Commit graph

20 commits

Author SHA1 Message Date
TheShuEd
bdbc143e7f
Stationary teleporters (#32134)
* sprite, start work on systems

* Woah! Its work!

* Show gateways! Yay!

* Update ring.png

* Update portal.yml

* bububui

* Fuck UI

* draw lines!

* clear old links lines

* UI button work now!

* we can cut links via UI now!

* yay! linking via UI

* comfortable linking

* Update hand_teleporter.yml

* ambience, linked entities events

* nice connect and disconnect sounds!

* unpowering and memory

* power fix

* chip added

* chip linking & auto linking

* chip examined

* auto linked chips&gates variants

* Update meta.json

* Update computers.yml

* syndicate gateway console, portal coloring, realtime UI update

* QoL update

* Circuitboards

* Update StationGatewayNavMapControl.cs

* optimize Draw(), add Filled console variant

* documentation

* mass renaming bro

* resprited

* resprite agani

* Update tags.yml

* Update Resources/Prototypes/Entities/Structures/Machines/station_teleporter.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/teleporters_chips.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/StationTeleporter/Components/TeleporterChipComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/StationTeleporter/StationTeleporterComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* renaming renaming

* sharedization

* UI fix

* Data simplify

* remove autodeletion

* PostWallDrawingAction

* Update TeleporterChipComponent.cs

* fix lines offset

* labeler renaming, rebound restiction removed

* prevent link popup and sound spamming

* auto linking refactor

* RD handheld teleporter integration

* fix randomteleport bug

* Update hand_teleporter.yml

* Update SharedStationTeleporterSystem.cs

* Update SharedStationTeleporterSystem.UI.cs

* some clean up

* first smol review pass

* and that

* review pass 2

* Update station_teleporter.yml

* review pass 3

* review pass 4

* finally

* update protos

* another clean up

* fix bugs

* add to players

* remove unnecesary update loop lol.

* Update computers.yml

* fieldrance review apply

* Kazne resprite

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
2026-07-28 11:39:26 +00:00
Samuka
0fb7dd5cea
Fix portal different grids (#44360)
* update FizzlePortals to use null user

* CheckPortals method

* subscribe to grid split event

* summary to fizzle method
2026-06-28 04:48:01 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
ScarKy0
89ea21bc31
Fix admeme hand teleproter. (#36147)
* init

* changes
2025-03-29 17:51:46 +03:00
SlamBamActionman
43d08100b9
"New player" admin logging improvements (#35961)
* Initial commit

* Adjust a whoooole bunch of logs

* Also spears

* Track going crit

* Review fix

* Review fixes
2025-03-20 20:56:51 +01:00
slarticodefast
d171057680
UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
icekot8
627187988e
hand teleport portals now may start in the same grid. (#28556) 2024-06-04 12:34:07 -04:00
Moony
2459572ecc
Handheld teleporter portals now must start on the same grid. (#28423)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2024-05-30 13:45:16 -07:00
nikthechampiongr
362d56981f
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
* Merge BreakOnWeightlessMove and BreakOnMove. Provide different theshold for weightless movement.

* Adjust WeightlessMovementThresholds. Put a thing I forgot to put in the doafterargs.

* Make DoAfterArgs only use OnMove to determine whether to check for
movement and MoveThreshold to determine the threshold regardless of
weightlessness. Gave DistanceThreshold a default value which will always
be checked now.

* Fix issue introduced by merge.

* Use interaction system for determining whether a distance is within range

* Fix incorrect doafter args introduced by previous merge.
Forgor to commit these.

* Exorcise ghost.

The execution system should have been deleted when I merged previously.
For a reason I cannot comprehend it came back, but only the execution
system.

* Exorcise ghost Pt. 2

* Allow for movement check to be overriden in zero g and adjust doafter args where needed.

You can now override checking for movement in zero g with the BreakOnWeightlessMove bool. By default it will check.
The following doafters were made to ignore the movement check in zero g:
- Healing yourself with healing items,
- Removing embedded projectiles,
- Using tools like welders and crowbars

* Adjust distance for cuffing/uncuffing to work. Make injections not break on weightless movement.

* Fix evil incorrect and uneeded comments
2024-03-19 21:09:00 +11:00
metalgearsloth
269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
metalgearsloth
5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Kara
2e86f4c556
Portal sprite & behavior tweaks (#19179)
* Portal repalette

* Portal traversal verb + anchoring

* map restriction

* optional max distance checks if we decide to have them later

* lower pointlight energy slightly hopefully makes it less garish
2023-08-15 14:56:14 -06:00
Vordenburg
796d818bba
Check Deleted instead of null for HandTeleporter (#18260) 2023-07-24 14:21:44 -06:00
Leon Friedrich
19277a2276
More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
keronshb
9ebb452a3c
DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
Chief-Engineer
061d4de1e4
Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
Kara
5eacde3da7
Hand teleporter / portal tweaks (#13305) 2023-01-02 23:53:16 -08:00
Kara
c821ca71aa
Portals & hand teleporter (#13266)
* basic system with portals & linked ents

* hand tele sprites, no impl

* hand tele and teleportation works

* fancy it up

* oog

* special case projectiles

* predict portal-to-portal teleportation

* this stuff

* check nullspace

* sloth

* give to rd instead

* i guess this can probably happen

* docs
2023-01-02 19:58:25 -06:00