23 +00:00