Commit graph

8 commits

Author SHA1 Message Date
ScarKy0
b7182f5643
Fix Dwarf Displacement Cloning (#45256)
* half working

* leave this here

* works!

* damageable

* fix

* fix

* no index

* comment

* move reserve down
2026-08-19 18:36:43 +00:00
SlamBamActionman
24485c39ee
Change dwarves to use displacement maps instead of sprite scaling (#43816)
* ach, ye initial commit

* Review changes...?

* Change parentage

* Widen the dwarf sprite

* Widen the dwarf sprite

* Solve the murder at the Portermeister Estate

* The rest of the fucking owl

* Fix female displacement, fix the displacement error

* Review changes

* Review fixes

* IPrototypeManager to ProtoMan

* Review changes
2026-07-05 22:17:17 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
ruddygreat
7c2c66571a
Add support for unshaded displacement maps (#34876)
* first commit. helpful commit messages yay!

* incredibly minor cleanup

* hoping this appeases the trailing whitespace check

* helps if you actually commit the files you change

* bring shader in line w/ what pjb's doing in that other pr

* comments about why this is bad

* this seems to magically work now somehow?

---------

Co-authored-by: Ruddygreat <ruddygreat1@gmail.com>
2026-04-05 21:23:52 +00:00
Hannah Giovanna Dawson
a699639834
Allow Vulps With Human Hair To Be Shaved Without Clyde Joining The Circus (#40171)
* Revert "Disable vulpkanin human hair (#40144)"

This reverts commit d02aa1a4e2.

* You can once again shave your pet Vulp

* I can see the ass, I'm safe

* Rectified docstring as I am a good person

* I am doing this instead of playing Silksong please help

* Fix forgetting to re-add shader overriding
2025-09-07 16:36:38 +02:00
Tayrtahn
d166a261ba
Cleanup warnings in DisplacementMapSystem (#37511)
* Cleanup warnings in DisplacementMapSystem

* docs update

* Suggested simplification
2025-05-17 13:34:35 +10:00
Ed
f6a29e24a2
Markings overhaul (#35938)
* markings displacement setup

* ok i got it!

* fix map updating

* remove trackingLayers

* markings clean up and modernizize

* marking disabling displacements

* markings restriction

* dehihienize

* dehihiniezize 2

* aa

* nice
2025-04-20 17:01:50 -04:00
Ed
918709cb47
Displacement maps big update (#30093)
* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00