* Hope I'm not forgetting anything...
* They call me the sender the way I'm sending it.
* remove commented out YAML
* last of the slop
* fix test fails
* first batch of test fails
* no more test fails
* make cryo pods work again.
* Make cryo work better-er
* I didn't like that a firesuit helmet was so effective on its own so I decided to be a dick about it.
* review.com
* oop
* actually real quick do this
* fix YAML issues
* IHeatContainer my beloved <3
* borger
* not networked :(
* jackets
* burgeewqjfrwjkhaskfjfsahjkfsahjkfsahjkfsajhkfsa
* utter yaml nonsense
* phishing
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* needs to be anchored datafield
* add verb
* improve description
* Use Captalization
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* remove redudant thing
* remove redudant check
* update examine text
* make stinkt person not show examine text of a gas miner
* Update Content.Shared/Atmos/Components/GasMinerComponent.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* max cap more fixes and rebalances
* arbitrary
* bugefix cleanup, rebalance
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Working commit
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* fix the tests I broke
* Remove methods that the client shouldn't be calling. Hamburger.
* light cleanup for now
* review
* whoop
* Commit this shit
* More stages. Something something, hamburger.
* last of the sprites. Now it's just lights, shaking, and sounds
* move comments
* bomb
* fuck it I'm done
* whoops!
* fix test fails
* review
* actually this is better™️
* forgot about you!
* remove unused space
* make it actually build smile
* borger
* grah!!!!
* review time
* Adj powerfactor
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* part 1
* second pass
* final fix
* last fix i swear
* an even bigger genius
* regex missed this
* should be all of em?
* oops
* yeah
* Revert "should be all of em?"
This reverts commit 4dd54d1b9a76977b4cf8d6008358e4dacdee6eb1.
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* cleanup
* fix some localizations
* fix typo
* review and test fix
* rename
* minus one
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Add TriggerOnRot Component, and related systems and events
* Move around components and events to proper namespaces
* Improve TriggerOnRotComponent Comment
* fix a bunch of imports
* Change BeginRottingEvent to a ByRefEvent record
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* revert of the revert
* tests
* changes
* more fun
* test
* ccvvvar
* works but bad
* now its better
* more fixes
* more cleanup
* cleaning
* last fixes before move to glasses activ
* x
* glasses only
* working
* fix toolbox
* cleanup
* ThermalByte added
* small fix
* small optimalisations
* float bux fix
* comments add
* more comments
* more comments
* last fix
* revert cvar delete
* wrong blue shades
* cvar refactor
* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* tweak to TryGetTemperature comment
* Factors are now const
* renames
* Interface for ThermalByte
* tile color vaccum and more comments
* saving yeeted
* integration test
* rename and cleanup
* fix
* cleanup
* switch
* UT fix (hopefully)
* small bug+ rename
* vaccum limit + space is now invalid
* typo
* typo
* fix
* cleanup
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Removes a vestigial shutdown handler
When opporozidone removes the RottingComponent, the PerishableComponent's
RotNextUpdate is set to 0 - and then it undergoes a period of catch-up to
the current time. If the entity is susceptible to rot in that interval, it'll
accumulate 2 minutes 30 seconds worth of rot, per second.
This gets worse the longer the server has been running, as there's a greater value
in _timing.CurTime to catch up to. This handler seems to be vestigial from the
MiasmaSystem and does not seem to be necessary for anything anymore.
* Remove final enum coupling from gas YAML
* Fix comment
* Fix test
* Apply suggestions from code review
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>